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Ashantara.8731

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Everything posted by Ashantara.8731

  1. I was going to ask the same question. And Pocketwhat? 😄
  2. Am I the only one who is super annoyed by having so-called "balance" patches every few weeks/months? I'd rather see them stick with something than constantly adjusting this and that and screwing up gameplay for some. And seriously, put those resources into better content instead.
  3. I disagree. Of course it looks "aged", but it had a clear design line, not the aesthetic cacophony that is GW2. Everything in GW1 looked great and homogenous, and that - among other things - made it much more immersive than GW2. PvP in GW1 was more fun IMO, but that is probably a matter of personal taste. As for the skill system, GW2's is more fluid? I disagree. It is too limited in some ways (as skills are bound to weapons), and too complex in other ways (trait system). You had a lot more freedom and variety in GW1 -- sometimes a simpler structure is beneficial to gameplay, flexibility and - ultimately - fun. Of course, I agree that the MMO aspect is something that was missing in GW1, but that doesn't say anything about the overall quality of the game. 👍
  4. If it was just turtles. Huge back item skins block your view during jumping puzzles or in WvW, people camping on skyscales are filling the screen with wings flapping in your face while you wait for the meta to start. Oof.
  5. But that's just because the story is currently so thinly stretched, boringly developed and barely worth anyone's time. 😉 I loved doing expansion content in HoT and PoF in order to unlock gliding, mounts, and what not. Can't say the same about EoD and certainly not SotO.
  6. Well, the poll is aiming at story and open world expansion content, to be honest. Otherwise, I would have added Fractals, Raids and Strikes, and WvW, too. 😉
  7. Guild Wars 1 had better art design and much more exciting content than GW2, so the transition was not a smooth one. I had to take a three year break after GW2 was released and I tried it out, because it was lacking everything that made GW1 so fantastic. After the break, I was able to embrace GW2 as a totally different, new game. The only two things GW2 did better than GW1 are the free movement (jumping, swimming, dodging) and the character creation options. The quality of story, the writing, the excitement of exploration and achievements, even the skill system, don't hold a candle to GW1.
  8. Did you create your accounts on the NA server or the EU server? You cannot play with NA if you are EU.
  9. While I agree that the announcement was misleading, it does make sense that SotO relics are available only to those accounts that own the expansion.
  10. Really? I found them all uninspired or half-baked/rushed compared to some of the cool Achievements we used to have in the past.
  11. No, because Scavenger Hunt Collections (hence the "collection" part) includes different types of objects or objectives, and they can be found/done on several maps, not just the local one. There is a huge difference between getting stuff done for the original Skyscale mount collection in LWS4 and "Illuminating Inner Nayos", no? 😉 Uhm, no? With the Griffon we had really cool races in PoF/LWS4. Skiffs are just racing across the water, and as you state yourself, some consider that "boring", while they like Mount Races a lot.
  12. What types of Achievements do you enjoy doing the most?
  13. Who will wear their title proudly when they have not achieved it themselves? That's just sad cheating. I can see why one would want the CM done for the rewards (if they appeal), but titles and AP should be something you achieve yourself.
  14. I would love to read an explanation of why - since the swap to DX11 - texture issues like that keep appearing everywhere in the game, be it walls, floors, armor, ... Spooky. Edit @ confused souls: You must have missed the memo. 😉 It's a recurring bug since 2021. Faces usually only appear on armor skins.
  15. For me, not having the old characters around definitely isn't the problem I am having with SotO.
  16. You can only have one Rune per armor piece. If you don't want to destroy the old Rune in a piece of armor, you need to extract it before putting the new Rune in: https://wiki.guildwars2.com/wiki/Upgrade_Extractor
  17. Yes, it was, and this is how ir works: You equip only 1/6 Runes, you only get the first bonus You equip 2/6 Runes, you get the first and second bonus . . . You equip all 6/6 Runes, you receive all six bonuses
  18. Who will want to waste their Mystic Coins on buying the Cerus CM when its infusion is so undesireable? 😄
  19. Ditto. I always thought that large octopus head with the tentacles that we fought in Amnytas was Eparch, not that small guy we met in Nayos. 😄
  20. How do you accidentally craft the wrong armor? They are three different crafting disciplines required for each set.
  21. You mean Heart of Thorns. You can find all the info on the Wiki: https://wiki.guildwars2.com/wiki/Map There are subsequent links on that page: https://wiki.guildwars2.com/wiki/Guild_Wars_2:_Heart_of_Thorns#The_Heart_of_Maguuma https://wiki.guildwars2.com/wiki/Guild_Wars_2:_Path_of_Fire#Crystal_Desert, https://wiki.guildwars2.com/wiki/Guild_Wars_2:_Path_of_Fire#Living_World_Season_4 https://wiki.guildwars2.com/wiki/Guild_Wars_2:_End_of_Dragons#Locations https://wiki.guildwars2.com/wiki/Guild_Wars_2:_Secrets_of_the_Obscure#Locations
  22. Yes, it does. Whether you drag the tools from their Equipment Slots directly into the open Bank or into Shared Inventory Slots takes equally long, plus the aforementioned split second to open the Bank. Seriously, no need to lecture someone who's been doing this for years. There really is no need to waste Shared Inventory Slots on this when you have a Permanent Bank Access.
  23. So we need to psychologically trick ourselves into believing that GW2's quality level of content delivery was still good? 😄
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