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SeTect.5918

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  1. They should ve made a condi weapon. Or support + condi. And not support without any power or condi dps.
  2. Seems like a huge buff yes, tho the dagger ambush deals more than double of the damage of sword ambush atm. Sword ambush now maybe does slightly more power damage than dagger ambush, but has no condis while dagger has. The skills 2 & 3 of dagger also deal more than sword 2 & 3. So actually power dagger could still be better than power sword. Especially since sword ambush has a higher casting time than dagger ambush. Yes, the increase of damage is insane, but it seems kind of low if we compare it to dagger ambush. Even more so because they also increased dagger ambush power damage. Maybe dagger ambush even still does more than sword. Now that i think about it, most likely it does still more than sword. Technically dagger should deal more: Dagger does 3x 1.0 multiplicator and sword does 1x 3.0 multiplicator. It ends up with the same power damage, just that dagger has additional bleed, torment and vulnerability. Not sure but i think the cc is also higher on dagger. Still nice to see these buffs tho.
  3. I dont know. Would be kind of a balancing mess. This requires new special skills like new ambush attacks for mirage, new double attunement skills and so on. We already have a mess in terms of balance currently because of weaponmaster training. Every class has tons of weapons and half of them are completely useless. I think the focus should be on balancing the existing weapons first instead of introducing even more new ones that totally outclass the old ones even more than the weaponmaster training weapons do already. Well but while I m writing I am also realizing they will probably never bring justice to stuff like mesmer scepter, warrior maces, engi mace, thief sword and other weapons. So whatever. They will keep buffing and nerfing the same meta weapons again and again every patch anyway.
  4. Not sure what you mean with "chaos signet", probably Signet of Domination? You do realize that activating this signet shreds your condi dps by 180 condi dmg right? Activating that will shred your total dps by around 5% (without might its 10%). Thats over 2k dps loss for a little cc. Additionally, sword 4 and focus 4 are not in the dps rotation so activating any of these results in a dps loss too. I dont know what you have with virtuoso but there are builds with far more cc which even have them built into their rota, unlike cvirt. Besides that, you do realize cvirt has like no Soft cc like chill, cripple, blind and so on? Just for your Information, chill does 33 break Bar dmg per second. Thats kind of a lot. You didnt mention any soft cc in your post. Weaver has good access to weakness, cripple and chill and some blindness depending on the weapon. Stacking multiple soft cc condis can easily deal 50+ break bar dmg per second. Weaver has pretty good access to these.
  5. Yeah I knew bladesworn had a burn trait some months ago but last time i was editing my builds in build editor i didnt recall i saw any, so I made sure and it does indeed not have that anymore. Tho tbh I think if they would give warrior a second condi e-spec then it would fit better on spellbreaker. Berserker has support, condi and power. Bladesworn has power and support. Spellbreaker has power only. I also dont know how they should introduce condi on the dragon trigger skills. Since they have a kind of high cast time it would have to inflict tons of condis which i dont really know how that should work. I mean they cant make dragon trigger 1 deal like 10 burn stacks right? It kind of would make the most sense on spellbreaker since that is the only warrior spec that just does 1 thing. My focus was more on PvE tho for this post.
  6. Almost Every single profession has at least 2 e-specs that can go for condi, except warrior. Warrior only has berserker. Necro: harbinger, reaper and scourge as condi options --> 3 Mesmer: Mirage and Virtuoso as condi options --> 2 Ele: Weaver and Tempest as condi options --> 2 Engi: Mechanist and Holo as condi options --> 2 Ranger: Soulbeast and Druid as condi options (and at some degrees also untamed) --> 2-3 Thief: Daredevil and Specter as condi options (and soon probably also deadeye) --> 2-3 Revenant: Renegade (and maybe Herald) as condi option(s) --> 1-2 Guardian: Willbender and Firebrand as condi options --> 2 Warrior: Berserker as condi option --> 1 I feel like giving spellbreaker a way to go for condi would be kinda nice. Spellbreaker only does 1 thing: power dps. Makes no sense to me that warrior only has berserker as condi option. Strange balancing decision. Revenant is the only other professions that only has one real condi based e-spec. But here is the differance that revenant always chooses 2 legends and you can always choose demon stance as second so you basically can always have a half condi build. However dragon stance also gives some condi damage so the condi damage benchmark isnt that bad (around 37-38k). But the differance between Revenant and warrior is that both bladesworn and spellbreaker offer nothing for condi while herald does offer some slight condi damage buffs, thats why condi herald is actually a thing while condi spellbreaker or condi bladesworn are not.
  7. Sounds like pvp to me. Or more like the reason i dont play pvp. Cant use own stat combos or mixes but only what pvp lobby offers us (full zerker, full x, full y, full whatever). 80% of runes and sigils also not available. Yes, i agree, i dont want that either.
