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ArmageddonAsh.6430

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  1. Yeah, though that is for different reasons. That is because of the Power creep. Scourge doesnt actually fix or help with any of the hard counters that Necro suffer from, what it does bring however is more AoE conditions, Boon corrupt and such. Offensive better than the rest but all it really has for "defense" is the Barrier which is just as crap.
  2. Pretty much this. Necro doesnt have any real good weapons. They are either fast and hit like a wet noodle or slow do great damage but easily avoided. Given how many weaknesses Necro has (ranged, CC, Sustain, Burst, mobility, stealth) Nothing can save necro. There is NO way the next spec will cover most (if any of these) weaknesses as it would make Base, Reaper and Scourge unused. These are issues EVERY necro spec seemingly MUST have :/ I would like a Pistol/Pistol Pure power based weapon or a defensive/bunker Hammer. likely wont get either :/
  3. If you are zerg surfing. Go with anything. It really means nothing. As long as you can tag foes thats all about you need. If you plan on Roaming or anything. Dont waste your time with Power Scourge. It would be pointless. Hybrid, COULD maybe work but it wont be as strong as pure condi because Scourge is (like Necro in general) designed around conditions, conditions, conditions.
  4. I want either Ele (preferred) or Necro/Mesmer to get dual pistols!
  5. I think that was because Revenant was SO poorly thought out, designed and implemented. I dont think they will add another class because of that. It was too much work needed for them and it showed that they clearly didnt get enough time. The class and specs are a mess and even by the time they do another expansion Revenant will STILL be a mess.
  6. I would disagree with this. Several classes do the jack of all trades very well. The problem is. Revenant isn't one of those classes. It COULD work in a jack of all trades but it would need work on ALL the legends. I would say they mostly need tweaks. Ventari and Kalla however. They need a redesign. Ventari needs the whole tablet system removed. It just doesnt work. The healing and all the effects need to be around the Revenant. Kalla should be turned into a Trap/Well/Mark like system, they would all obviously need to be buffed to counter the fact they wouldnt last 10seconds anymore. Though to be fair, most of the skills are kinda crappy and wouldnt be missed much if they were totally redesigned anyway.
  7. No one is saying it should be top damage. No one. It does need to be buffed though.
  8. The issue being, compare "Bruiser" Weaver with other "Bruiser" builds and you will see how weak the Sword is. Other bruisers have as good (and some times better...) defenses but also come with much more damage. As we are forced due to class design to put so much into defenses to get some times not even as good defenses as other which means our damage is being sacrificed, where as those arent sacrificing any damage. Not saying that Sword should be burst damage, you shouldnt have to be burst though to deal good damage.The Sword is a little weaker than it should be, not talking about huge damage buffs, just tweaks here and there. Giving back Arcana its Fury would be quite welcome as well.
  9. You would be wrong. Sword IS about damage. All weapons are about damage. What exactly do you think Sword is meant to be if its not about damage? It doesnt have anywhere near the support to be a support weapon. So in your view, what is the weapon MEANT to be? Of course it wont work like that, you again are missing the point that i was replying to someone that said specifically The following "I would remove the ability of Weaver to attune to a single element, and remove the trait which grants us a damage buff when attuning a single element." and my view was that IF something had to be changed out of these, i would choose the trait. Nowhere did i say i WANTED either of these to happen, i was replying to this specific comment. Also, Sword will be buffed. If it means other weapons take a hit, i am okay with that. The weapon the spec comes with SHOULDN'T be the worst weapon to use with that spec.
  10. Read above. It was in response to someone saying that we shouldnt be able to single attune as a Weaver. I think the mechanic is fine as it is but i wouldnt say no to them nerfing/removing the trait if it meant that Sword got buffed. It should NOT be bottom in damage, It should be a great option for the spec as it came with the spec, makes no sense how all the other weapons are better. I mean sure it offers a couple of nice skills but they are really needed for the class anyway.
  11. Remove the trait. Buff Weaver sword. All the other weapons are fine without the trait anyway. I dont even use it myself and never felt like i would take it. It is kinda sad that the weapon that the spec got is actually the weapon that is WEAKEST with the new spec. So, i'd say remove the trait. Buff Sword damage here and there and give us a GOOD trait. Something that doesnt feel like they spent 2seconds thinking about it.
  12. if it was between the mechanics of the spec being changed or this trait being removed. I vote the trait be removed. I dont use the trait and never have done and i do just fine. This trait isnt the be all and end all of Weaver. If they removed this trait and buffed sword? Yeah. I would take that all day long.
  13. OR. Leaving the attuning the way it is and just change the trait. I like the dual attuning and quite a few times i will go from Air/Air to Water/air to Air/Water and then Air/Air. Removing being able to go to a single attunement would make having dual attunements kinda forced and would make getting to certain skills even more difficult. Just remove the trait and replace it with something else and leave attuning alone.
  14. This is where I stopped reading. You realise that this is simply a perma-knockdown? Yep. That would be SO broken i didnt even bother reading the rest....
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