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Alkariel.5670

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Everything posted by Alkariel.5670

  1. Dont think so. Maybe they are gonna go more similar to shatt rework. Some phases, some damage to avoid maybe some cc. I think that they are aiming to a more dinamic encounter than a piñata state the world bosses are today.
  2. My problem with the Canach club, is that is a nice idea...but badly executed. It could be a hub for all the minigames/races/mini gambling that the game have--with cosmetics rewards as a final end.. Like a gold saucer in gw2. Even the darkmoon faire have more content than the club... But as always is gonna be abandoned as content.
  3. 6.9% of Gw2 Completed the Meta as today... 8.8% Completed Map exploration in Dragons Ends. 13% Had completed EOD story. 7.5% Had Cantha Explorer 9.9% Completed Seitung Meta 8% Kaineng Meta 0.8% Completed Echovald Meta.... (This need to complete all phases) Numbers seems pretty close overall... i dont see a problem overall. Even they are pretty good to be the expac only 2 weeks.. Perople are going to get better doing the Meta, rewards are gonna get buff, turtle is going to have an alternative path.
  4. In the other side..you can said that the Antique Summoning Stones can be a easy source of money now. Wait to the price to be more stable. Advance the legendary little by little.. The legendary is not going to left the game
  5. Nope...the game need to have harder content in open world. The game should have piñata bosses and mechanics based bosses. Also the meta is fresh. People will get around in like 1 week more the hands to do it.
  6. Depends. The "Honeymoon" period of an mmo its like 2 -3 months if the content is good. New World only demostrated that that phase can be reduced to 2 weeks if the content is bad, or the game is incompleted. Lost Ark is different in this way, because the game is alredy done they are only "adapting" it. My take: Eod will only mantain the gw2 population for a bit more, the important is how the next update cycle is gonna go. Why that? Mostly the features that Eod had presented are ways to expand the experience of the content in the game. When the game ,considering that is going to have 10 years, need a soft or hard reebot of the systems in the game.
  7. Bellular had alredy had played GW2 before, At least in the 2012 state and the 2015 state. I remember that he quoted gw2 in some old videos of legion opinion, he did like the mastery system as way of progression. Maybe to abroad its content is going to expand to gw2, like he did to FF. But i dont think anet want to capitalize the streamer audience. They know it can have an impact in the game, but i think they simply dont want it to much. Thats why they promote some videos in specific and critical streamers, like Josh Hayes, even in stranges niches as Wowcrendor.
  8. I agree that PoF was a luckluster in terms of content. Specially when anet advertized as a "content expansion". Mounts in Pof was a big feature, but the feature itselft cannot define an expansion. Its the content; the replayability and the quality of the same. PoF itself was a bad expansion, only LS4 give it the content that it needed, but anet dont bundle them both when you purchase. Hot added a lot of thing to the game, not only what you mention but also its reworked a lot of the systems of core gw2. Hot (at release) -Including what you said. -Added a new class -Reworked fractal progression. -Reworked Guild progression and added GH. -Implement the mastery system -Legendary crafting (Gen1) and 3 weapons Gen 2 Problem is that Pof was constructed in the based to be and expansion (haha) of current systems. But when you finished the content ...there was nothing left to do. People didnt go for the armor or weapons set (bounties currency)in PoF, because the most people dont care about skins when the gemstore is in place. If the skins were tied like for example to a legendary something... thing maybe would had played different. The same the gift of the desert, it was presented a an alternative to the magumma one. But it was far more tedious than the other. Pof failed in their reward structure a lot. Its was a nice RPG experience for 2 months. Eod at least is hinting that they are thinking about replayability in paper. Beside the features like fishing of skiff, even the turttle. Strikes progression and the Gen3 weapons could be tied to replay metas and content. If they reward structure of EoD is good the expansion will be good, because people will stay playing for the rewards.
  9. Nah, FF14 is not going for the kill. They kept their formula, and their formula attracted more of the wow reffuges. Its a good game in some aspects (like instance content) and worst one in other aspect (open world). Even ESO had an expansion released at the same time of the wow debacle and it didnt attracted the same numbers of players. What amaze me is how FF14 do their marketing. Their trailers are far superior and generate a lot hype in their playerbase. Meanwhile the bubbles and rainbow EoD trailer had to many mixed reactions. In a personal take, i think the Eod teaser was better than the trailer. I know that anet dont have blizzard market Bombardment, but i remember that one month before shadowland release, each week they had something to "hype"... trailer, scenes, lofi music, art.... they went with everything.
  10. After the first reveal stream i typed in the youtube trailer video "Its a nice escenic trailer. But the expansion needs a feature trailer" Like 6 months after..and still no a overview of all the expansion in a video that can be easily marketed to friends. At the moment we do have the features but in like 10 videos, some in livestream. I doesnt have to be espectacular only a overview. They did it with HoT when they did announcement it. Anet also had done this work in some LS trailers in a more simple way Example are in recent patches as IBS and some LS4 In the other hand, other mmos also have them in their expansion and they are a good way to show the features. FF14 also did some of this for their patches. Dont take me wrong. I know that most of this trailers are like some scenes with big letters.... and yes they are. They are a overview.. if the feature is good or bad, is not because of the trailer.
  11. There is a IGN article that said that each friday anet will do a livestream about the expansion. Still anet has not communicated about this. Maybe they will do the elite specs reveal in this way weekly before the betas.
  12. Vanilla Ost fits the game far more... Hot one is good, but maybe its to overkill to had it as the login screen. It did have a good first impression. And the is PoF. Lets take a a nice vacation in the desert, the same desert that is in fire thanks to a "friendly" .. The problem with Pof one its that we had it for 4 years and still counting. They lost an opportunity changing the login screen in Icebrood Saga.
  13. Hopefully not because that means that expansion is complete kitten Templates are a core feature, and legendary armory is an update to this feature. It won’t be an expansion feature.Core features can be updated in a expansion release. But as a marketing selling point its far better selling it as an expansion feature.
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