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girex.8052

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  1. This would be great, that combined with Shroud2 to escape or chase will be gold on reaper.
  2. Hey guys I do have https://wiki.guildwars2.com/wiki/Mistforged_Glorious_Hero%27s_Raiment It is the PVP CHEST ascended quality. The one when I draw my weapon out I have the back dye effect. I just need one component and I can upgrade it to legendary, will still maintain the back effect? Thanks :D
  3. I returned playing after many months of absence and I am so glad mirage was gutted to the ground, I wish holo and revenant had the same treatment, but I guess they have to leave at least few no-brainer professions for bad pvp players to get consistent wins, before the king was condi mirage, now it's holo and condi rev. I felt always that power mesmer had a pretty high learning curve and skill cap, and so i am sad to see it nerfed the same way as that condi abomination, even now if you are not carefully you can still easily die to condi mirage, and this says everything how broken it was before.
  4. So why things like holo exist?It has literally everything in their kit. I understand what the OP means and it has a point, of course you cannot give necro a 3 seconds block duration like ranger, everything in their kit is just damage spam, maybe lose some hard hitting skill to gain a self defense skill, maybe a 1-2 second block incoming attacks on dagger5, I don't think everyone would run that and become crazy overtuned and unfair to play against. When you see things like condi rev and holosmith, you literally can even ask to make Necro fly in my opinion lol.
  5. wat.a teef complaining about necro mobility. I've heard it all now. I stopped reading when a teef said necro is the most mobile spec in the game... lol
  6. Good content you mean you wanna Queue and win every single match you have? This is not how it works.You know how many times I got queued with really terrible PvE players and there was nothing I could do about it, I just played for myself, lost and moved on. On the oppositecase, you know how many games I played with insanely good players and I did like nothing the entire match and I got carried for a 50-500 game and won.Yes I won, but I got hard carried and didn't learn anything and it was even more unfun than when I was the only guy with a decent PvP build on my team and try my best to kite, t
  7. Good content you mean you wanna Queue and win every single match you have? This is not how it works.You know how many times I got queued with really terrible PvE players and there was nothing I could do about it, I just played for myself, lost and moved on. On the oppositecase, you know how many games I played with insanely good players and I did like nothing the entire match and I got carried for a 50-500 game and won.Yes I won, but I got hard carried and didn't learn anything and it was even more unfun than when I was the only guy with a decent PvP build on my team and try my best to kite, t
  8. I know maybe would be too overpowered, but it should just work same as Shadowstep/Shadow Return of thief, instant Worm cast on the location you selected, if you click again teleport yourself to that location, break stun, but also self inflict 10 stacks vulnerability, something like that which is Necro theme identity in many other skills of autoinflicting conditions.Having it with a cast time it's so boring gameplay, having to always pre-position it unless you are dead.
  9. Hey guys, returning player here, before quitting i was in love with few weeks of playing weaver, many skills to press, attunement complexity, sustain and decent damage if comboed right, only a great executed combo to get kills (and not 3 spammed buttons off cooldown like mirage or warrior were).Now I see stability of Stances was completely removed, and overall I see just nerfs. If i still wanna pvp with it a sword/dagger water-arcane is it still viable? Or fire weaver running fire-arcane is better? I see everyone running tempest support, I tried it and i get instanuked and i do crap healing an
  10. Hey guys, I am returning after many months into the game, I saw a lot of things changed, but I didn't see the details. Which is the current king of solo roaming? I mean the profession to play solo and chill with good mobility sustain and damage? When I was playing mirages, boonbeasts, holos and spellbreakers were top tier in terms of solo roaming and outnumbered fight? What about now?
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