I hear a lot of complaint on the story of Joko, and I'm divided. But for characters such as Koss and Livia, I find their inclusion to be on the whole a net positive. --SPOILER-- I was genuinely surprised at Livia's reveal. Though I knew there were plenty of open ended questions about her at the end of GW1, I had not expected that this particular shining blade npc to be her. Koss, though upset to see the buff bull-headed character I knew from GW1 to be awakened, I think a side visit and a quick boss fight was good for his stature in the original game. Not too demanding for the gw2 only players, but a quick nod. Tahlkora was a legit sad story... and I felt upset that she was treated so harshly by the writers, but I guess to make a villain you need to break a few eggs. I just remember how we left Joko humorously trying, and failing, to command mummies. The player character going so far as to say condescendingly that we wouldn't have to worry about him for awhile. Then BAM. Joko goes ham on Elona and mutilates Tahlkora infinitely. W/e I don't care too much about Lazarus. Never found him interesting because all he was, literally, had been a side quest. Ogden is cool. Mentions of others were alright like Vekk in Istan, in that book, yeah. The whole Glint thing is the main drive of our current gw2 story, and she was sort of a plan-it-all person who didnt like it when you touched her eggs in gw1. I guess that is okay because she had such a short part. Dunkoro felt stale. Then again his character in NightFall was stale. Though I imagine his impact could have been greatly improved by the accompaniment of any other hero, like General Morghan. That was a cool dude. Had what we call an "arching character development". Maybe had him and Dunkoro sitting on the desolation sands reminiscing about how much of a crazy harpy that Varesh was. Gwen's ghost in the raiding instance, disappearing and leaving her flower, having her music play, that was a masterpiece. Best nod to GW1 in this game yet and a legit tear-jerker. Really makes true that art can exist in some fashion in video games. Overall, I say it was appropriately tasteful. Grumby was great in the Fire Island Chain. Small part then small part now. And his dialogue associated with his hidden achievement tugs a little on the heart strings. Woooooooo... what else is there? I know I missed a ton, but that is probably because their reappearance never left an impact. Idk. Thoughts?