Jump to content
  • Sign Up

AleCenta.2190

Members
  • Posts

    24
  • Joined

  • Last visited

AleCenta.2190's Achievements

  1. Nec is one of the best class for noobs because other noobs don't know how to play against it, and they come complaining about that spec on forum. Deadeye oneshooting people from 1200 range is fine, soulbeast is fine, herald is totally fine, dh trap is fine. If you see 2 scourges in enemy team they are slow as kitten but you can't properly rotate for sure and then after facetanking them you come here on forum.
  2. How can you use metabattle as a reference for talking about meta? That site is dead and the ratings on classes are bad. Revs are meta at high rating but are bad asf at average rating, reaper is meh at high rating but it’s meta at low rating. And those are only 2 examples. Ranger is not listed on metabattle but it’s actually god atm with pet dealing sick amount of dmgs, revs have always been meta and will always be if they can keep doing everything other classes do but in a better/safer way. Regarding the main topic i don’t think there’s a real solution, thief has been the only good roamer for years and just by changing some small things like initiative costs of sb 5 it fell behind other classes. There will always be classes in a better spot than others and balancing this game is a total mess.
  3. Imagine reading this as a p2 playing mostly core guard zerk ?. Necro doing 1vs3 kekw. My eyes are bleeding so much
  4. 70k hp is necros defense. almost nothing can kill reaper with full shroud as I have tried on sic em soulbeast and after landing every single skill I barely got them out of shroud.lack of mobility or ways to deal with cc ? please, they run 3x stun breakes, stab on lich. Btw you can still dodge when you are lich form and it also has a fear.Its not used not since its bad but it takes time to cast, and in that time you might as well throw 7k dmg auto instead off hard CC.Mobility ? what is perma swiftness with speed runes, wurm, spectral-walk port AND low cd reaper dash then if not a mobility skill ?If that is low mobility then I am afraid to ask what is considered good mobility. And after rune of speed nerf you can just take lynx and trade some mobility for extra dmg. And as for bad healing? consume condi will heal for ~9k +, constant healing through leeching from blood magic, staff gives regeneration on low CD, and blood magic has dodge trait that gives regeneration too. This is NOT a low sustain. If you can't kill a reaper with a sb it's your problem. Lich is bad asf the more you go up in rating. Everytime there's a 3v3 or 2v2 season same old story, lich is op etc etc. It's one of the most counterplayable spell in the entire game and it has a fking absurd cd.
  5. it was a joke, not the point of the discussion...
  6. Where did you get these numbers from? My best Spinal Shivers crit was around 4k with tons of Might and other buffs and 3 boons on opponent. On average is more likely 2k - 3 k crits. you sure you talking about the same skill?spinal shiverDamage—Three Boons: 867 (2.625)?over 2.6 coof The coeff doesn't mean what you think it does if you completely ignore weapon power. It could use a damage shave but its meant to, and always will be, a strong single target ability that punishes boons. That the skill is being complained about just shows how much boon creep there has been since the chances of hitting the upper bracket if this skills damage has become almost 100% over the years. You may think "I don't have any boons" but based on the current game state you almost always have at have at least 2 from doing absolutely nothing but existing. meta mesmer has access to only 1 boon.vigor and it doesnt even have 50% uptime.So yes, If I fight reaper in 1v1 and he crits me with it for 5k there is a problem, since AT BEST I can have 2 boons. 1 is vigor after shattering ( at best 20% uptime ) and another is a stolen boon with sigil of absorption. And honestly entire concept of punishing boons is kitten kitten. Almost nothing punishes boons in this game, most boonrips are even less effective against people that have lots of boons, after all holo with 8 boons doesnt give a kitten when he loses 3, but warrior that has 3 boons is going to have problems when he loses them all.I've done the math in another thread. It is impossible for the skill to crit for 5k in pvp when 1 boon is removed. Denying that is really pointless. You are argumenting based on your imagination but not on facts. And I use this skill each day for years now. In pvp on a berserker or marauder build you can expect between 500 (no boon, no crit) and 6000 (3 boons including protection removed, critical hit, a bit of self might, a bit of vuln. on the target) damage from it. Everything above is extremely rare and you can not realistically build for it. The hyperbole is huge in this forum. In the lich threads people said it deals 7+k damage "with ease". The reality is that this is the absolute max for a pve build (zerk amulet, all damage modifiers, no defense) on a light armor target. Don’t mind explaining fact to these people, they argue without using their brains.Spinal shiver is strong but not as op as other skills like power rev ones or renegade shiro sevenshots.You crit 6k a few times and on buffed target.More than 6k means that ur build is kitten and you are playing without armor.It’s funny how no one complains about