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MedievalThings.5417

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Posts posted by MedievalThings.5417

  1. 5 hours ago, TheGrimm.5624 said:

    I was hoping that one was gone since hadn't seen it during the two resets. 

    It's not.  As recent as last night, sat through a 40 que only to get the bug and stuck back at the end of the line (38 this time)...only to again get the bug and wait through another 40.  It finally let me in on the third attempt.

    • Sad 1
  2. 54 minutes ago, Leaa.2943 said:

    EU is as worse as it have ever been. We catching up on NA, where people just flip and do not care about responding to anything. Map litterally have a que and 10 people trying to defend a tier 3 keep. 20people at NC waiting for RI to be gone and 15 running in to walls in citadell. This is where you give up and just leave and realise this is how WvW will be soon. 

    And yes this is not only one match, i can get in to any match in EU. Noone of them are equal, it is either be farmed or farm. And yes there have been some fights here and there where you can have some brief moments, but comparing that to what i am used to with nonstop fights and not only brief moments it just is the most boring WvW with no reason to be involved because why shoudl i care about anything when 35 other players on home do not. What is the whole point with WvW if it no longer is about a team. 

    Anyway i am sure you will tell me i am wrong even though i been on all the servers in EU during this weeks just to check it out. So what do i know.

    Well, that describes TC perfectly.

    • Haha 2
  3. 32 minutes ago, kash.9213 said:

    You don't need a boon ball to take another out, but you do need at least two or three groups worth of people among the pugs, clouds, or whatever being alert and jumping on opportunities when they're open. You can serve up a whole squad to your people with Oil when they scramble around on the walls which would be a great time for your side to cc and trip them up. But you're likely to watch your people scoot around at their max auto range and just kind of look at you while you and all the siege get taken out. 

    You can lock up their allstar FB or whatever or bust up their flow long enough for a cc and burn on a couple of people to start snowballing. But people have to jump on that. Sometimes they do and you can feel it when it's only a matter of consistency and time before that boon ball can't sustain anymore. A lot of the time though, it's just a matter of one side going for it more than the other and I can't be mad if they put together a full composition and everything and are willing to maintain squad movement and buffs.

    Boons should be adjusted to be more about deliberate windows to be decisive though, but I'd also be down for a Magicka Detonation unique item like Dragon Banner or something that has a window of use just to spice things up on a map and cause some drama. Part of the fun would be knowing it's out there somewhere.

    Would be useless as a tactic though, since everyone uses alts to spy and troll already.

    • Like 1
    • Thanks 1
  4. Tournaments will never happen again.  Cheating is fairly rampant now, but it was glaringly obvious during the tournament, and it showcased pretty well that anet didn't, and still doesn't, do anything about it.  It's kind of why we will never see orbs inside keeps again.  Nothing says "we don't run any anti-cheat software" like guys flying over keep walls to grab the orbs.

    • Like 2
    • Confused 1
  5. On 1/17/2024 at 8:17 AM, Beddo.1907 said:

    Moving resources from the +/- probably won't change much in terms of the big balance patches. They are just simple changes that just shift the meta a little.

    And remember, the meta shifting isn't about something over- or under-performing, it's about Anet pushing players to play how they want us to, not in the interest of actual balance.  Anet - "play how you want".  Also Anet - "nerf everything (or remove it) if it isn't boonball door fighting".  Take the rewards away from everything but one play style isn't "play how you want", but I don't think they care.

    • Confused 3
  6. On 1/11/2024 at 1:52 AM, TheGrimm.5624 said:

    Downstate is, and should be a different event. There could also be other downstate events where we might test various aspects of downstate and how it impacts the experience to be understand how downstate impacts various types of play. Combining downstate and the WR  beta, no I would not mix those, IMO.

    Downstate should be removed...permanently.  The only reason it existed was because the game launched with no healers.  Yeah, it safe to say they had added tons of healing, boons and primary healers.  If healers fail to keep you alive, for a variety of reasons that may or may not be their fault, the penalty should be a nice mount ride back from spawn.

    • Confused 3
  7. 11 minutes ago, Brianrietta.8325 said:

    Just happened to me too Xenesis.  Couldn't swap build or equipment templates.  Logging out and back in fixed it though.

    This has been happening on and off for at least the last 6 months.  But yeah, weird.

  8. Does anyone else remember the like 3-4 day beta we had years ago where we could choose a second profession?  The skills from the second class were very limited, but I imagine this is where we will be heading, not sure how soon though.  Honestly, the only thing I remember from that beta was that everyone chose the thief skills, not sure what the thieves chose.

  9. On 12/22/2023 at 10:54 AM, Lucy.3728 said:

    Didn't they say, that there won't be a GW3?

    The quote was something along the lines of "there are currently no plans for a GW3".  And, that was a few years ago.  But, based on stats alone, the game is NOT on life support.  It is doing great.  Hopefully, they will keep on for a while, because honestly, the few mmo's that are left other than GW2 are crap.

