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TheHeretic.3529

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  1. Please consider reducing the target cap on Scorched Earth for WvW. The damage output needs to be cut back by like 70-80%. It's insane.
  2. Bursting players down in seconds has always been a thing. Warrior hammer F1 used to one-shot people.
  3. To share some additional perspective, this has been a problem for at least 2 months, maybe 3. Sometimes it's 0% CPU usage and about 1GB of RAM and other times it's 20% CPU and I don't remember the RAM usage there. I just have a habit of checking task manager every time I launch the game. Sometimes it will let you launch the game with a ghost process in the background and I've had 3 or 4 ghosts going simultaneously at one point.
  4. Happened again to us tonight twice in a row at the same tower withing 10 seconds of getting inside so we ended our run. If this is proven to be an exploit, please permanently ban those doing it if you are able to identify them.
  5. It is affecting NA servers as well and it's all maps, not just EBG. Happened to my squad last night and ONLY when we were near the enemy groups and about to engage. https://old.reddit.com/r/Guildwars2/comments/18rljsu/new_game_crash_exploit_in_wvw/
  6. Same for me. I have to force close the game so crash logs aren't being updated.
  7. WvW is a competitive game mode and the unfortunately the biggest driver for winning or losing is avoiding certain servers/tiers. Typically SMC is not going to be easily given up.
  8. Personally I love the changes that have been made. I can support my group quite well.
  9. Can confirm that we have loads of people involved in fights for defending towers and they don't get credit
  10. I don't want to be a negative nancy but I just dont find any of them beneficial enough for organized WvW play
  11. I just can't believe someone would go and manipulate the matches and put BG and TC in T4 ⚰️
  12. Most classes are welcomed in squads and contribute a lot. Avoid any Thief spec and also avoid basic Ranger.
  13. ...You can't penalize someone for not playing. If your team is stuck in the spawn, it's because the enemy is overpowering and your team knows they're just going to die if they try. This is kind of a fundamental flaw with WvW, where you can tier-up an enemy's Keep, give it Tactic upgrades, and stack it with so much siege that it's impossible for them to get it back until people get bored and leave. If Anet can't change the mechanics, then the farming behavior is what needs to be penalized, not the ones being farmed. Maguuma is really the only server that abuses this style of play.
  14. Can confirm same problem on Darkhaven fighting Maguuma. Crashed most of the squad 3 times in big fight.
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