guards spamming ultra damage kitten and being easy asf to play or shiro renegade not being mentioned. But hey let’s tone down the most counterable class in the game cause it killed me gne gne. Don't kid yourself in thinking that reaper isn't part of the big 4 overpowered classes right now. Reaper certainly is strong, yea, but the hyperbolic and exaggerated nature of some complaints in this thread doesn't make then more legitimate not do they lend themselves to be taken seriously. Even with the few shaves it deserves this won't stop the people complaining when they still die. There never is a "nerf it so it's balanced", it's "nerf it so I don't need to think about it / can't beat it when I think I should be able to." Pretty much every single time. totally agree, in my opinion they should delete lich+reaper and put some dmg back on shroud 5. If it's called executioner's scythe it should do so, right now it's more big popsicle scythe.
  7. Where did you get these numbers from? My best Spinal Shivers crit was around 4k with tons of Might and other buffs and 3 boons on opponent. On average is more likely 2k - 3 k crits. you sure you talking about the same skill?spinal shiverDamage—Three Boons: 867 (2.625)?over 2.6 coof The coeff doesn't mean what you think it does if you completely ignore weapon power. It could use a damage shave but its meant to, and always will be, a strong single target ability that punishes boons. That the skill is being complained about just shows how much boon creep there has been since the chances of hitting the upper bracket if this skills damage has become almost 100% over the years. You may think "I don't have any boons" but based on the current game state you almost always have at have at least 2 from doing absolutely nothing but existing. meta mesmer has access to only 1 boon.vigor and it doesnt even have 50% uptime.So yes, If I fight reaper in 1v1 and he crits me with it for 5k there is a problem, since AT BEST I can have 2 boons. 1 is vigor after shattering ( at best 20% uptime ) and another is a stolen boon with sigil of absorption. And honestly entire concept of punishing boons is kitten kitten. Almost nothing punishes boons in this game, most boonrips are even less effective against people that have lots of boons, after all holo with 8 boons doesnt give a kitten when he loses 3, but warrior that has 3 boons is going to have problems when he loses them all.I've done the math in another thread. It is impossible for the skill to crit for 5k in pvp when 1 boon is removed. Denying that is really pointless. You are argumenting based on your imagination but not on facts. And I use this skill each day for years now. In pvp on a berserker or marauder build you can expect between 500 (no boon, no crit) and 6000 (3 boons including protection removed, critical hit, a bit of self might, a bit of vuln. on the target) damage from it. Everything above is extremely rare and you can not realistically build for it. The hyperbole is huge in this forum. In the lich threads people said it deals 7+k damage "with ease". The reality is that this is the absolute max for a pve build (zerk amulet, all damage modifiers, no defense) on a light armor target. Don’t mind explaining fact to these people, they argue without using their brains.Spinal shiver is strong but not as op as other skills like power rev ones or renegade shiro sevenshots.You crit 6k a few times and on buffed target.More than 6k means that ur build is kitten and you are playing without armor.It’s funny how no one complains about guards spamming ultra damage kitten and being easy asf to play or shiro renegade not being mentioned. But hey let’s tone down the most counterable class in the game cause it killed me gne gne. Don't kid yourself in thinking that reaper isn't part of the big 4 overpowered classes right now.In fact it isn't. It's good, it's meta but it's not op.
  8. Where did you get these numbers from? My best Spinal Shivers crit was around 4k with tons of Might and other buffs and 3 boons on opponent. On average is more likely 2k - 3 k crits. you sure you talking about the same skill?spinal shiverDamage—Three Boons: 867 (2.625)?over 2.6 coof The coeff doesn't mean what you think it does if you completely ignore weapon power. It could use a damage shave but its meant to, and always will be, a strong single target ability that punishes boons. That the skill is being complained about just shows how much boon creep there has been since the chances of hitting the upper bracket if this skills damage has become almost 100% over the years. You may think "I don't have any boons" but based on the current game state you almost always have at have at least 2 from doing absolutely nothing but existing. meta mesmer has access to only 1 boon.vigor and it doesnt even have 50% uptime.So yes, If I fight reaper in 1v1 and he crits me with it for 5k there is a problem, since AT BEST I can have 2 boons. 