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Hellion.2360

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  1. So the 15sec internal CD isnt connected to the weapon swap of Let Loose... so each 15sec is "normal" you should get Unleashed Ambush proc forcing u to unleashed the pet->yourself again. What a horrible design that isn't communicated well in any tooltip. thanks for pointing it out! @Levetty.1279 so if i understand that correctly it should go kinda like that: pet UL -> player UL -> ambush -> weapon swap -> ambush -> weapon swap -> ambush -> UL pet -> UL player -> ambush -> weapon swap -> ambush
  2. Yo, Here are some numbers: running full diviner's gear gives you 78.19% boon duration (BD for short) assuming you don't run any concentration sigils/runes and nature magic. Let Loose gives you 9sec of quickness assuming (again) you got the above gear. Weapon Swap is 10sec CD... You can see the problem right now, but there is more... Let's say you bring 10% BD sigil, which gives you 88.19% BD which is 9.5sec quickness. Now I will munch down some Peppermint Oil utility that will bring me to 92.06% BD which is STILL 9.5sec of quickness... Ok ok fine, let's get more conc food, 100 flat conc to be exact. This will bring us to a whopping 98.73% BD which is the glorious 10sec quickness! We did it! /s (I'm not taking into consideration the horrible dps loss and crit chances you lose from doing this weird 98% BD) Jokes aside, please tell me it's not intended. you are making us run Rune of the Warrior LOL. ps. here is a meme build you can run with only 8sec quickness bc rune of the warrior gives you 8sec weapon swap CD and that translates to a looot of conc gear you can swap to be crit capped. (no idea the dps on this build but at least it's crit capped or like 99% crit) http://en.gw2skills.net/editor/?POwAweJllyUZbsL2JO0K5xvREG-zRRYbhubAO6Ok4LjIqq0TBRnGKMuBA-e
  3. I have to disagree, stance-sharing is lovely for support like condi cleanse with bear and dolyak dmg reduction. I think it feels less of a support option bc 2 things, 1. since pslb is the most popular build rn, and the build itself is very strict with the utility and grandmaster trait (oppressive superiority), the stance sharing (leader of the pack) trait is left behind even if it's just a minor dps loss. and being locked to sick'em, frost trap, and signet of the wild in order to be competitive in dmg ain't helping as well... 2. slb support option is most of the time not with key boons like quick/alac but from unique boons/stances that u barely track. (apart from moa and vulture stances that give boons on top of the unique stance) don't get me wrong, i'd love to play more slb in any content but slb has support options and they don't have a place in today's meta sadly 😔
  4. why must we wait and suffer from your dev team's incompetence until July 18? why do we need to experience the game with butchered classes until July 18?
  5. Hello, Resounding Timbre in Beastmastery (ranger) is still giving 20% CDR for command skills even when the patch notes stated it no longer gives it. so Sic'em for instance has a weird 22.something sec CD instead of a 28sec CD.
  6. yeah, needed to mention its group quickness. but anyhow, the tooltip is kinda weird and deceptive, and the 9sec internal CD of Let Loose is only applying to the "Refreash Unleashed Power when u swap weapons" and not to the quickness proc. It is possible but i can see how this unplayed spec will remain a very very high skill-capped because of, the still awkward, unleashed tracking UI. side note- the tooltip in Let Loose say "Combat Only", it's a lie.
  7. cheers dude, totally forgot you need to weapon swap to reset the unleash. hope it wont be so wonky to play this "build" 🤡
  8. I tested some of the new unplayed quickness giving. The math doesn't add up. Unleashing yourself for ambush attack has 9sec CD and also the trait that give quickness has a 9sec internal CD. I'm running FULL harrier gear plus conc utility and reached 95.59% boon duration. The quickness duration from the trait Let Loose is capped at 7.45sec. am I missing something or it's impossible to keep quickness?
  9. any update on this game-smashing-breaking-ruining bug? hello? heyoooo?
  10. Hello, Been playing SLB for about 1 million years now and noticed that everything that is connected to movement merges/unmerges you and it's even worse with EoD (the fun part is that forceful merge/unmerge puts your skill on CD so you just stand there looking dumb with your silly pet). -Here are some examples: KO ziplines/knockback to the lower platform, Fraenir freeze, WoJ phasing to kill your clone, Dragonstorm jump pads, Twin Largos fountains, Q1 jumpy orbs, a slight breeze, and much more. Ranger is already sad with having only 2 working specs, can you at least fix the ones that actually work? kthxbai! Edit laced in salt: some of the above mechanics not only do that merge/unmerge thing, they literally DEACTIVATE your pet and the only way to bring it back (the activate pet button ain't working btw) is to, again, merge or unmerge your pet.
  11. atm there is no cap on IBS shards yet I don't see anyone farming tf out of them again. if for instance there will be no cap on green shards and suddenly ppl would farm the hell out of them with "super efficiency" I still don't see the problem. let those players do that highly optimal runs with like-minded ppl. Plus I understand the spamming thing, but let's face it, the LFG system isn't enforced by any moderation regardless. See LFG in raid section for further examples.
  12. ....or maybe I like to grind for something that I want ingame and I don't mind it either? Isn't grinding a content anyway? GW2 has its fair share of grinding if u look around 🙃 (before ppl will quote me out of context or smt in those lines, I DON'T support grinding-only gameplay I just want to have the OPTION to grind if someone wants to.) Edit- btw if you think about it, green shards are also time-gated. don't we all love timed gated content? 🙃 Edit2 (just because I'm right ofc)- Check out this neat quote I found in the wiki about blue shards "There is no acquisition cap for them, and the strikes might be completed repeatedly without any daily or weekly limits. " so why not green shards? why they are allowing us to farm blue and not green? only bc it's the current content? that's kinda color discrimination if u ask me! 🤡 apart from MC, clovers (which can be obtained in so many ways now), and some blue undi gear there are 0, nil, nothing, cero, nulla, nul, sifir things that should and will affect the economy. just let us work towards cool stuff without time-gating or getting a minor reward for running the same thing bc we want to help or just run it again since we are insane.
  13. personally, i don't see the reason it's bad allowing the players some repetitive farms in instanced content (eg. fractals farm) as long as it doesn't break the economy (which is already broken). plus, it's not like u can make bank with farming AH or KO even with the current rewards. just give us some shards for helping others or allow grinding a bit for ppl who want to. 🐒
  14. Still they gave no reason to have a weekly cap on green shards. it's like the game doesn't want us to play more content and give us the option to grind lol. It took them about a year to make raid gear with rit and dragon, but they made it 🙄
  15. surprise surprise going back to dx9 aint helping either. and if you read the posts there you could see some familiar name that none of the suggested fixes worked for him. honestly, I don't understand some ppl on this side of the tech support forum, why u bother commenting "for me it's fine"? obviously this place is to get SUPPORT for issues and not just to flaunt at already angry ppl that your game works. be more like @Chaba.5410, actually trying to help while the devs/support ppl are hiding.
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