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Kougiou.5634

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  1. Will try the ultimate alchemy crazy guy build and see how it goes http://gw2skills.net/editor/?PeQAQlFwwYVMLmKOsLvJNA-zRIYRU0XG1mIVUE2OLRcGBA-e
  2. I guess superspeed and quickness makes the group too much zoom zoom speedy killy ? I don't know..
  3. Warrior's off hand torch skill 5... They should make that targetable also? doesn't make sense
  4. I don't think these changes are the ones you wanted.....
  5. I would take the risk, especially now that mouse is more visible
  6. The idea to drop on engineer's feet is nice. But for double clicking.. that's what auto cast is for, especially with so many targetable abilities, really there is no choice other than playing with auto cast on (where the mouse is) so you don't double click, just click the ability and it will be aimed at the location of your mouse. If you don't know this is possible, try it ! It will save you many double clicks
  7. This right there ! It's amazing how bad design this is ! Unless , Anet did this on purpose just so we complain and then revert the change , only to say : see? we listen to you....
  8. You can place healing gyro and not get any heal from it... and you can place a bulwark gyro and get only damage from it.. this is just ... amazing ( in a bad way)
  9. As an engineer both irl and in game, i loled
  10. Just so it's clear to Anet developers.....
  11. Having a well on yourself, makes you place yourself at potential harm that can require some brain imo. Let's say you want to give protection to your team mates. Instead of staying at a safe place and spam mortar kit 1 to do damage, you go in to give them protection with tool belt 1. You are now in the heat of battle , you can get hit for doing that.. Like I said on an other post, you are the well, you are the tool!
  12. The superspeed and/or quick at the start of the well is not that bad. Sure it will remove some of the nice mini game you had timing your offensive gyros perfectly to keep up with quick / superspeed , but I guess it's all part of the simplicity that they are trying to enforce into all classes. Is very important for the wells to not be stationary !
  13. Well, that's on WvW only, Thank god in PvE still will be doing what it does best ! And to be fair it doesn't do so low dps as a quick dps
  14. So frustrating for wells to be stationary. I get the Function Gyro being stationary, but the rest ? No no ! You used to be the well, the danger, the salvation. It offered amazing and unique playstyle, you were becoming the tool , a true engineer ! It's ok to leave some room for other support in wvw, still we scrappers will have our place there for sure in pve , pvp and wvw. But don't ruin the nature of the profession! 5/8 builds that I have on my engineer are Scrapper. I was enjoying so much the following playstyle: Pre casting blast gyro, then rocket charge. When I reached my target(s) on the third hit of rochet charge, I was AoE hitting everything and stunning them. I guess that really stylish explosive entrance is ruined now.. Sad !
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