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Everything posted by Kozumi.5816
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Gyala Delve is a dead map [Merged]
Kozumi.5816 replied to Heibi.4251's topic in Guild Wars 2 Discussion
Anytime a guild does a meta/map it ruins it for everyone else because then people only do it when that guild does it. Probably why it's dead on EU. -
DPS and PowerCreep has gotten out of control. Nerf DPS
Kozumi.5816 replied to Blumpf.2518's topic in Professions
lol originally MMO's were the hardest games around There's also a gigantic middle ground between the 1% autobattler casual and the 1% tryhard world first racers. -
Lack of Vault reward creativity is disappointing
Kozumi.5816 replied to bigbobpataki.4796's topic in Guild Wars 2 Discussion
What do you expect from a "rewards team" that has failed to deliver any meaningful rewards to any content since EoD? -
DPS and PowerCreep has gotten out of control. Nerf DPS
Kozumi.5816 replied to Blumpf.2518's topic in Professions
This isn't a single player game. If players need to artifcially handicap themselves for challenge in a MMO the devs have failed. int32 CBattleEntity::takeDamage(int32 amount, CBattleEntity* attacker /* = nullptr*/, ATTACKTYPE attackType /* = ATTACK_NONE*/, DAMAGETYPE damageType /* = DAMAGE_NONE*/, bool isDOT) { if (attackType == ATTACK_POWER) amount = amount * 0.5; return addHP(-amount); } -
DPS and PowerCreep has gotten out of control. Nerf DPS
Kozumi.5816 replied to Blumpf.2518's topic in Professions
It should be clear to everyone by now they intend the game to be mobile game autobattler tier.- 63 replies
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Gyala Delve is a dead map [Merged]
Kozumi.5816 replied to Heibi.4251's topic in Guild Wars 2 Discussion
This is denial that the game is actually declining in active users. -
Gyala Delve is a dead map [Merged]
Kozumi.5816 replied to Heibi.4251's topic in Guild Wars 2 Discussion
BPs do not do anything beneficial for a game, ever. -
Yeah, Hammer needs a complete redesign before we start buffing that abomination of a weapon.
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What's everyone's favorite Alac DPS provider?
Kozumi.5816 replied to Mount Mazama.2917's topic in Professions
You will have huge issues generating clones in open world due to mobs instantly dying. Can people stop recommending Mesmer? It's the most frustrating and least effective open world class for giving boons. -
This update proves that previews are needed.
Kozumi.5816 replied to SolarDragon.7063's topic in Professions
Customers should demand MORE from companies not LESS. -
Scourge might be a bit too strong (49k dps)
Kozumi.5816 replied to Shiyo.3578's topic in Necromancer
Other healers lose all their utility as a pure DPS. Scourge does not. -
Power Creep, The game is too easy [Merged]
Kozumi.5816 replied to Spike rr.7125's topic in Guild Wars 2 Discussion
The best part is they never fixed DE's biggest issue: Zero rewards if you fail.- 305 replies
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This update proves that previews are needed.
Kozumi.5816 replied to SolarDragon.7063's topic in Professions
Anet's balance team has been proven to be biased.- 81 replies
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What's everyone's favorite Alac DPS provider?
Kozumi.5816 replied to Mount Mazama.2917's topic in Professions
Never play alac mirage, and especially don't recommend it. NEVER play alac mirage open world. Do you like feeling useless? Druid, Mech, Scourge, Tempest and Renegade are the only playable alac givers. -
I had someone tell me FGS is the highest DPS group utility in the game.
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I'm lost - what do people want from GW2?
Kozumi.5816 replied to Hesione.9412's topic in Guild Wars 2 Discussion
They reduced power creep but not enough. The game was not built for 43k dps specs. -
They seem to not want pure DPS specs with no utility but also won't give specs like Weaver utility. I think they consider conjured weapons utility.
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This option barely works and hides boss mechanics. Bragged on twitter about coding it, so it's a buggy unfinished mess as expected.
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Sword/Warhorn OP -> Nerf Kata instead of the weapon????
Kozumi.5816 replied to WaifuJanna.9108's topic in Elementalist
It's a joke. Meanwhile ranger and condi virt are perfectly ok? -
it did less DPS than scourge. Weaver has zero utility, catalyst is a meme spec outside of raid bosses that never move and never force movement. The optimal quickness giver was herald. The optimal dps for 99.9999999999999999999999999999999999999999999999% of players was scourge. It wasn't even worth playing Ele outside of extreme tryhard min maxing speed runs (that aren't relevant and give no additional rewards with no ladder/leaderboards). The developers need to stop balancing the entire game around 10 players.
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No, hasn't been for years either.