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FA Weaver post Earthen Synergy nerf
Razor.6392 replied to randomusername.9015's topic in Elementalist
Absolute garbage nerf. I realize a stun shouldn't have damage by design (took them like 5 years to notice) but the skill has 2 parts, only 1 of them is the stun lmao. Forgotten spec, forgotten build. -
weaver indirect nerfs inc
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yoo i didn't expect to see fighting game examples in here lmao, good stuff
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Well yeah, it's the full package. It does warrior levels of damage with zero of the downsides. What's vindi's weakness? Can't be kited, has 200 evades, has good cleanse, has like 8 military level nukes that MUST be dodged. ????
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Bro shits out damage just by existing lmao, almost no telegraphs either and then boom 4000 7000 6000 8000 1200x7 damage with all of them being crits. Surely this isn't ok right?
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Spear wasn't competently designed for Elementalist.
Razor.6392 replied to TIM.3064's topic in Elementalist
what's the problem with weaver and swiftness? i dont get it. -
Is there a reason why GW2 PvP is so poorly balanced?
Razor.6392 replied to Whiskiz.3091's topic in Player vs. Player
Remember when they did a massive pvp balance pass + skill split, lowering all the damage across the board? Lol, lmao even. Nothing has changed it seems. -
Get the match ready screen off my screen already kitten
Razor.6392 replied to MindWipe.3028's topic in Player vs. Player
It's been 10 years, it will never go away. Something so simple yet ignored for so long... goes to show how much anet cares for pvp lol. -
Lmao they went and nerfed weaver for pvp then called it a day. Worthless apes.
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dual skills have been garbage since release and they've never been touched aside from randomly giving stability to 1 of them per weapon kit. don't expect much from this spec, it's a miracle people still even use it.
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no
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Yo devs, famed creators of awesome abilities like glyph of elemental power (still a stun breaker btw) and now the reworked arcane power. You may not have noticed but elementalist has very, very few nuking abilities. Most of the highest damaging abilities for ele are multi-hitting ones. So tell me what's the point of creating these skills that enhance individual hits by 25% or give them bonus ferocity? One quantum strike (air/air sword 3), one plasma beam, one phoenix, one lava font, half a meteor shower, and the procs are mostly gone. How about we turn 5 hits into 3 seconds of enhanced damage? I assure you that these skills would be immediately more popular.
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Elemental Surge change indirectly nerfs fresh air weaver.
Razor.6392 replied to Arenthiel.7843's topic in Elementalist
Arcane blast was a waste of slot with its lovely 800 dmg crits, just replace it and you'll be better off. Even signet is more useful than a 1s immob. -
1. Obsidian Flesh. Turned into a channel because of broken weaver, duration reduced because of catalyst. 2. Ride the Lightning. Unable to be used airborne because some elementalists were sneaking into wvw forts. 3. One with Air (trait). Super speed reduced to 1.5s from 3s in pvp because of FA catalyst. 4. Arcane skills. Damage reduced by 75% in pvp because of the global damage reduction. Left in a broken state for over 3 years. 5. Signets. Reworked then nerfed to oblivion because of catalyst. 6. Meteor Shower. Nerfed because of pve raid damage. Added diminishing returns, never bothered to do a pvp / wvw split. 7. Lava Font. Same as the last one (except no dimi returns). 8. Swirling winds. Duration reduced to 4s from 6s in pvp because of catalyst. 9. New scepter buffs. Dragon's tooth, water trident, rock barrier, blinding flash, all changed / nerfed further than pre-nerf values because of catalyst. 10. Ring of Fire. Burning application on crossing nerfed because of celestial ele. 11. Glyph of elemental power. Nerfed because of fire weaver. 12. Riptide / Earthen Vortex. 100% cooldown increase (9 ->18) in pvp / wvw because of tanky weaver. 13. Written in stone. Nerfed because of catalyst. 14. Stone heart. Nerfed because of bunker ele. 15. Lightning Rod. Nerfed because of the one time a lightning rod build was meta. 16. Warhorn skills. Nerfed because of weaponmaster specializations. 17. Churning earth. Took literally 10 years to rework, immediately nerfed. 18. Mist form. Nerfed because of bunker ele. 19. Arcane skills. Further nerfed by removing the CDR from the grandmaster arcane trait. 20. Glyph of storms. Nerfed because of max damage ele pve rotations. 21. Ice bow #4. Nerfed because of max damage ele pve rotations. None of these changes have ever been reverted despite the problematic specs being directly nerfed / no longer a problem anymore. Add more of your own!