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periphery.5421

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  1. So what's the point in any other profession if DH has unlimited damage for free, unlimited boons, teleports, permanent invisibility, unlimited self healing (can't usually get below 75%), etc? Like, I understand FFA is a totally different beast, but why is this still happening now? When it comes to like Ele, I have few viable builds and die immediately a lot of the time. Ele typically does no damage without others covering it.
  2. So I can hit it with a fireball or what
  3. Just wondering what the counter for the unlimited damage trap that is an immediate win condition most of the time is? Doesn't seem it's really possible to beat DH. Haven't seen a Firebrand for maybe a year now though, so maybe that says something.
  4. Not about "bad" elementalist when the elementalist dies repeatedly to any sub-par piece of garbage necro/dh.
  5. keeping being bad at math and keep copy pasting the 2 different builds out of thousands of possible build combinations and thinking that's okay because you lack intelligence in all its forms
  6. Lmao I laughed so hard, thanks. The game is trash XD
  7. It's not and I'm sorry you have a disability.
  8. While I understand mongoloids need to have a space to talk, I'd appreciate you go back to the adult foster home that you're from so they can check on you.
  9. Weaver's a duelist with like one very specific spec, otherwise no it just dies usually in 2 hits.
  10. Like, who complained about Ele instead of Necro? What brainless trash complained? I'd love to know
  11. I have played plenty in the recent weeks, it's as crap now as it was before. It would be outlandish for anyone to consider playing an Ele over a Guardian/Engi, I've been seeing engis do like 12-20k with the flamethrower per hit which there is no way out of. You're not going to hit that hard and you're going to flatline before you have a chance to react.
  12. I mean there's literally nothing about the profession that's broken or overpowered. Engi has unlimited damage at no cost to survival, no positioning requirement etc. Engi, Guardian, Revenant, Druid all heal more and do more damage. There would be no reason to take an ele for any reason ever. I regularly see engis use flamethrower and hit entire healthbars and ruin entire teams, 15-20k hits at a time from flamethrower etc. Self heal past any and all damage for free. Dodge anything we can counter with. Most classes deal 2-3x our damage and kill us within one stun. Ranger's the same, thief can be killed sometimes.
  13. Having one choice for spec does not make a profession good, it really shows us that it is poorly designed overall
  14. Yeah so that's not a true statement, it's supposed to be defensively weak with "active" healing for others and itself but it dies in 2-3 seconds. Since the game designers are trash and will never be anything other than trash, other professions do 2-4x the damage with literally more healing a lot of the time. This has happened on several mmos I play, they make the "true" mage class pretty much just a spec for people to be stressed out all the time playing with no real reward other than the flashy visual effects and colors. If the profession did any meaningful damage for the lack of HP and defense it would be worth it, but getting hit for 9-12k splash damage or when classes do a 12401, 15091, 17892, 19680, 21305 combo on you in 2 seconds at no cost to defense proves my point.
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