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Brayonsky.4736

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  1. yeah, there're others commanders and we're the "first commander of the pact". https://wiki.guildwars2.com/wiki/Pact(check references section) Actually it's The Commander and A Commander. There are Multiple Pact Commanders, and in the case of assault on Mordremoth I recall it being clearly stated that "other commanders" are leading the assault on the head "up above". I am not quite sure on the timing of that one, the assault on the main gate takes a fair bit more time, especially with claw fight involved, than entirety of the story instance combined, and both are supposed to start at the roughtly same time, (we give signal to start the assault as we enter the doors). And after destroying conversion chamber, the frost citadel is supposed to crumble, all together, while apparently the side we are at doesn't? Not to mention that in case of frozen doors, in the instance efram, needs to be instructed how to deal with them but in the meta his like "step aside I've got it". Don't get me wrong, I don't deny they are supposed to somehow happen in the paralel, it's just that the way both were written, and supposed to intertwine, it's kind of messy how exactly they intertwine in there. I personally just call the other character we represent the Adventurer to separate them for less confusion on their roles in the game due to their stories happening at the sametime but the game does not clarify which role we are in unless more directly mention in the Main Storyline for time placement. After all there is only one "Commander" the Main characters are with and known for each main storyline events since GW2 story began but there are many other commanders the Main characters do not know about or only seen passing by with the Adventurer being among them.
  2. I am an ele from Hod and didnt exploited it like many others did.. on each servers. That was annoying but nothing compare to any thieves or rangers killing u with a 2-4 skills "rotation". Some class are broken since forever but as soon as ele's get 1 broken skill the whole community panic! :o as main ranger, im offended, the rotation is 4-2 :v
  3. if you did "knight of the thorn" collection, some sylvaries will call you for that title
  4. I agree with that. The solo story bosses is a format that doesn't work imo, makes it feel like the BIG END BOSS of the expansion is just a stupid dummy that you can face alone and easy win with little to no effort during the fight. A "strike mission style" last chapter would be great. Imagine creating strike mission for big bosses like mordremoth and balthazar. Not only the end of the story would feel much more epic and significant, we also would have more end game contant that remains and is replayable. Great idea my friend. The end for core story was story mode of the dungeon Arah, players dident like that they all of a sudden had to group to finish story so I doubt Anet will make that mistake again.maybe if they do it like with Jormag's Voice; solo story boss then strike
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