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RoseofGilead.8907

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  1. I don't think I'm being dramatic when I say I would kill every other commander if it meant I'd get my own Kodan cub.
  2. The level 10 story is the final part of the first chapter of personal story. https://wiki.guildwars2.com/wiki/Personal_story#Chapter_1 If you were playing a Human with the Commoner background, for example, your level 10 story step would be The Commander. Finishing that step rewards you with a black lion key. So you definitely should have gotten one then, as well as for finishing the level 40 and 60 storylines. Had you done the level 10 story on a different character within the past week of doing it on that one character?
  3. Go do the Dragon's End meta sometime to see how many people still get downed or die to Soo-won's initial attack. Or go do Tequatl (much older content) and see how many people still get downed/die to the various AOEs around his feet because they just don't move. It's not a UI problem. It's the same old problem of people just not paying attention.
  4. What cronospere said. Spears, spearguns, and tridents haven't been part of most weapon sets/boxes for quite some time now. It's very possible she just never sold a chest of spears. I'm pretty sure there are spears in the Chest of Raider's Two-Handed Weapons that she sells, though.
  5. The glyphs in the Black Lion Glyph Selection Containers are all account bound on acquire. They cannot be sold on the TP.
  6. What are you talking about? The personal story was/is a huge part of leveling. And Lost Shores was released in November of 2012, just three months after launch. Living World came out the following January. Story has always been a major part of this game.
  7. For real. Even I, someone who really likes cutscenes and exposition, think those can go on a bit too long. 😉
  8. Masteries help your mounts and gliding function better than baseline. Raptor, for example, gets a longer jump when the mastery is trained. Training masteries for gliding lets you glide faster and for longer. So no, you don't NEED them, but having them makes using those features much more enjoyable.
  9. Well, if you know you'll be needing a lot of volatile magic and don't care about the rest that comes with Ultimate, then I'd just go ahead and get those. But if you're not sure if you'll end up needing a ton of it, then there's no harm in getting the Ultimate edition for the Janthir tools and then picking what glyphs you want from the provided containers (once they're out Tuesday). In my personal opinion, the Ultimate edition is a pretty good deal, considering you get the 4000 gems (which you could use for the volatile set for an alt, if you really wanted), the set of tools (usually a cost of at least 2000 gems on the gem store), the expansion, and then the other cosmetic items. But really, it's just up to your personal preference for how you spend your money.
  10. Everyone who got the Janthir tools will get glyph containers on launch day. They realized it was a bit of a goof to not give glyphs, so they're adding them. Edit: "Beginning with the August 20 game update, all players who have Eldritch Horror Gathering Tools will be able to visit a Black Lion Exchange Specialist at any of these locations to exchange them for a version that includes the glyph selection containers. Players who purchase the Deluxe, Ultimate, or Digital Deluxe Upgrade editions of Janthir Wilds after the August 20 game update will automatically receive three glyph selection containers with the Eldritch Horror Gathering Tools."
  11. It's not on a long timer, but it requires the Forro event to be done first. It also won't appear if the meta event chain is happening. And both the Forro and Narcisse events are heavily prone to bugging.
  12. That's why we already have it set up that succeeding gives more rewards than failing, and all without the pointless appendage measuring contest.
  13. So it's a crappy way to design rewards for open world content, but you already know that.
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