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Archmage Talaftia.9853

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Everything posted by Archmage Talaftia.9853

  1. there should be something done for ammo , cuz ttheyre so small to see , either make them bigger nd more visible or add something to boon table that shows it.
  2. since ele already has fire gs as elite conjure imo they should change fire axe into arcane rifle conjure . owo
  3. imo arcane blast and arcane wave should swap names, thats it . owo
  4. since we got new animations with soto i really hope they use sum for upcoming weapon tweaks like https://media.discordapp.net/attachments/909871666811768832/1150570734167539762/image.png?width=1131&height=636 this one can be used for metor shower imo.
  5. did they ever mentioned that there will be event items in wizard's vaults during events like , witch outfit , candy, during halloween event .
  6. hope next balance update brings tweaks to conjures and staff dps , they have been left alone in dust for so long .
  7. i was looking at norn special hairs and noticed that norn females has hair long enough to reach waist , but why humans dont have any , i like long hairs but i dont wanna play norn just for long hair, norn having them shows anet capable of making long hairs , why theyre not givin any to humans ?
  8. not really sure if you guys really listening to community or feedback , it's just seems like you guys nerfing stuff you dont like, and buffing stuff you enjoy, qcata nerfed , why ? cuz have so much dps while providing quickness, then why qfb not getting touched when its literally 1k damage under qcata ? u gave tempest alac but is also no good, now u have sacrifice 2 good traits to give alac why you guys forcing ele to make a choice while other classes giving alac + other stuff, like ham; heals, alac, stab, aegis. youre also buffed this class btw.like theres already like what 10 ele player left in game , yet you guys keep nerfing it ground , every single patch .
  9. as the title says anet balance team literally doesnt know anything about game , and it became more obvious after catalyst nerf, theyre just looking at benchmarks and they see someone doing more damage than average builds they nerf it regardless what build they have , So according to them , catalyst was doing so much damage , and its ok for cata to do so much damage cuz they don't bring any other utility for group, they just use diviner for more quickness time and they use sphere for quickness, rest of the build is dps . they compared quickness cata with other quickness builds , but they dont that know that other quickness builds providing more utility than cata for example; scrapper quickness; have function gyro so can revive people , projectile block , condi cleanse, barrier, stability , protection and bunch of cc quickness firebrand; im not even gonna mention what they can bring, they bring so many things on the side of quickness but according to anet balance team catalyst who just bring quickness should have the same damage as these classes who brings bunch of utility , ANET needs to understand this , ele designed to be dps class, so it bring nothing but dps most of the time , nerfing ele dps just making it worse than any other class This can be fixed in different ways 1- stop nerfing ele cuz they did 5 k damage more than other classes 2- start listening to players who plays the game , plays the class , instead looking at 2 benchmark nerfing it, 3- rework ele so they also can bring utility for people
  10. yeah that reward will be less special cuz people will get egg from a merchant right after its added into the game , wanting a reward for people who done something challenging is not bad thing , if you wanna get it you have to push yourself and if you dont wanna push yourself you don't deserve it . i don't like pvp but i like the ascension , so im pushing myself to play pvp so i can get what i want .
  11. problem is not stuff getting locked behind meta, problem is people wanting stuff with low effort , meta is not easy its true but its not that hard too , u need to know 3 thing for meta ; stack , cc, avoid stuff , if you have people that can do these 3 basic stuff its easy .
  12. since theyre gonna add merchant to buy turtle egg with writs ,i think people who got their eggs from/ done meta should get something special , cuz meta requires a lot of work; my idea is actually a skin for turtle ; water dragon skin its like water dragon backpiece but dragon siluette covering shell and shell itself looks like made out of water. https://imgur.com/a/cyuTKNY water dragon backpiece
  13. i found sum at the west of waypoint zu heltzer
  14. also is funny thief players angry about their ability that '' gives invis, cures condis+ heals'' is getting increased cooldown .
  15. finally some nerfs to annoying scrappers and core necro , is super annoying to go against them , hope they nerf more stuff like ; rune of trapper, entangle, and invul abilities .
  16. we why not getting a umbrella glider thats allows us to glide like marry poppins ? i think that would be nice or a witch cauldron you sit in it , that have green stuff in cauldron and purple mist under cauldron maybe a witch hat that gets big when you start gliding , you hold with 2 hand , when you reach to ground you throw it and it disappears with mesmer butterflies.
  17. Siege turtle blueprint : can buy with 500 badges of honor , requires 250 supply You can build stuff on it (max 5 siege weapon) its moves slow but have a lot of hp , can't enter to castles, towers and keeps , + Has cc bar when you break it, it stops movin for 30 seconds Killing the turtle is hard but if you kill enough people around it, it scares and teleports back to one of the waypoints , might destroy some of the sieges on it. And some abilities for turtle ; passive ability : people around turtle takes less damage from enemy siege attacks. ability 1 : bait ; turtle moves faster for a while. ability 2 : tremor ; turtle constatly hits the ground gives stability to allies and slow to enemies for X seconds. ability 3; shelter ; turtle makes a big bubble around him and it blocks projectiles for x seconds
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