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Delrago.2098

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  1. no cele change is the best thing to happen to wvw 🙏 i love cele making e v e r y o t h e r s t a t s e t t r a s h i n a n y t h i n g l e s s than 15v15
  2. There’s kinda a lot of things in the air but this sounds like you were dueling a defense breaker and I’m not really sure what build you have. Warrior only has shield block with that build and the f2 full counter. Your clones will proc this full counter with auto attacks, giving the warrior some stacks of adrenal health, condition removal, and a stack of stability making them immune to a single cc (f3 staff 5 gs 5) I find it best to use great sword 2 when ever you see them use shield block because it is unblock able, then try to shatter or cc them. If you use the interrupt mantra in your build you can work on interrupting a warriors heal skill to make the fight go a lot better. Your damage probably feels low because defense warrior has a high health regeneration rate, warrior can easily kill your clones with out trying, lowering your power damage and the amount of conditions you apply on shatter ,so it’s best to shatter them rather quickly, and yes staff is not really gonna help in the situation.
  3. Must be some missing changes because I don’t see a celestial change. Obviously anet knows about it by now right? They just forgot to put it in the patch notes right?
  4. So can people play how they want or not…? Does forcing people to fight make sense, no. How ever intentionally messing up people trying to improve in a competitive game mode in a way you don’t agree with isn’t any better. That’s just WvW, there’s fight zergs PPT zergs GVG guilds roaming guilds people who duel that’s how wvw has been always.
  5. i mean are we playing the same game here? youre not timing ur burst around weakness is a 1v2, ur not winning a 1v2 on full glass mes unless the people are bad or are not paying attention. Even if you do win 1v2s you cant 1v3 unless u oneshot at least 2 in the first second of the fight. Forcing yourself to "choose your fights" because you die to half the meta off rip doesnt have anything to do with skill its your build. no matter how perfect you play as soon as u fight some one with half a brain on a dom illu core chrono or virt build you are a free kill. Its not crutches if your self nerfing your ability to win anything. If you want to gank new players in under 10 seconds sure play this. If you want to roam actually improve and push power mesmer you need resustain. telling new mesmer players to play full glass in this meta is what makes people go straight to cele mirage.
  6. Inspi gives Mesmer some of the best if not the best condi clear in the game and has been like that for years. You dropping inspi to do more dmg does not make sense in a meta where everything applies weakness. Doesn’t matter how much dmg you do if off rip you have to stop mid burst to clear ur weakness with cleansing or if you full burst with weakness it’s a waste. Mesmer is now one of the slowest classes in the game so you can’t kite. You can’t dodge every condition applying skill and if you get condis on you and have to back off now you’re taking longer to kill a player than if you had just taken Inspi. You still oneshot on Inspi you still oneshot on chaos, not everything but most things. on top of it all, if you run into two players now you just die because of your build. I understand running full glass is fun and it feels good to hit big numbers. Unfortunately the meta is cele with high mobility and a full glass build is just ineffective and being ineffective isn’t fun especially when a new player is trying to learn the class. Maybe my idea of roaming is different. Maybe people don’t want to go out and try to 1v2,3,4 people. That’s just simply not something a full glass Mesmer can do anymore.
  7. Please take a defensive trait line, you need something for condi clear every class and almost every spec has a cele build. Unless you just want to gank low ranks and people who are half afk, but is that really roaming? you need some form of condi clear. Torch 4 and a cleansing sigil isn’t enough.
  8. You got a few options. Virtuoso is your most simple straight forward spec but doesn’t really translate to the other specs because they don’t play the same. http://gw2skills.net/editor/?PiABw+trlVwUZJsLGKm2XtxKA-zVhYVB5vFBjZ0TSYD1WwZkpqqXpgFnF9nBAA-w If u want power just swap the middle trait in illusions either of the other options work, and you can drop scepter for gs. Chrono is probably your best 1vx at the moment. You can get perma improved alac with some diviners pieces, and with Inspi you can survive most cele players. This is what I mainly run http://gw2skills.net/editor/?PiwAEx7lVwoYJsLWJOqS7tOA-zVhYBRNIGBP4gWmDiuMCsAyMDUbAA-w The sigils are pretty interchangeable strength, draining, severance all work well I’m not the best mirage player but I know most people run something similar to this. http://gw2skills.net/editor/?PiwAEx3lRwkYJsLmJOqK1vKA-zVZYBR9IG8cYnRmS1eVVKeW0fGAA-w mirage also plays a little different because you want to hold onto clones while you ambush with gs then shatter.
  9. This would be true if vigor, energy, and dodge food didn’t exist. It’s definitely something that shouldn’t have been put in competitive modes at least. I don’t see a world where a 1200 range daze that can cast up to 4 times ( you + 3 clones) or a melee daze that removes boons not to mention the boon removal from domination will be balanced.
  10. Would love for disenchanter to be a multi hit, maybe 3 total, with the last hit removing an extra boon or two. Not really sure what they could do for defender tho.
  11. So there’s a few builds I use both hybrid and power with scepter. Chrono/core has a lot of power dmg output with scepter 2, it’s a block that spawns a clone which is really nice for a follow up shatter. Here is the chaos build I normally use with scepter : http://gw2skills.net/editor/?PiwAEt7lJwwYJsLWJeuXptKA-zVpYbRNAGKAcEc0FMHE+RIlMOjeVBpLFs4so/MAA-w Then there’s also virtuoso. Now you can make it work with power but I prefer hybrid gear with scepter on virtuoso. Here’s that build as well. http://gw2skills.net/editor/?PiABw+trlVwUZJsLGKm2XtxKA-zVhYVB5vFBjZ0TSYD1WwZkpqqXpgFnF9nBAA-w
  12. ah yes u are correct i didn't realize i had that in there should be energy/cleanse energy/cleanse
  13. because how much dmg you can push out is reliant on how much u can dodge and block. Aegis you get from shattering some times get used before the icd of the trait pyschic riposte is off cooldown. Also both distortions make a lul in the fight where ur not putting out any damage because your not blocking or dodging. Using blink also means your not doing as much dmg because melee classes won’t proc block. hope that helps!
  14. virtuoso is very good for roaming right now. i normally use two slight variants of the same build. power virtuoso: http://gw2skills.net/editor/?PiABgqtzlVwUZJsLGKm2XpxKA-zVZYBhtFzcwnRmSreVBWcW0fGAA-w Hybrid virtuoso: http://gw2skills.net/editor/?PiABw+trlVwUZJsLGKm2XtxKA-zVhYVB5vFBjZ0TSYD1WwZkpqqXpgFnF9nBAA-w both revolve around blocking/dodging an attack to build blades then shatter to regain aegis again, then rinse and repeat.
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