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Kyubey.6349

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  1. If there are specific spots that are guaranteed triggers the bug for at least someone, so, such locations or something that exists in it is definitely somehow related to the bug. And such spots really exist, which is demonstrated by me and reproduced by another player, so, it's can be considered as a fact, until it's refuted with the proofs. When your words have NO actual proof. Furthermore, there were several confirmations that the bug only occurs on the core Tyria maps, which already refutes your words that "location has nothing to do with it".
  2. You are literally denying a demonstrated objective fact without any proofs.
  3. How players can not have the same result if we all have the same game and the same version of it? It's bug in the in-game mechanics, so, it can't depend on different hardware, it's drivers, or third party software.
  4. No, it's definitely NOT random and CAN be reproduced manually. Did you even watch the videos? I reproduced it multiple times. Also found at least one such place in Gendarran Field. According to my recent observations the bug triggers not by using "Phase Retreat" skill (at least not always it's the trigger), but when stepping on place itself. And not only the place matters, but also the direction from where the player stepped in, which visually demonstrated on this video: Also attaching screenshots of locations if someone can't guess the location only by related videos. Arrows means the direction that I used when the bug was triggered. Sparkfly Fen: Gendarran Fields:
  5. a bit more tests also found one more cursed place this bug looks really strange...
  6. I tried to reproduce the bug in various ways. And according to my observations, this bug is somehow tied to certain areas or types of terrain. For those who will also try to reproduce the bug, first try to do it in the same place where it happens on the video, it always works there.
  7. Sometimes after using "Phase Retreat" (2nd staff skill) completely loses possibility to use "Mirage Cloak". The ability is restored only after mounting/dismounting. So, this bug is not just small inconvenience, but makes entire class literally unplayable by breaking its core mechanic. Video of the bug: update (related post) : Late observations shown that the bug triggers not by using "Phase Retreat" skill, but when stepping on the specific place itself, probably also given the direction in which the player stepped in such place. However, "Phase Retreat" still can help to trigger the bug if it won't triggers just by stepping on that places.
  8. Agree. It would great if devs completely replaced full outfits with similar separated armor skins. Also waiting for discount on additional crafting license.
  9. Just started it and already hate this map. That haze is the worst mechanic in the entire game. All that thing doing is brings discomfort, anxiety and strong wish to finish the storyline as soon as possible and forget about this map forever. It better be another mastery than what we have now.
  10. Still broken. Can't buy anything due to constant errors. screenshot
  11. At first all looks good if you just open the window of the crafting station (screenshot 1). But when you switch to any other tab and then return to "Production", all contents of this tab will disappeared (screenshot 2). Contents of "Discovery" tab disappeared as well (screenshot 3), but unlike "Production" tab, "Discovery" can't be used at all, since you can't open this tab by default and must to switch them for getting access to it. My DxDiag (massive text content warning): And just in case mention, that I use "-usecoherent" command line.
  12. Today found some really huge GPU load spikes during specific moments. It's already my third running through EoD story, but I did not notice such a problem before. While in that Soo-Won's or Aurene's space, GPU's load just jump to the skies. screenshot 1 But just a moment later all back to the normal state. screenshot 2 Yes, it's not a really problem until it happens only during short moments of story, but can become it if will start to appearing somewhere else.
  13. It's definitely not depends on hardware in total, may be some specific devices or drivers. Played on DX11 for half a year with medium/high graphics without any problems. But right after today's update constantly getting crashes after some time, from seconds to nearly 2 minutes at best try.
  14. Same here. Definitely not a cache problem. Has completely clear it, but game still crashes.
  15. same, game immediately crashes after gem store opening tried to changing IP, fully disabling antivirus and other protection, clearing game cache, using different characters, but nothing helps...
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