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Nagasadri.4527

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Everything posted by Nagasadri.4527

  1. The people talking about making the game too easy need to re-think what they think difficulty is. I'd rather have every mob on the map be replaced by packs of 3 elites and have them have a 300 aggro radius so i only have to fight one pack at a time and know i can remount and leave afterwards than aggro 4 mobs i'll just 2 shot before getting aggroed by another 4 mobs through a wall and have to find where the attacks are coming from, run in range to attack them, 2-shot them again and- Oh, by moving in range i've aggroed another 2 trash mobs. It's an endless cycle and i can't mount up (or even switch mounts) until it's over. You don't gain anything of value killing these mobs either. I was doing the collections for the Skyscale the other day, and i noticed it was faster to just jump off a cliff or in lava/quicksand, die and teleport to my next waypoint than it was to kill the 15 or so mobs i had to kill before the game would let me mount/teleport. Just think about that for a second. Forcing me to hunt down a dozen trash mob who probably would have a hard time killing me even if i was afk every time i try to move is a huge waste of my time, not a challenge. It's not difficulty, it's tedium. If you want to make the open world more difficult to make players more involved in what they are doing, i'm all for it, but NOT LIKE THIS. Mobs you will invariably defeat by mashing 1 or even letting your pets do the work IS NOT MAKING ME MORE INVOLVED. It's getting me PISSED.
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