    • Like 3
    • Thanks 1
  10. 12 hours ago, Heel of Soul.7486 said:

    The server that is named after a ABBA song are not even trying to be discreet when glitching into structures. They glitched into their home garrison and a keep right in front of me. ANET can you please fix this exploit or make it part of the game to make a level playing field.

    What, you don't think it's "Nice" of them to hack into things to avoid fights?

    • Like 2
    • Thanks 1
    • Haha 1
  11. 3 hours ago, ArchonWing.9480 said:

    But that's the best WvW strategy. Moa yourself and then run away. letting your other moa'd team mates die so you can escape.

    I...have done this.  Moa'd right as a reflect wall went up, knowing it was coming (and out of dodges) I turned and prepared.  The 2 people next to me were sacrifices I was willing to make.

    • Haha 2
  12. 13 hours ago, Twilight Tempest.7584 said:

    No, no I haven't.  There is simply no other combo in the game besides CC + Moa that 100% completely locks out the target's skill bar in half a second, regardless whether they have 1 stunbreak or 3 (like the target in the clip).  No one has pointed to such a combo because there isn't one.  Every other combo is at least realistically possible to stunbreak followed by dodge, block, invuln, whatever.  With well-executed CC + Moa, you have 0.5 seconds to stunbreak from first hit or it's game over.

     

    I've been permadazed 1v1 (with 2 stunbreaks on my bar) vs several classes, most notably ele, but has happened multiple times.   Easily 10 seconds of me with no skill bar, having burned both breaks and instantly re-dazed, waiting for my skills to come back because I was full minstrel and not an easy kill.  I've been perma-knocked down by warrior (with 3 stun breaks on my bar). You can't come here saying nothing else can essentially remove your skill bar when this is exactly what basilisk thief can do as well, or any other CC heavy build. If I can't cast any skills during a 3 second fight, how is that any different...it isn't.  As for the .5 second window to react, that's all the time most burst builds give you to react.  Has nothing to do with moa.

    Edit - And toss elixir X is 3 seconds.

    • Like 5
    • Confused 1
  13. On 12/16/2023 at 3:24 PM, Twilight Tempest.7584 said:

    Describe a thief combo that locks out your entire skill bar for three seconds, regardless whether you have stun breaks, if you get jumped from off screen and don’t react within half a second. I’ll wait.

    You've described every build with more than one stun/daze but for thief it's basilisk venom, and while it's not 10 seconds, it wouldn't have to be since you are downed and dead in less than 5 hits, while every skill you use is interrupted.  And sure, it plays out mechanically different, but has the exact same result, unable to get skills off, despite having used a stun break, when played against a good thief.  The video that was linked isn't some amazing broken OP thing, it's a thief who got caught unaware, reacted slowly, and died because of it.

    • Like 3
    • Confused 1
  14. On 12/14/2023 at 5:45 PM, Twilight Tempest.7584 said:

    Never said anything about entire builds. Very narrowly pointed out the interaction between only two skills: hard-CC + Moa.  This combination results in zero counterplay so long as it hits.  "Ah but landing it is the great gatekeeper justifying the payoff."  Not so much when chances of landing it can be dramatically increased by employing a few basic strategies like approaching distracted targets from behind and/or in stealth.  Yes, most "1-2-3 combos" are best executed this way, but name one that totally locks out the skill bar besides hard-cc + Moa.  Each skill is fine on its own, but in combination, it's too much, no matter how tricky to pull off.

     

    Your statement implies thief should be removed from the game and that every wvw map should have a 1 person cap.  Because what you are describing is a handful of builds on other classes and EVERY build on thief.  It's literally what the class was designed to do.  But, this thread has some people upset that a non-thief did this to a thief.  The power creep is real, despite the blanket nerf a while back.  But, being burst down in a second because of lack of awareness is not "this skill is broken".  Being stunned and downed by a great setup is not the skills problem.  I've had every class do this to me, it's just more common coming from a thief.

  15. On 7/31/2023 at 11:24 AM, Khalisto.5780 said:

    first pve has a higher priority in balance

    second they have the resources to balance fast and I don't know why they don't

    • Reduced vigor duration from 3 seconds to 1.5 seconds in PvP only when the Vindicator specialization is equipped.

    this example above could be broadly implemented not sure why it hasn't happened yet. This could at least bring some core specs back to life, like core thief, with shortbow 5 costing 5 for core and 7 to elites.

    Shortbow got nerfed because daredevil gets (gift wrapped by Anet) 3 dodges without sacrificing a sigil to get it.  It could be reverted by just taking away the 1 extra dodge they shouldn't have anyway.

  16. On 12/6/2023 at 10:55 PM, Inculpatus cedo.9234 said:

    Yeah.  The spirit is there, but the own shaman Garon is supposed to be standing on the hill next to the heart NPC, except he isn't.  I've tried all times of day, night, letting quests fail, making them succeed.  Garon vanished from EotN but never moved to his spot in Snwoden.

  17. On 12/10/2023 at 5:56 AM, Twilight Tempest.7584 said:

    ✔️ Something, something, meme-build 

     ✔️ Something, something, day 1 elixir skill

    ✔️ Something, something, who plays core engi?

