Jump to content
  • Sign Up

Nidome.1365

Members
  • Posts

    241
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Nidome.1365's Achievements

  1. I've been playing GW2 since launch and WvW close to that. Over the last year Anet have just been making changes that have been destroying WvW. Another 6 months with more changes like this and WvW will become unplayable. What is the point of having objectives any more? Every change makes them less defensible. I have to ask, is the systematic destruction of WvW deliberate?
  2. This isn't QoL, it is time wasting. I don't want to be able to inspect other people, and I don't want them inspecting me, even if it is only cosmetics. Please add an option to opt out of inspection and disable inspection until opting out is implemented. What would be a REAL QoL improvement is bug fixing, particularly the ones in WvW that enable the unscrupulous to be able to glitch into objectives, also maybe find a way to disable speed hacking, teleporting hacks and zero skill cooldown hacks.
  3. "April Fools" traditionally starts at 00:01 on 1st April and ends at 12:00 1st April. It appears that Anet have decided to run the GW2 April Fools event from 16:00 Server Time 1st April for a week? Not exactly April Fools but still better than nothing at all (except the 2015 April Fool Event - anything is better than that, even no event at all. In 2015 I fumbled through my dailies and then went and did the GW1 April Fool stuff instead).
  4. I do a quartz run through Dry Top every day. Maps usually hit t4 every hour, occasionally t5. When it's t5 I'll buy a stack of lockpicks and grab chests during the sandstorm. The only time they occasionally didn't hit t4+ was when the Dry Top JP was on rotation for PvE dailies and you had 20+ people just sitting up by the JP chest. Last week it was a struggle to get maps to t4. I also took part in rift events that I was passing and on completion of the rift event the their progress bar did not move at all. Even did a couple of rifts directly after the hourly map reset and the progress bar stayed at zero. The main reason I started this thread is because on the Monday I didn't see a single map hit t4 when they normally would. Had the rift events counted the map would have been t5 or maybe even t6 as there were two squads on the map, one doing t1 rifts and the other doing t2/t3 rifts non-stop.
  5. The rift hunters have made it harder to hit t5, they have made it harder to hit any tier. Rift events don't count towards the map tier. Because of the flood of rift hunters there are lots of Dry Top maps running at the same time with lots of people doing rift events and very few doing Dry Top events which means that you have some tier progress across multiple maps rather than a lot of tier progress across one or two maps. If the rift hunters actually helped with Dry Top events it wouldn't be so bad but they don't, and when you ark them to in map chat you just get abuse, I can only assume that these are ex-wow players as the GW2 community is usually better than that. What makes it worse is that some of the Dry Top events scale by number of players within the event area - eg. the Bakkar beetle event, so when there is a rift event overlapping the event, the Dry Top event gets harder.
  6. Dry Top doesn't see the players that it used to, but is still in use. I still do a daily run through Dry Top with one of my characters and have realised that I haven't seen a T6 Dry-Top map in at least 2 years, I'm now lucky if I see more than two T5 maps per month. Most maps reach T4 but occasionally only reach T3. Only a few years ago you used to see at least one T6 map per week, at least one T5 map per day, and unless you were unlucky enough to be on an overflow map when the Dry Top map was a daily JP under the pre-wizards vault system the map would reach T4. Also currently when Dry Top is on rift hunting rotation you are lucky if you see one map reach T4 per day. The other thing I have noticed is that when a copy of the Dry Top map closes due to low population, the map you are bumped to is always of a lower tier. OK, you could remain on your map, but as some people will volunteer to get bumped then you now lack people to do events. It is time Dry Top got a bit of a tweak so that new players can reach the tiers they require for merchant tier unlocks. I would suggest the following: 1) Increase the amount of tier progress awarded by each event slightly. 2) Make Rift events count towards tier progress (doesn't need to be much, just enough to compensate for the fact that players doing Dry Top map events are now spread across multiple copies of the map instead of all being in one.). 3) When a Dry Top map is due to close due to low population then close the lowest tier map first regardless of population.
  7. I have noticed a change in Sorrow for the last few weeks. At least 60% of the time Sorrow reverses gravity at the same time as dropping essence. This means that by the time people get on the ground again the essence has gone. They either need to: 1) Have no gravity reversal at the same time as essence dropping. OR 2) Have the essence last longer before disappearing. It is really frustrating wasting half an hour of my time because of random gravity reversals making collecting essence to heal Zojja impossible.
  8. Recently I was capping a sentry point and I saw an enemy Willbender approaching. He ported to me and before I could react, with just one hit animation visible on screen, I was downed. I had no lag, and ping of 39 with 85 FPS, so visually I was missing nothing. When I checked my combat log there were 35 entries for damage from him for that single impact with the same time stamp, while about a dozen of those were conditions, the rest were hits. Something isn't right there. Either the Willbender is OP, or the player was cheating or maybe even both.
  9. Better idea - just kick any player who mentions ArcDPS. No more problems.
  10. `Still unbalanced and people seem less likely to respond to defend requests.. All of the bugs, exploits and hacks that have been around for 10+ years are still there. If Anet want to improve WvW should do something about that first. Anet should also add a proper function to report cheaters in WvW, then investigate the reports and ban cheaters instead of threatening to ban the people who name & shame the cheaters on the forum because they are fed up with Anet's apparent apathy on the matter.
  11. "If transfers were free and all worlds open..." A net tried this several years back - It is what first started the decline & slow death of WvW. I wouldn't transfer server, there would be no point to it, it would solve nothing.
  12. Scrap the restructuring - it will kill WvW for good, it is generating too much apathy, It seems to have taken away any reason for winning matchups or even defending objectives. It doesn't even seem to have balanced the teams. What WvW really needs is the 10+ year old bugs, exploits & hacks fixing.
  13. Why disable gliding rather than the skin?
  14. If this is the Engi, yesterday he glitched into a t3 bay and flipped it, today he has already tried at least once, fortunately someone was nearby and chased him out of the lords room. This sort of thing needs fixing first. Sorting this out should be the Devs priority rather than yet another WvW beta.
  15. With Dry Top on the weekly Rift Hunting schedule this week I have already noticed that advancing the map favour level has suddenly become significantly harder as events get scaled by nearby rift hunters etc. also those there for the Drytop events are now spread across several Drytop maps instead of just one or two leading to a lack of people doing regular events. A simple solution would be to have all the rift events contribute to map favour.
×
×
  • Create New...