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InappropriateInnuendo.1395

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  1. Most servers are filled with camp flippers that go limp when you attack them, their only objective is to grind Gifts of Battle. There is no reason for me to believe my server or 6/8 servers have any shot at coming in first. It would be in my best interest to jump to the server that will win. While I might not get anything for the first year, I will be more confident that I can get something next time, rather than for sure lose on my old server.
  2. Most people won't care about the scoring until there is a reward incentive. If there is a reward incentive then most people will rush to join the winning server. And all the people who missed joining the winning server will come here to complain about losing.
  3. I think this speaks more to how elementalist weapons work than the elite specs. You have half as many options for pure damage, but twice as many options for utility. Elementalist is a favourite of mine in PvP because of this.
  4. I think I am seeing an increase in soulbeasts and willbenders since the balance patch. Though that could just be my bias, since I can't help but notice evade dodge dodge dodge block block block invul invul invul that dominates my screen.
  5. The problem is the map completion, Generation 3 legendaries still require Cantha map completion.
  6. Please change the buff bar so that new buffs and boons are added to the end, and don't push the older buffs and boons away. Please also add an option to lock the minimap, I keep accidentally resizing it. Please also add the option to have numbers on top of the buff/boon icon showing the current duration.
  7. All your suggestions make the tactics ineffective. Anyone smart would trigger the tactics with no intention on following up, and then come back after the effects are done. EDIT: Instead of just saying your ideas are bad, here are my ideas. To pull tactics you need to be: A non F2P player, level 80, at least bronze rank. Any player that pulls tactics has the structure, tactic, and player account printed in chat. Guilds can ban accounts from pulling tactics on structures they control. Does anyone have any other suggestions or comments on mine?
  8. Ditch PvE balance and only focus on WvW and PvP balance. PvE doesn't need tight balancing to be defeated.
  9. I have been corrected that it is really 300 gold. But if I had 300 gold then I could tag up and actually "own" groups I make. This would mean that people couldn't change the group name or force merge me. In every other game I play with groups, any groups I create can't be hijacked and controlled by other people.
  10. I start public parties to try and get stuff done, but it seems like every time I do as soon as people join they change the advertised message. Then people do the new thing and I can never finish what I need to finish.
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