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StevenL.3761

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Everything posted by StevenL.3761

  1. Deposit/withdraw all items of a kind I'd like the ability to Right Click > 'Deposit All' or 'Withdraw All' for individual items when interacting with my Account Vault. Example: I have 3 stacks of Casino Coins, I want to Right Click > 'Deposit All' to move them to item storage, taking up bank slots as if I double clicked each stack one by one. Later I want to withdraw all the available Casino Coins in my bank by Right Click > 'Withdraw All', again taking up inventory slots as if I double clicked each stack one by one.
  2. Does anybody have a workaround for this? The patcher still shows the correct number so I assume there has to be an undocumented API somewhere that is not stuck on 115267.
  3. Show full bag description on mouse hover When you hover over an equipped bag, you can only see the name and capacity. Please add the full description and change the capitalization from title case to sentence case. Current tooltip 20 Slot Invisible Bag 12 / 20 Slots Full After this change 20 Slot Invisible Bag 12 / 20 slots full. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
  4. The API is also having issues, for example I can get the best bid/offer of iron ore, but not the order book. https://api.guildwars2.com/v2/items/19699 https://api.guildwars2.com/v2/commerce/prices/19699 https://api.guildwars2.com/v2/commerce/listings/19699
  5. It seems in-game mail is also suffering. Errors include "Processing previous mail" and "Mail not available at this time".
  6. For caching purposes, the Vary response header should include all request headers that are used to select the content. We are currently missing some headers that fit that criteria: X-Schema-Version and Accept-Language (for localized endpoints). The current workaround is to use the "v" and "lang" query string arguments instead of headers, but ideally this should get fixed on the server side.
  7. Stack everything in the bank Some items cannot be stacked, for example duplicate exotic weapons. Please make all items stackable in the bank and then unstack them when I withdraw them. Additionally, what do you think about increasing the maximum stack size per bank slot to 2000?
  8. Sending this back to the top of the page; this is probably a trivial fix, if it could only get 2 hours of developer attention.
  9. Please add Artificer recipes to upgrade exotic Essence of luck to legendary (ratio: 5 exotic to 2 legendary) and to revert higher rarities to lower rarities. I want to upgrade essence to save storage and later downgrade to lower rarity for various recipes and Lunar New Year vendors.
  10. /edit: DONE thanks for coming Serpents' Ire - Guild Wars 2 Wiki (GW2W) Starts at 20:30 Server Time I need this event for a backpack collection. (Redeeming IG-6417) /edit: DONE thanks for coming
  11. Since the private version of the Marionette forces you to fight the bosses in pairs, I was wondering if summoning items can be used. This is a part of the game that is largely ignored as far as I'm aware, because summoning support was never really needed. However I believe they could be really useful for fighting the marionette's minions. I'm talking about Fire Elemental Powder to summon a pet fire elemental, Ogre Pet Whistle to summon an Ogre companion creature, Sunspear Paragon support and any others I probably missed. Fire Elemental Powder - Guild Wars 2 Wiki (GW2W)
  12. +1 for bank improvements from the previous post Additionally: Add "Deposit materials" and "Compact" buttons to the Bank UI Make the window resizable Add a resize bar to the pane splitter, so you can resize the inventory pane Make the inventory pane collapsible
  13. Auto-equip gathering tools When your tool runs out of charges while logging or mining, the interaction is canceled before the node is depleted. When you attempt to gather again without a tool equipped, an error is shown: "No gathering tools equipped." Can you change the gathering system to allow using tools from the inventory? Either by reducing its charge on every use (like a salvage kit), or by automatically equipping it on the first use. Why? It's common to carry at least one spare tool. Manually equipping new tools after they break is inconvenient,
  14. Bonfire boost renewal At this time, it's not possible to renew a boost at a bonfire before the effect expires. A message is shown: "You already have this boost." It would be great if you could remove this error and instead renew the effect timer. This change would bring bonfires more in line with feasts and banners.
  15. I was looking at the infix_upgrade object and I noticed that the "buff" object is only used for back items and trinkets. There is one case where it is used for Clothing, but it seems to be useless data. (i.e. can't resolve the id or the skill_id from /v2/itemstats or /v2/skills.) https://api.guildwars2.com/v2/items/20268?v=latest
  16. I'm doing something with the /v2/account endpoint and noticed that 'age' seems a little low. My account was created in 2012 but the age value that I get is 14862000, approximately 1.5 years in seconds. So just a tip: ignore the 'age' field and use the 'created' field to calculate the age.
  17. Is it possible to make URL restrictions less strict? If I create a token with urls=/v2/characters then I can get /v2/characters?ids=all but not a subset like /v2/character/My Awesome Character.
  18. I've raised an issue about missing achievement details: https://github.com/arenanet/api-cdi/issues/670 tldr: bits are missing from some newer achievements in/v2/achievements.
  19. That's undeniably better than deleting data. Minor suggestion: "stale" is a more appropriate term than "dirty" (each item doesn't necessarily change between builds).
  20. Hi Mech, I think the C# community here is very small so I haven't been able to gain much traction with other developers. I don't think that's because the idea is bad, there just isn't much C# development happening in this forum. My motivation for this library is that plain old C# isn't the greatest language for consuming web APIs. In JavaScript you have simple fetch() and JSON.parse() functions to consume APIs and the browser even takes care of GZIP encoding for you, no extra code needed. Things are much less simple in C#. In the end I hope people will use this SDK to build sites and services,
  21. From what I can tell, everything in /v2/account is throwing Bad Request errors. Other endpoints seem unaffected.
  22. I've seen this kind of thing attempted once before by a person named Dyana Rose: http://dyanarose.github.io/blog/2017/11/05/building-and-showing/ Here's an example: http://www.gw2roar.com/analysis/19699 Unfortunately it doesn't seem to be open source. Perhaps you could try finding a way to contact Dyana?
  23. Apparently the API data has changed overnight... and now it looks totally wrong. "dye_slots": { "default": [ { "color_id": 475, "material": "cloth" }, { "color_id": 99, "material": "cloth" }, { "color_id": 10, "material": "cloth" }, null ], "overrides": {}}475 is Dust99 is Silt10 is Skyhttps://api.guildwars2.com/v2/colors?ids=475,99,10 I guess this is broken.
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