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HowlKamui.5120

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  1. This is really appealing to me as well. Being able to display one's achievements is nice. It's something ESO does quite well.
  2. Could be anything that'd make you say "this is the perfect game for me!" For me, it would be solo arenas that are really hard that tests your build and your skills.
  3. Thank you for the opnion. Here's mine. If you feel bad about the game's design GW2 is not for you go play LOL.
  4. I'll take this open world design over other MMO's "open worlds" which are barren wastelands with some token activities that's extremely easy.
  5. IMO, invest the hour or two you'd need to setup 3rd party controller software. It's kinda ridiculous that you highly regard gw2 as your "best mmo on the market" but then wont take the short amount of time to configure your preferred playstyle.
  6. Since you seem to be new, I'd recommend checking out Vallun's "one build for all game modes series" So you have a good build to copy that will let you do all the content relatively well. Then later on when you're familiar with the class and game more, you can make your own builds, or follow more focused builds for specific game modes like the ones from snocrows, hardstuck, or metabattle. But really, it depends on the type of player you are. Some people would disagree with my advice, and they would say that learning on your own as you play is better. And yeah, that's a good idea too, unless you don't play like that. When my friend group decided to play GW2, I have this friend who refused to read online guides and wikis and was dead set on learning GW2 on his own in-game. He quickly fell off in terms of power and at one point couldn't actually join us in fractals because he didnt have enough ascended gear to resist the agony mechanic. On the other hand though, he had world completion of core tyria, and had completed the most jumping puzzles etc. Essentially, you can play how you want, and the best advice we can give you depends on the type of player you want to be. In general though, Vallun's one build for all game modes is a safe choice to follow.
  7. you need to have a target (an enemy for the clones to attack) to spawn clones as a mesmer/mirage/chronomancer. As a virtuoso, you can stock blades using those skills even without a target.
  8. I'm hoping it's a mix of melee/mid ranged skills. I want it to be a flashy shotgun that shoots out fireworks for consistent high aoe damage. Please let it be good for a dps zerg build in WvW! First light armor class to have rifle also means exciting fashion combos.
  9. I have this theory/hope that rifle mes is a non projectile close/mid ranged AOE weapon. Sort of like a magic boomstick and the explosions are fireworks. Also, first light armor spec to get a rifle! Outfitting em would be so cool.
  10. Please let this be a good WvW weapon for dps
  11. Agreed 100%. It works for sPVP but in WvW, it's a dead skill.
  12. People who are offline shouldn't be able to send whispers to people outside their friend list. Easy fix!
  13. Catalyst class mechanic UI looks and functions like it drew the short end of the stick when it was time to design EoD specialization UIs.
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