  8. Sorry they cant answer you, they are too busy getting their firebrand buffs through.
  9. Alac mirage has far less burst while dealing the same dps (on golem). Hence why alac mirage isnt on the snowcrows benchmark Board while alac chrono is. Additionally alac mirage will receive a very big nerf next patch. Yes it has a dps build. But you said mirage is there to give alac and i basically meant that no e spec should be downgraded to support only. Even less so since they recently gave multiple e-specs, that only did support before, dps builds. It seems like they want every e spec to do 2 things properly. Like mirage can condi and support, even tho condi poorly after patch. Virtuoso does power (poorly) and condi. Chrono does power and support. Same for almost or even every other e spec. And imo they shouldn't be going away from that way. Even tho they should be buffing these aspects that are underperforming (like condi mirage after next patch if all nerfs go through or power Virtuoso).
  10. Oh, i play on EU. Yeah its legendary bounties i m talking about. I see where you are coming from tho. Personally i made 3 builds and equip templates for each class. Full dps, open world champions/legendaries and one for wvw. But i agree he should be making a full dps one to have the ability to participate in group content first. I believe by playing that players will become better automatically due to learning how certain class mechanics and rotations work. Its incredibly fun for me to facetank stuff like mushroom queen tho without having to sweat my water consumption from the past 3 weeks out. Just saying this for you to understand why an experienced Player would ever run builds like that. As for newer players, i would still suggest this if the player already has a dps build since it makes lots of stuff easier even tho dealing lower dps. Its also true condi certainly does somewhat more dps than this on trash mobs. Tho its not really meant to be for trash mobs anyway. Not sure on what kind of mobs the player above struggles on tho.
  11. Uh. I do and probably everyone who enjoys to play mirage. For your Information, alac mirage is already far worse than alac chrono and will still get an immense nerf. They recently gave druid, scrapper and herald the ability to have pure dps builds so mirage shouldnt be downgraded to pure support either. Nono. I m fine with virtuoso only dealing damage. But i dont want to have the dps of a quick/alac-dps on a pure dps build. Thats why i m heavily against virtuoso damage nerfs in pve. They nerfed mirages 46.6k golem dps by ~6k. Imagine if they take their hands on a virtuoso that does 42.5k And about mirage i want it to have a proper dps build that doesn't need 25+ seconds to reach 40k dps on a golem.
  12. Huh? Does around 12k dps and it was pre relics so it does around 13k now. Its a heavy tanking build and no dps build. Signets are for their passive bonuses such as healing per skill used, 180 precision and -10% incoming damage. Dude above said he dies very fast in PoF, so I suggested a tanky build. Suggesting him gear with 0 defense makes no sense at all if he struggles in PoF. Also this build is for situations where the incoming damage is very high where you cant survive with berserker gear anymore. I want you to show me a Video of solo mushroom queen in berserker gear and if you ve done that, show me a Video of soloing a legendary enemy with berserker gear. Seriously, i dont understand posts like yours. The one i was responding to clearly has problems surviving stuff and posts like "just go berserker because of high damage" wont help him. High damage wont help him if he is dead. He said he was looking for good ele builds all over and didn't find any. Probably because Sites like metabattle are almost always suggesting berserker gear for open world which is completely useless if you are new to the game or the class.
  13. Not sure what you mean with "ToS" but if you are looking for a good ele build, something like this is good: Make sure to use the updated build. But almost everything works on ele if you use cele gear tbh.
  14. hmm i dont know. If you are talking about PvE, why would virtuoso deserve nerfs? Yes, virtuoso is easy to play and has a lot of burst with around 42.5k dps. But same thing applies to lots of builds like Power dragonhunter, Power reaper and some other builds. Just because virtuoso is so much stronger than mirage, it doesnt mean virtuoso needs nerfs. Its mirage that is weak, not virtuoso that is overpowered. All play virtuoso instead of mirage because mirage has probably the worst ramp up time out of all snowcrows builds because it needs like 20 seconds to get to 41k dps (with 46k benchmark) and virtuoso needs 10 seconds to get to 40k dps with 42k benchmark. Mirage is expected (by snowcrows) to be at 40k-41k on a golem now. So if mirage needs 20 seconds to get to 40k dps with a 46k+ benchmark, imagine how long it needs to reach 40k with a 40-41k benchmark. It will probably need 25-30 seconds to reach that number. -> This means it will be completely useless on every single phase-boss ingame because it will have even less burst than before. And it didnt even have any burst. The balancing team once again only looked at the number and saw 46k+ and decided to nerf without thinking twice about it. They didnt look how long it needs to actually reach the 46k. Therefore they didnt think about buffing its burst maybe, which would actually give mirage some playerbase because it would solve almost all mirage issues in group content. But again. Mirage is trash, but just because mirage is trash now, it doesnt mean virtuoso needs to be nerfed into being trash too. Virtuoso deals 42.5k dps, which is pretty fine. But if you nerf it by 2-3k it will probably have the same playerbase as mirage. And we all know if the balancing team has 1 build in sight that they want to nerf, they wont just nerf it by 1k dps. They always go all in with the nerfs.
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