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MyPuppy.8970

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  1. Or one handed crossbow mainhand... Would look epic with dagger offhand.
  2. As long as we don't get the ugly guy icon. I hope that's for Necros.
  3. As much as i'd hate a torch on elementalist, I could live if the torch skin was just a flame, and holding the torch looked like you were holding a flame in your palm. Back on topic tho, combos should use some love. Eles are the only ones still relying heavily on combo fields. Others, not so much. But a combo based spec sounds interresting.
  4. Hmmm... maybe EoD will have something more oriental, like wood and metal.
  5. 1200 range Dagger tho... I guess we'll get 300 range Longbow.
  6. Actually skills are arranged according to their CD. I wouldn't mind RtL on a 6s (4.8s traited) CD... That would mess with muscle memory tho.
  7. Or make all earth skills inflict additionnal bleeding, +1s per 0.5s cast time Or inflict bleeding when you're hit while in earth. I stack for 2s per hit or something.
  8. It would be best to conjure another utility instead.
  9. I don't like pistol skins, but if they come up with Matrix like animations, i can live with that.
  10. I came back after another half a year hiatus, maybe kinda excited after hearing about EoD and Cantha... I mostly play PvP tho and almost exclusively or Core ele. It's very underwhelming, but it's still lots of fun imo. I sometimes get salty comments for playing core ele but who cares 🤷‍♀️ - Y U DO NO DMG ?!? - Exactly, please inform the devs.
  11. This Thread is so like eles... So much keyboard work for nothing done, yet still here.To reply to the posts above, it would have been somehow balanced with the fact that only light armor professions have teleports, but hello Revs and Guards ¯_(ツ)_/¯ After everything that's been said and never done, I think the simplest, easiest, quickest, laziest way to improve ele somehow, is to make Healing power a defensive stat against condi damage.
  12. Hmmm... i'd say decap home, move to 5v4 mid for fast wipe (if ennemy has rotated), then someone should get back home to recap it, 2 stay mid finish the downed while you move far and thief +1 for trying fast decap (if ennemy stayed far to guard it and if other duellist hasn't respawned yet), then gtfo to regroup somewhere between mid/close.
  13. A little out of topic but i can't help thinking the title thread would make a nice album title for an indie band. (edit: reminds me of a french indie band whose album was named 'my friends all died in a plane crash')
  14. You should make quizzes with minimap examples and team compositions/timers/score... (even tweaked or photoshoped for the purpose of the exercise) like actual homework. [Edit: forgot about your material issue, but i think it would be nice otherwise]
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