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Anarchynow.2514

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Everything posted by Anarchynow.2514

  1. An update here is that today I realize thta the barrier from Bloodbank will be used for the sacrifice damage. Not sure if I like this or not. The skills provide enough healing to regain the lost health and the barrier could keep you protected in the meantime. So it would probably be better if the sacrifice only targets hp and not barrier.
  2. I usually only play pve it there it didn't feel much better. I agree with msot people here that is it not jsut underwhelming but also just not really fun. It would be better if the spinning axes stayed on target and started spinning there for small aoe damage forcing enemies to move away or keep being damaged.
  3. Like most except for jurisdiction. Fully charged it very often misses and would beenfit form exploding on impact like charge level 1 and 2. It also feels not too strong, een when fully charged if you take into accoutn the CD, time to take to charge and the slow moving bullet.
  4. Really like the heal and sacrifice interaction. Especially powerfull when paired with Blood Magic traits and Blood bank. A bit dangerous to use at the moment with Harbinger though due to the fixed hp cost inc ombination with low hp due to blight.
  5. It's ok but seems to try to do a lot of things in small amounts instead of dedicating to something. I mainly play solo pve and I would probably like it more if the auoattack dind't sound as hitting someone with a plastic bat. The sound has no punch to it at all.
  6. At the last step of the spirit event chain Tai Young dies the instant he becomes vulnerable and the event keeps on going without anything happening. I assume this is a side effect of fixing a previously mentioned bug: (This issue has been resolved) The boss of the ritualist event chain in Seitung Province does not leave the spirit realm when the event fails.
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