It's definitely not worth it on the whole. There are a few specs that had interesting results from it -healscrapper getting mace instead of the stupidity of pistol being an example- but most of those could have been fixed other ways, and it's created a worse result than before.
And it's just going to get worse with the new weapons.
The relic changes are the most minimal possible, it has power relic NERFS when power is in a terrible state with relics, nerfs are to core class parts of overperforming builds instead of the actual overperforming builds...
Please either take a deeper approach to patches, or give players that have that depth of understanding the option to contribute.
I'm sure it's been said repeatedly by others, but Gift of Battle is how many people end up in the WvW community.
Most people don't naturally try out new things and give them anywhere close to a real chance. Gift of Battle is how WvW gets that chance, and I support it staying a compulsory part of legendaries because of that.
I mean, genuinely, kitten *everyone* should be doing less than 40k IMO, except maybe stuff like Weaver and Deadeye that are very difficult to play to that level.
But yes, no preview is not a good sign.
Oh god boon range and number especially.
Quick Herald: 600 range and nearly every boon
Quickbrand: Still quickbrand
Any other quick: 360 at best and half the boons and probably no Aegis.
Please, give us some actual idea of what builds *should* be doing.
Personally, I feel like any DPS above 40k and boonDPS above 30k should have some tough explaining to do- maybe they're a class that excels at one specific aspect like confusion used to for Twins, etc.
Was bugged for me too, despite a commander trying to organize the map enough to reset it.
Definitely shows the need for either more options or at a minimum these years old bugs to get real attention.