So, instead of making more classes usefull lets make usefull classes useless! nice logic! lol imgflip.com/i/47uk13 Would you like to read my last sentence again, or are you just selectively reading what you want to hear? I mean... wow. If you want more classes to be useful, you have to give them either unique uses or make them as-viable-as another class with the same "use". You cannot balance the game so that every class is useful if you have one class doing the job of 4 classes. Right now there is: Firebrand - Support - main source of stability, cleansing and healingEle - Tempest - very high amount of cleanse/auras OR damageWeaver - damageHerald - backline damage, also some support with dwarfScrapper - cleanses and stealthSpellbreaker - let's be honest, it's mostly used for the bubble - it otherwise provides some damage, healing and cleansesScourge - we have power damage, condition damage, barriers, condition conversion, boonstrip, boon corruption, and I'm probably still forgetting something Right now, you could have a squad made of just Firebrands and Scourges and it would be fine, because both classes provide too many things. If you want more classes to be viable, start by removing some of the utility from those and spreading them out to other classes, because that is the only way you are going to start seeing some variety. Scourge should have to choose between support or offensive entirely, and not be a jack of all trades regardless of build.Actually I was agreeing with your comment. Every class needs to bring sth but by making one more class useless you are not helping. That was the point. Scourge had a bit of everything and needed to be toned down. But right now scourge cannot really do anything. It cannot be a reliable support and although I dont think anyone was playing like that anyways, still barriers and cleanses were a good side effect that was helping. On the other hand, Reaper or even core Necro have much better dps and same corrupts with much less effort. So you think you got rid of scourges being top DPS? Now probably Reapers will be top DPS and Well bombs are still here and not going anywhere. Personally, I might continue playing scourge just because it is more challenging to try place small shades all around to make some impact and justify your existance but I am generally frustrated on how they butchered the mechanics of a specialization.