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HolyWood.7853

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  1. Just to add a sidenote here, the new system will eliminate bandwagoning, since people won't be able to change teams after matchmaking which is a huge plus balance wise.
  2. Point number 2 got some problems. Problem is that you seeing your idea only from one servers viewpoint... This way you would make different set of maps of 4 for each server. So in total 9x4 maps, which is more than what we have now and would make joining wvw chaotic(each person would have 4+8 = 12 maps available to join). Conclusion: This is way worse than what we got now and you need more than 5 minutes to come up with a usable idea.
  3. This would make gaps between weaker and stronger sides even larger. Imagine defending vs stronger group and they do not even need to go to resupply. [same goes for bloodlust by the way.]
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