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Jaidy.1824

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Everything posted by Jaidy.1824

  1. Goodpoint. Just noticed it myself, been looking at wrong screen for the last couple of days. 11 years and playing, age is catching up 😇
  2. Seems magic find bonuses are no longer added to the total of account bonuses when you press H. Tried earlier with a celebration booster/food etc and my magic find stays the same. Any one else can confirm?
  3. We also had mobile cannons you could build for a few weeks or so?
  4. Ofcours, if you think spawncamping is the best.....
  5. in t5, we have this atrocity server called WSR. Same thing.
  6. Don't you think we deserve a little bit more then "a WvW update"?. As usually a Bit disappointing. Why is it so hard to talk about to your wvw players?
  7. To me this new system sounds that your taking away stuff i already have/acquired and i have to unlock / craft or whatever you want us to do again. And giving 3 relics per character sounds a bit disappointing. I have various builds on my characters(more then 3 on most) with different sigils...........
  8. U know its rare to have a draw, let alone 2 times on a row...........
  9. Indeed. Nothing new there and this took them months to come up with. its truly disappointing 😞 . Rather would them see for once fixing the long time standing bugs/exploits/prof inbalance in WVW. 1) Dolly warping. 2) Ridiculous nerf to tower defense and the area to participate in. 3) Exploits to get in tower/keeps. Standing on the towers in Bay. 4) Range weapon bugs in camps due to terrain. 5) Camps not going in combat on map. 6) Objects turned around on the map (yes this still happens). 7) invulnerable walls. (very rare). 8 ) Guards who protect dolly spawn halfway the route. 9) Que bug number 1. Usually happens on reset where you get stuck on Place 1. 10) Crappy placed cannons/mortars and floating in the air. 11) Invulnerable area at the spawn On red side this area is utterly large, while on green/blue this is way to small. Probably a lot more to add, but can't think of it. Just my 2 cents.
  10. Got a Birthday Booster on, but still got only 400 wxp for a tower. So it seems XP boosters no longer work for wvw? Think a tower used to be 800 wxp with a BD booster
  11. Noticed as today this in wvw achievement section, any one completed it? Have been capturing and/or defending more then 5 objectives but no progress.
  12. its for 1 week only, next friday you are able to play with your guildies/server again.
  13. I had earlier the same with vexing cache. Today's Patch hit, i relogged, did the JP again and the cache was there.
  14. Same issue. Keybinds were gone after log in. Really annoying to figure out this again. Thank you Anet.
  15. same. some of my movement skills were reset to blanc or to some odd camera thing
  16. We all heard it before. Perhaps its different this time, who knows. But maby start with a lot more communication on the forums and actually reply to topics, instead of the silence we had for years. I never played a MMO, where the devs are so utterly silence and are unwillingly to respond on the forums. I really like GW2, but i haven't played it for the last couple of months, due the same old wvw everyday (boon balls, server blobs, etc), the amount of buffs and condition is way over to top and tomorrow it will be more so..... I can't imagine you have this in mind for GW2. I truly wonder.
  17. shelve it next to the wvw alliance update and communication which we don't get.
  18. same here, game freezed in wvw map. I can start the game and pick a character but unable to join any map. Result: Network Error popup. Guess it was a server crash. Seemed every one crashed on wvw. Can join again.
  19. Can confirm, i have 3 additional slots after buying and my material storage has been increased with another 500. Finally some inventory cleaning 😄 But wouldn't mind another 500 and some extra Bank increase tabs 🙂
  20. Killing a dolyak doesn't seem to update the participation timer either. I was at 3 mins participation left in T6 and it used to jump to 5 mins after killing a dolyak. Now nothing happened.
  21. As expected, nothing new. At least revert the silly participation "fixes" you implemented, as this was intended for the alliance alpha test. Even if you can call it that.
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