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StygSec.7163

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  1. Hello. I haven't played or touched Guild Wars 2 in 4 years. After buying Path of Fire and playing into it a little bit, the story progression has me stumped. I'm being told that I need to get things that the game gives no information on obtaining. This has led me running around zones confused and bewildered. I expected the simple days of exploring a map, easily locating what I am looking for with little help and feeling a sense of accomplishment. Nowadays the zones are leaving me confused, frustrated, and annoyed at how the elements of the game are presented. Yes, I know that having depth and location in Guild Wars is vague at times, but what I've played in Path of Fire is taking it to another level. It would be very helpful to have some elements on the UI to explain what I need to do in order to progress further. A simple "Huh, I can't reach this spot. I guess I need to come back later." doesn't suffice. It leads to more confusion and less enjoyment. With how complicated the first two zones have been in the story I have to wonder how did people figure this stuff out on Launch day? Was someone leaking information before the expansion dropped? Did someone testing the game disregard any NDAs in place and made information publicly available weeks before the expansion came out? I'm on the verge of uninstalling, I was expecting a breeze but not a confusing jumble of obvious places to go on the map and no visible way to get there. So... uh... help?
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