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The one to Rule.2593

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  1. That's the problem, they never clarified what exactly they meant by that. And since we have no actual roadmap most of the vets are left to wonder about if these features will ever come. Expac like features means something different to everyone. For some that will be enough. For others it will be a snore fest. The fact that things like this were focused on over things like elite specs is what has people upset. I think most of us see promise with strikes, but i personally don't have faith that anet will pull it off well and it will probably end up being a glorified world boss for 10 people.
  2. A game that receives updates more than 3 times a year would be a good start. But as primarily a pve player: Raids and fractals need to be released far more often than 1 a year.They need to be harder as well. people should not be clearing new raids 2 hours after release. combined both of these issues are causing the pve scene to stagnate. We also need new elite specs to shake things up again.
  3. It's not that people were expecting an expac, it's that anet in april said that since they were not doing an expac, we could expect expansion like features within the living story episodes. ( Elite specs are the only thing common to both expacs that we have not gotten in living story) so people were expecting things such as elite specs to at least be confirmed that they are being worked on. For them to fix the bugs and balance issues in pvp that have existed for more than a year. For them to confirm that they are still in fact working on raids and fractals, for them to actually say " Here's th
  4. That aspect of failure and learning as you go is what training raids essentially are though, just with a couple of players who know what they're doing to help people figure out mechanics. The term "training" is just what has fallen into common usage, for lack of a better term. Really what they are are just raid squads where the kill is not expected within a few pulls. An experienced group would expect to only take a few pulls max to get a kill, which means you don't get many chances to see different mechanics before the boss dies and the group moves on. Joining a group with 9 highly experience
  5. This holds true for all of wings 1-4. Naturally they will be the ones people complete more as well since it has legendary armor as a reward. A lot of the reason you don't see high participation for pof is there's simply no reason to run pof. Ring isn't nearly as good as an entire set of armor. So why bother with the harder wings? Either way lets say you lose 10% of the playerbase. Is that acceptable for you when the playerbase is already at an all time low? If so, then no amount of discussion is going to change anyones mind as we are going to fundamentally disagree about what is healthy for t
  6. As a raider, I think something like this is useful if implemented correctly, but my fear is that this will take all their dev time and resources away from the actual endgame.
  7. These changes may be good for necro in wvw but not spvp. Necro is already a free kill in spvp and nerfing barrier is unnecessary,
  8. I don't think Eso's content is worse. Quite the contrary. The gameplay is only slightly worse than gw2 which is saying something as it has a lot to live up to with how good gw2's combat system is. Overall though, questing/leveling/balance/ gear is all handled better in eso imo. It has some of the best quests in any mmo out there. Eso has great content, better than gw2 potentially... However the server performance along with how animation cancelling works absolutely DESTROYS the game. Great questing, good looks, good writing, good skills but an end game that is ruined by the technical iss
  9. I cant even take your posts seriously due to the constant talking in third person. it's probably the most cringeworthy thing.
  10. I don't think Eso's content is worse. Quite the contrary. The gameplay is only slightly worse than gw2 which is saying something as it has a lot to live up to with how good gw2's combat system is. Overall though, questing/leveling/balance/ gear is all handled better in eso imo. It has some of the best quests in any mmo out there.
  11. Wait, are you complaining about other people being toxic, while being unbelievably toxic yourself? The irony. wow, omg, like totally tubular. Found the target audience anet was seeking with their 3 months of nothing 2 hours of gameplay style updates.
  12. Thats so true mate. If I can get my hands on a "GW2 Mankini" for when I go to Ibiza with the bois, I'm gonna wear that all day on the beach. I'm rather hoping for gw2 speedo's
  13. exactly! more merch is exactly what this game needed! wvw/raids/pvp/fotm/ elite specs, who needs em?
  14. Good thing they announced the fact that we could but some t shirts and funko pops. Who needs content when we have those?
  15. that's also not realistic in a community that's comprised mostly of adults who work and have lives. We set aside a few days to raid and clear them all within those 2 days. there's also over 30 open world maps where people can press 1 on and experience more story. I don't get your point. Without hardcore guilds like snow crows, who's gonna make your builds? who's gonna test benchmarks? Who's gonna make your guides? Who's going to help new players get into the harder content? I don't think you appreciate the gravity of the situation either. It's not just the raid scene. Wvw hasn't received a
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