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Mik.3401

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  1. If it was well implemented then sure. However, in reality the balance team has hands full of work when it comes to fixing the ongoing issues with the skills and weapons which are actually being used. They progress very slowly so it seems they find it very difficult, and throwing all new skills and weapon uses to the mix would make balance even harder to attain
  2. Nowadays many kids would cancel you for it 😂 the mob dominates this game too so careful. Humans too here for obvious reasons
  3. Which is why it is gradually dying in terms of devoted playerbase. New players going to level and then leave after buying legendaries for real money
  4. Nah, after EoD I’d rather them stop making new stuff, and stop trying to fix the game. The new dev team has the opposite of the golden touch.
  5. There is a learning curve for each class yes, but the defining factor why some classes are better than the others in being meta in certain roles lie in passive abilities, skill activation times, etc. - gameplay has nothing to do with it. That’s the reason the debate is ongoing since forever.
  6. I can totally see something like virtuoso but with dps MH pistol instead. Easy to make ‘a damage dealer of some sort’ as the devs tried to describe it haha
  7. This is a very positive outlook on the topic. Thing is, some classes excel at many different roles and some are mostly niche and require more skill to pull off. This is imbalance considering Anet stated they want each class to be good at everything and have an easy build 😂
  8. Mesmer has been the worst off as a class for almost all the time since hot or so. The only time it works kind of viableis either distort+condi spam and one-shot power. What does it say about the class in itself? It is so weak it needs bending/abusing the game to work. Whereas other classes have a little bit of everything in different builds which is always superior. oh and the devs don’t really follow the Mesmer discussion too closely, it is a common knowledge now they don’t understand the class
  9. Whilst I see these mechanics are problematic, just look at Vindicator, earth shield ele, any ranger etc. It is toxic mechanic but the whole meta is stupid like that. These changes would be good while accompanied with almost all other classes receiving similar nerfs. And is it happening? Never.
  10. Is it stupid? Yes. Is it cracked? I guess only in case of ele, as a Mesmer bunker you do way less damage than dps version and struggle to hold the node due to invuln spam (hence inspi virtuoso/mirage is sh!t). not to worry though as a Ranger one can just wait to snipe them in the right moment/ use pet AI auto target burst if needed. If you are a thief then you are indeed doomed
  11. This is virtuoso aka the dumbest cr@p this game has ever put out. Similar abomination to condi inspi mirage. In my mind you should say condi/bunker mesmer. Power mesmer requires lots of skill. But little people will play it because anet decided they want OnE EAsY buiLD foR eAch ClaSs
  12. You picked your arguments very selectively - forgot about new broken gear, dumb broken new especs, avalanche of reards for literally existing, QoL, etc. Besides the harder content is attempted by minimal percentage of players and gives no amazing upgrade in rewards. So all in all the content needed to win is dumbed down.
  13. Well they try to make easy builds for every profession in this game. Of course more challenging builds will be punished and left without reward. Nothing that can be done
  14. That could be a part of it, however I meant it was exciting first of all, of course it had its problems. The gw2 system is boring and broken on the other hand in comparison. It was just easier to tolerate it perphaps because GW1 is harder, especially before heroes were introduced.
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