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Kozumi.5816

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Posts posted by Kozumi.5816

  1. On 6/6/2024 at 3:05 PM, TheQuickFox.3826 said:

    I don't understand why they keep adding fractals. The content was complete and done with Nightmare / Shattered Observatory. Every single addition to fractals since then has downgraded them and made them worse content.

    Fractals are BITE sized dungeons, every fractal isn't supposed to be as long as a NORMAL dungeon. You're supposed to do 3 for dailies, and those 3 should be as long as a normal dungeon. They have swayed so far from the original deign of fractals and completely ruined them.

    They should have just added a new form of content, or new dungeons, or anything, instead of ruining fractals.

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  2. 13 hours ago, CafPow.1542 said:

    It is that way rly. I like playing wvw but every now and then i just do a pve meta map for fun. The amount of rewards per time is insane compared to wvw.

    As it should be, as PvE is better game play.

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  3. On 7/3/2024 at 3:35 AM, Ultramex.1506 said:

    I'm starting to think Anet just introduce combat skyscale so they can sell the Xpac but didn't think about the long term effect. Wonder what else are they gonna let fester? they didn't do jack to botting. Maybe when there are only about 8-9 peoples fighting the boss while everyone else sit on their skyscale, that is when they do something about it.

    Doubt it, the map closing bug still exists 5+ years later and I just did an Aetherblade Assault(Seitsung) meta where there was a group of 6 necros being botted on the boss.

    Anet have no shame.

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    • Every power weapon feels like trash to press buttons on.
    • Adrenaline INSTANTLY decays out of combat.

    In any other RPG ever created, warrior is one of the most popular if not the most popular class. That is not true in this game, meaning the developers have failed at delivering on the "heavy armor, hit things with a big 2hander" fantasy a lot of people seek.

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  4. Just another bug they refuse to fix to add to the list.

    The list is probably over 10000 words at this point.

      

    25 minutes ago, Kelalis.4790 said:

    It still needs to be fixed and requires more attention from the community so that ArenaNet will make changes.

    I think it's crucial to compile a full list of all known issues, particularly with the thief and axe, and consistently report them to ArenaNet after each patch until they are resolved. Additionally, pinning this list to the top of the subforum will ensure it remains visible and a priority.

    Good luck with that, this has been bugged since GW2 alpha.

    I recommend contacting NCSoft support.

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  5. On 8/1/2024 at 9:46 AM, Chaos God.1639 said:

    i'm just not complaining about what you can "boonball". the game should be balanced for everybody and not just the boonball complainers.

    it looks like the boonball complainers expect everybody else to just agree with whatever they are saying...

    Boonball has been an issue for over half a decade and all Anet does is balance around THEM, despite that type of gameplay being the worst PvP you can find in gaming as a whole.

    I used to actively avoid boonballs to get any semblance of fun and skillful PvP out of WvW. However, now that is impossible, because boonballs is ALL you fight.

    2v2 is a boon ball

    5v5 is a boonball

    10vs10 is a boonball

    etc etc.

    They are boring to beat, they are boring to lose to, and they are boring to play as.

    It's so boring and I just run around WvW as my PvE spec, take objectives and sit there bored out of my mind as I do a really bad version of PvE.

    Once I finish my legendaries I am never touching this 100% trash worst PvP mode in gaming ever again.

     

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  6. On 7/30/2024 at 4:18 PM, Xentera.4560 said:

    Another patch and nothing about LTCM. I guess anet will just continue to pretend that there is nothing wrong with it despite the overwhelming feedback to the contrary. Knowing well that nine out of 10 of all CMs group forming nightly don’t even bother with it.

    Hope everyone is enjoying that “CMs-100” LFG post because it’s pretty much the norm now.

    Every new fractal added in the past 5 years has just made the content worse.

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  7. 17 hours ago, Fipmip.7219 said:

    am i the only one that doesnt mind "fill up event bar" as a story step? i see it as something they tack on to the story rather than a replacement. ofc the story itself was lackluster which kind of soured the whole thing, but the concept of doing metas as a story step is fine by me, as it gives me a window to check out some of the metas. it also tells me when it would be a good time to do the map meta in the spot it would have the most continuity with the story.

    I prefer it, because they shouldn't spend any dev time on story at all.

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  8. Remove wizards vault, it just asks me do all the worst content in the game and shows me how power crept the game is.

    World bosses that die in 30 seconds and pose zero threat.

    Strikes(awful content).

    Kill 100 mobs that pose no threat in some obscure area.

    Jumping Puzzles I just friend teleport to.

    All this, for what? You cannot buy battle pass progress for gems, there's no premium battle pass. How are you making ANY money off this? You're spending resources on skins and cosmetics that could be in game rewards from doing actual fun content or in the gem store.

    What are you gaining from this feature? Zero, you're actually losing money from it.

    The battle pass is a big "ME TOO!" that has no financial benefit and doesn't actually add anything for the player(annoys them to do boring/bad/buggy content for rewards) 

    It's a lose/lose feature.

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