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Wreckdum.8367

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  1. Imagine basing which games you play on a stock price that's completely irrelevant to the future of a game. Is NC in any danger of going bankrupt and cancelling all of their games. The answer is no. So why do you care what the stock is doing? Do you own some of it? If you did then I'd say ok well you have your own interest in mind. But if you don't, you're just looking for reasons to hate on T&L because nothing in the actual game will give you a valid argument.
  2. The GW2 engine is at the end of the road. Secrets of the Obscure shined a massive magnifying glass on it. I'm standing at Bastion of the Natural in Amnytas. Graphics on 1440p every detail setting as high as it goes. I'm getting 90fps. My system is an i9 13900k and RTX 4090. There are no other players around me. Just me standing alone getting 90fps with this system. I've been playing Throne & Liberty on KR servers for the last 3 weeks. I have it on 1440p everything ultra. I get mostly 200+fps depending on the content. It's the best looking MMO I've ever seen. It has better graphics than most single player games I've ever played. And it's an actual true open world MMO unlike GW2. It doesn't have instanced maps to mask it's performance issues. My dilemma is, I like GW2 gameplay more than T&L. If I could swap T&L's engine with GW2's content system it would be my perfect MMO. GW2 has never truly felt like an MMO to me for it's lack of a persistent open world. Map shards are the antithesis of an MMO in my eyes. If I can be standing in the world and click log out, log back in and be on a different instance of the same map with different events and people around me, that's a faux MMO in my opinion. Not to mention the fact that maps have a player limit and can actually be full. That's a lot of smoke and mirrors to hide performance problems. They've squeezed every last drop out of this modified GW1 engine. Secrets of the Obscure proves that. The new zone's performance is abysmal even on top tier systems. Make a new game. Use UE4 or 5.
  3. Just add tracks for all paths to get the same legendary by playing the way they want. Seems really complicated....
  4. SCALE BACK. lol You can already get a full legendary armor set in WVW without ever killing another player or NPC. You can borderline AFK with minimal input capture supply camps by standing in the circle while other people kill everything and get a free legendary set. It's usually those people that complain that it takes too long. You're not enjoying WVW because you don't belong there. So it feels like a chore standing afk in circles for 6 months to get free gear. =(
  5. Very clear OP doesn't understand the basic mechanics of GW2. In the very first reply they bring up the target cap which is the core source of everyone grouping up to mitigate damage and their response is to quote this direct debunk of their entire post as "Blah blah blah" You're trying to make WvW in to what you want it to be in your head instead of what the actual mechanics are. You're going to lose that battle 10 times out of 10. The game is what it is. Get used to the mechanics or continue to cry a lot. Pretty much only two options.
  6. Y'all acting like stealth is the real issue in WvW and not classes with infinite dodge/blink/teleport. Unlimited mobility builds are much worse. Ranger/thief/mesmer are the main culprits. They are either winning and stay in combat, or any time they're losing reset the fight until that one timeline in 4 million where they win. Makes you wonder if someone was drunk when designing these classes.
  7. People really need to choose one. 1: Content drought until End of Dragons comes out.2: Tons of Living World content but bare bones expanion End of Dragons You're not going to get both. Other MMOs go through this exact same process leading up to a new Xpac. Especially after all those layoffs at ANet. They're working with far less people than they were to build PoF.
  8. Cloaks ezpz. Backpack, just toooooo complex. XD This company. lololol
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