     ✔️ Something, something, just dodge

     ✔️ Something, something, glass build problems

    ✔️ Something, something, nerf teef

    --

    Now that that's out of the way...

    I present to you the ultimate combo-wombo "I-win" button guaranteed not only to knock your opponent off their feet, but to literally give them an out-of-body experience as their keyboard dematerializes from beneath their fingers!

    I present to you...

    Toss Elixir X*

    Still deleting even the cele-ist of opponents, without any ability to resist, like it's 2012!

    *When used in combination with hard-CC.  Slotted separately.  Blindsiding engaged opponents and use of macros recommended for up to 99.99999% efficacy.  Please use responsibly.  These claims have not been evaluated by the ArenaNet Ministry of Balance and Fair Play.

     👉 In all seriousness, why is this a thing? 👈

    Let's be real:

    1. Realistically, Magnet is going to hit 99% of the time when used on an engaged/distracted opponent from out of view.  It's a 1,200-range, un-blockable pull.  One would almost have to try for it not to land.
    2. Once Magnet hits, the target has literally a fraction of a second to react with a stun-break before getting Moa'd.  In the first case in the video, that window was a fleeting 0.5 seconds, determined by counting frames.  Anyone who thinks their reaction time would have been adequate when factoring in latency, render lag, and sheer surprise factor is deluding themselves.
    3. Once Moa'd, the target's fate is sealed.  There is literally no button they can press for the duration of the Moa.  Their keyboard might as well be disconnected, and the player should feel free to get up and take a stretch.  Any build unable to tank the incoming burst is immediately downed.  Game over.

    I can't think of any other "1-shot" combo that totally deprives the target use of their input device other than perhaps the Mesmer equivalent.  It's an unhealthy interaction between hard-CC + Moa resulting in degenerate gameplay.  Either skill alone is fine, but in combination, it's oppressive.

    My suggestion would be that Moa skills remove any CC effect when landing.  A Moa'd player can be subsequently CC'd, but not initially have their skill bar replaced with bird skills AND have those bird skills locked out.  That's simply too much.

    When you said core engineer and glass build I was worried it was gonna be a video of me...glad to see it wasn't.  The moa isn't why people are dying.  I do a magnet, crowbar, grenade combo all the time, rarely use moa with it, cause it isn't necessary.  On a side note, there is nothing wrong with moa, not on engineer, not on mesmer.  Every class has multiple builds that are just as oppressive.  Both times, the engi is off your screen with all cds available, the result would be the same with any other class' build built correctly for burst.  Your build is just as important as theirs.  I'm guessing berserker (maybe marauder) with all of 11-13k health.  Thief has access to perma-stealth, perma-blind, perma-superspeed, near perma-prot, if you daredevil you even get 3 dodges for free (cause why not), on top of the higest mobility in the game.  You just need to be more aware.  Regardless of class, if I instadown someone with a combo, I am going to pick them first in every encounter because I know I can instantly give my side an advantage.

    • Thanks 3
  18. 1.  The same people play, the same hours every day...for years.  So, they may be "pugs" but technically aren't because pugs imply random, and they've been playing together every day for years.  Most play like bots.  Dude logs in, immediately builds a treb, starts trebbing...every day, every time they play, all day.  Everyone knows what the players around them are going to do, because they play the exact same way every day.

    2.  Builds.  You generally won't find them playing "this random thing I threw together for pve that I like to press 1 (and only 1) on".

    3.  They play aggressively.  When their 5 willbenders jump into your pile and hit their macros, they don't stand there trying to stomp, they push on to the people running away while the tail finishes downs.  

    4.  Situational awareness...except for that cliff near OW sentry.  Despite seeing 10 people die from gravity in the last 3 minutes, they will still run over to the ledge and look.

    • Like 2
    • Haha 8
  19. 3 hours ago, Heel of Soul.7486 said:

    People are using exploits to get into structures and nothing is being done about it. This has been going on for a long time. I have messaged a person using exploits and they have no fear of consequences for using exploits.They say ANET never enforces the ToS so they have nothing to fear. This is ruining WvW,.

    ANET can we please make this a level playing field. Exploits for everyone or consequences for those using exploits. I would be more than happy to provide the account name of the person using exploits.
     

    Name singular?  It's in the thousands if not 10's of thousands.  From people flying in golems to being marked and downed next to a sentry and just porting to their spawn to avoid dying.  Or, magically appearing in the lords room in a tower with both watchtower AND that has never been broken into since reset.  Always funny to down a zergling on their way to the blob, and then watching them downstate teleport 50 times straight to their blob so they can get ressed.  WvW has turned into 75% PvE and 25% people exploiting or using third party tools.

    • Like 6
  20. I have talked to Owl Shaman Garon in Eye of the North,  The second step says to go to the Owl lodge in Snowden Drift.  I know where the NPC is supposed to be standing, but they are not there.  Tried all times of day and night...nothing.  I went back to EotN and he isn't there anymore.  So, I am stuck on this mastery point because it says I am on step 2, but the NPC got lost in transit.

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