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rezzonico.8046

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  1. Yes, not only, the genius didn't changed the "Chest of Dungeoneering" that still list different token bags but when you open it rewards the new one, when something was coded with care.... 🙂 don't really understand the logic on take off skills and stuff from players that earned as intended and push them back...
  2. I agree, they lost a good opportunity when they introduced the warclaw, sadly they still do not understand that it would be the perfect way to give this mount a purpose in PVE to core game players (mainly those that at the time payed for the game for example) and now it's only useful in WvW to run faster also because as a siege it makes you laugh, and it will never be taken into consideration by the developers, just imagine that for years despite numerous reports there have been bugs relating to this mount, for example quotes of the fact that with the right mastery it goes faster in friendly territory (nerfed for no reason time ago)
  3. Yes me too, this is actually a complete nonsense, you have to do the annoying fight with the 2 robots again just because the exit interaction appears too fast, great piece of code indeed 🙂
  4. And identical to the Master's Salvage Kit too, i don't really ubderstand this, i also used one instead of another without being aware of the change.... not the smartest idea to have the same icon for all of them...
  5. And it will be hrdest now because only the squad instance it's available and it will be almost impossible to play
  6. And also hope one day you will do something thinking about the vast majority of normal people that play the game and not just about the few elitist top players that usually abuse the system, ty ANet for your constant effort.
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