There are some strong points being made for plague doctor... I think, I'm starting to like that idea.However, all potential issues aside, I would really LOVE to see a well made golem/exo-suit e-spec. The racial asura elite ability summoning a combat suit is one of my all-time-favorites. Something about it just get's me excited. If there was an e-spec expanding on that concept I would just be happy.Some ideas:Summon combat suit should be F5.Similar to soulbeast, where all pets are grouped as ferocious, versatile, stout... all engineer 6-10 abilities should be split into groups (enhancing, weakening, aggressive, versatile,...). If you summon your combat suit, it replaces your 6-10 abilities and you get one of X different suits depending on which type of ability you use most in your current build. (So if you use two enhancing and three aggressive abilities you get the aggressive combat suit)Weapon skills could be slightly enhanced while in the suit.The specific weapon could be mace(s), since both wrench and hammer go extremely well with tinkering.Utilities could be a mixture of core-engi ability types. So probably 1 enhanced turret (foreboding a future turret rework), 1 new kit, 2 new gadgets, 2 new elixirs. That is what I would like for the next engi e-spec. :-D