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Toraseishin.1932

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  1. Legendary Aqua breather and (finally) new legendary aquatic weapons. That's all I want next 🙏
  2. Welp...my dreams of an Unending Ocean + Largos expansion are crushed once again 😢
  3. I also have the checkered banner issue. The stream on in the south-east section of Alpine Borderlands is messed up as well. Strips of green and the waterfalls are totally green. https://imgur.com/jYCLPDc
  4. These ideas are really interesting!! I've been desperately wanting an underwater expansion for years now - especially one that heavily involves the Largos. I was convinced this was the direction we were going after End of Dragons, considering EoD was so heavy on the water element, Turtle can be used underwater, skiffs and fishing, leviathan with Largos NPC, and the revived speculation over what caused the Largos and Quaggan to flee their homes in the Unending Ocean now that Soo-Won was cleared of blame. So I was rather shocked and disappointed when SotO was announced instead 🥲 We've explored SO much of Tyria above and below ground, as well as in the sky. So really the next place to go would be into the depths of the Unending Ocean. Like you mentioned, this would be a perfect opportunity to revitalize and expand on existing mounts like Skimmer and Siege Turtle. It would also be the perfect opportunity to overhaul and breathe new life into the underwater combat system - which would also open up new combat options without resorting to entire new elite specs, new legendary aquatic gear (weapons, aquabreather), totally new boss mechanics, etc. The combination of underwater environment with water-free cities/zones is something I've thought about a lot as well. I can imagine swimming up to a designated gateway, passing through a force-field of sorts and then transitioning into walking on dry land/platforms. This would be functionally interesting, and visually stunning depending on how it's done. These ocean maps would then be multi-tiered with a combination of surface fishing and islands, underwater terrain and then these shielded dry areas.
  5. The unique sound effects are one of the aspects that set legendary skins apart from regular skins. For me it's the opposite - regular pistol sound was loud and irritating, Aurene pistols (+ variants) are much more interesting and less irritating. Each of the elder dragon variants have a slightly different thematic sound effect. Maybe check some of Lord Hizen's showcase videos to see if other variants are more tolerable for you. For example; Kralkatorrik's Argument is deeper and more echo-y, Soo-Won's is more subdued and has splashing sounds, etc. Otherwise you can play around with the sound settings or just use regular skins over the legendary if it's that much of an issue for you 🤷‍♂️
  6. Relaunching the launcher usually fixes it for me. But it only used to happen once in a blue moon. Now I'm noticing it happen quite often recently - multiple times a week, sometimes 2+ times within the same day. So there's definitely something off...
  7. I mentioned in an earlier post that there IS a mouth. It's just very small and tucked under the face and fur, so it's difficult to notice at first. But it's one of those things that you just won't see.....until you do 😆 and then you'll always know how to find it cuz you now know it's there. I'll re-post the original imgur link, and I added some additional screenshots at a different angle. Small opening during flame breath idle animation when viewed from the side: Open Visible outline of the underside of the jaw during flame breath, as well as ambient reflections: Jaw
  8. I really really love this skin. It's the first Skyscale skin I've felt inclined to purchase since Shimmerwing years ago, and I have absolutely no regrets. I love the fluffiness, textures, dye patterns, saddle design, sound effects, mount/dis-mount animation and of course the GORGEOUS sparkly aura. It's super creative and I'm thrilled to be riding a moth-dragon 😆 However....yes - I definitely agree there are a couple (very apparent) omissions that I would've expected to be there: unique flame and/or unique idle animations. The flame being....a default flame is a bit weird. I know it's a 1600gem skin as opposed to a 2000gem skin, but it's a missed opportunity. I would've liked to see a sparkly dust "flame" to match the aura, or maybe a light blue like Shimmerwing's. I'm ok with the default though, since at least it matches the fireball skill animation (no thematic flame dissonance). The lack of wing spread animation is more saddening for me. It would've been cool if it hunkered down and fluttered its wings like a moth does when warming up - right before its first flight after emerging. Chasing an orb of light (as OP suggested) would've been cute as well. As it stands, we just have the basic look left, feed (at least that is somewhat unique with the fruit) and blow flame. Nothing else 🥲 Edit: Also just noting - there IS a mouth. It's just really small and tucked under the face and fur. So you can only really see it when it's breathing fire and you have a good contrasting background.
  9. Idk about the OP's specific situation, but this isn't the first time I've seen someone say they were told to make a forum post after reporting a bug via ticket 🤷‍♂️ When I made a ticket about this, I just received a generic reply that didn't acknowledge the contents of my report at all. Just thanked me and told me to use the ingame bug report option in the future...
  10. Oh right - forgot about that, ty. But yes, I included ALL the information and equipment screenshots in my initial report. Legendary Armory with x2 of both weapons
  11. I reported this back in September when I crafted and equipped 2 Aurene's Arguments, and it was never addressed. I've since crafted 2 Aurene's Claws as well, and still it won't register. Been an issue with Gen 3 legendaries since the EoD launch. Proof: Legendary Armory with x2 of both weapons Aurene's Argument x2 with dialogue Aurene's Claw x2 with dialogue Incomplete "Twice-Told Legend" achievement Edit: I suspect it only works for those who have previously crafted Gen 1 or 2 legendaries.
  12. While I appreciate the inclusion of mount licenses in the Wintersday sale (including Imperial Wonders - which I've requested twice before), it's a really low move to only include the RNG version while omitting the select licenses. I'd rather spend more for a specific skin I want, rather than gambling to get a bunch of skins I don't want and will never use. From excitement to frustration and disappointment. Please include the select licenses... Edit: I just saw from another thread that this is supposedly a bug... Looking forward to it being fixed. Thank you 🙏
  13. This weapon set finally inspired me to boost a necromancer! I had a lot of fun with the dual swords during beta - mainly playing Reaper in open world. Some general thoughts: Damage seemed a bit low for a power weapon. The flip-over skills should definitely have more payoff considering the health cost. Loved the animations overall - especially skill 1 (auto) and skill 5. Skills 3 and 4 could use a little fine-tuning for aesthetic cohesion (with the kit) and uniqueness to set the swords apart from other weapons. Desperately needs access to combo-finishers. Specific skill thoughts: Skill 1: Auto 3 delay felt a tad bit slow, but I actually wouldn't mind it as much if that last hit was more impactful. Otherwise it's a fluid auto chain with great animations - including character movements. I also liked the chill on auto 3. Skill 2: I liked this skill, but the flip-over ("Satiate") felt the least impactful to me - both in damage and visuals. I couldn't tell if I had even used the skill at times without looking down at my skill bar to see the cooldown xD Skill 3: This skill felt good. Decent damage, great healing, love the mobility. The leap animation was fine, but the effect colors were kinda muddy and muted compared to the vibrant greens in the other skills. Great in function, but visually "meh". Skill 4: The ground target and long cast time of "Hungering Maelstrom" made this skill feel super clunky, broke the flow of combat and was difficult to land. Visually, it was missing the "maelstrom" part of the skill name. Skill 5: Loved this skill both in visuals and function. I'm really looking forward to playing with this kit again in February and seeing what improvements will be made! I'll leave the more technical feedback to the experienced necro mains 😋
  14. Still desperately looking for the Imperial Wonders Mount Select License! Any chance it can at least be made available for a short time during the Black Friday sale (when mounts refresh tomorrow)? Thank you 🙏
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