1 is vigor after shattering ( at best 20% uptime ) and another is a stolen boon with sigil of absorption. And honestly entire concept of punishing boons is kitten kitten. Almost nothing punishes boons in this game, most boonrips are even less effective against people that have lots of boons, after all holo with 8 boons doesnt give a kitten when he loses 3, but warrior that has 3 boons is going to have problems when he loses them all.I've done the math in another thread. It is impossible for the skill to crit for 5k in pvp when 1 boon is removed. Denying that is really pointless. You are argumenting based on your imagination but not on facts. And I use this skill each day for years now. In pvp on a berserker or marauder build you can expect between 500 (no boon, no crit) and 6000 (3 boons including protection removed, critical hit, a bit of self might, a bit of vuln. on the target) damage from it. Everything above is extremely rare and you can not realistically build for it. The hyperbole is huge in this forum. In the lich threads people said it deals 7+k damage "with ease". The reality is that this is the absolute max for a pve build (zerk amulet, all damage modifiers, no defense) on a light armor target.Don’t mind explaining fact to these people, they argue without using their brains.Spinal shiver is strong but not as op as other skills like power rev ones or renegade shiro sevenshots.You crit 6k a few times and on buffed target.More than 6k means that ur build is kitten and you are playing without armor.It’s funny how no one complains about guards spamming ultra damage shit and being easy asf to play or shiro renegade not being mentioned. But hey let’s tone down the most counterable class in the game cause it killed me gne gne.
  9. Nailed it. 99% of complaints about Necros in general boil down to "I can't facetank this DUELING CLASS and refuse to change my playstyle to deal with it, despite them having garbage mobility and almost no stunbreaks on many builds" or "condi classes are too stronk." Then they get livid when the actual answer to their problem is to get better at the game. Reaper and Necro in general have decent mobility nowadays. While they don't have thief movement ability, they have multiple shadowsteps/ports that function in getting them in and out of fights. So that isn't a valid reason for reaper to be as dominating as it currently is. A button mash class that is taking full advantage of spin 2 win at the moment. They also have swiftness on shroud, which with speed runes gives 66% movement speed, spectral grasp to pull people in, an ever increasing blind field, poison for some reason on shroud 4 (which seems like it should require traiting for and specifically going condi but for some reason they just want to add conditions to every ability in this game even for power builds), protection, stability, regen. I don't even know what traits these reapers are running but popping into shroud at the slightest pressure and gaining stability, swiftness, protection, regen, AND quickness pretty much negates any counterplay they used to have. Unless they're getting focused by multiple people or going up against something with a cc heavy build. Add that to movement-impairing effects being removed means no cripple or immob is going to slow them down and they'll just consume conditions after exiting shroud to gain life force to rinse and repeat. I just think the damage needs to be toned down. They already have multiple self-sustain boons, an extra health bar, aoe fear, a blinding well, poison stacks to negate healing, quickness on auto attack, insane ferocity boosts, higher crit chance in shroud, and multiple damage modifiers baked into many of their traits. Not saying they're the worst offender or that they can't be countered, just that the don't have the trade-offs that they used to for the damage they put out. You mixed all traits and slot skills into one build but it's ok KEKW. Swiftness on shroud is viable only if u don't play staff and gs is much more skilled than staff to use.Spectral grasp is used by 0.0001& of reapers since u need spectral walk and wurm for sure.Poison on shroud 4 is kitten compared to holo poison grenadeProtection only if u play without the trait giving u 33% crit chance and 300 ferocity. (obviously this trait is a must)Stability only on shroud 3 with a long cd and it's the only stability u can get as a reaper.Regen you really don't get it when u go shroud.Again you remove impairing skill only when entering shroud and u need to scrifice the marks trait so you just need to apply cripple/immob when he's in shroud.Exiting shroud consume 3 conditions, but that trait makes u pull also 5 conditions from ally to yourself.Basically you wrote wrong things and that explain why you can't play against a reaper, you don't know what they do :)
  10. I’m saying exactly that, too much condi damage due to easy 20+ might stacks access. You can get a large amount of might generation on core, scrapper, and holo. Really they need to adjust that and the annoying blind/damage passive (I'm blanking on the name and I'm too lazy to look it up). It's not really the grenades that are the issue for any of their builds. The whole class basically has assassins signet with 100% active uptime in some form. Yes explosive entrance is busted but nerfs should address only holo and not the other specs
  11. Did a reaper stole your candy? you complain hard about reaper being too good but it’s fine having holos dealing heavy condi damage only because they can stack might in an absurd way.I also think that holo condi damage is too high for being a power based class, the burning they give you when shooting with holo pistols is broken 2.The new renegade build running shiro/dwarf has the same problem, after stacking 25 might every condi you put does way too much damage with power based amulets.
×
×
  • Create New...