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DaVid Darksoul.4985's Achievements
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mistook fast keep take for hacking
DaVid Darksoul.4985 replied to DaVid Darksoul.4985's topic in World vs. World
Dawdler I constantly checked map as soon as outnumbered popped, nothing was contested for over 5 mins. I started riding n from bay south, and posted in chat to check garri since all clear was given at bay and hills. Swimming thru the river I saw swords pop on garri and it flipped by the time I hit inner. How is that nothing new? With all the recent hacking/ exploiting going on it is very easy to think foul play, and the defensive nerfs have greatly reduced the ability to....defend. But I doubt that will prevent people from saying "Everything's fine, this is fine." -
thought Mosswood garri was hacked, ,but was just a large zerg using rams. Not used to how fast Keeps can be taken since all the nerfs to defense and buffs to attackers
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Sieges NEED a massive buff, this has to STOP
DaVid Darksoul.4985 replied to Grandark.8624's topic in World vs. World
Anet has gone to great lengths to nerf any type of defense, so asking them to buff defense probably elicits bursts of laughter. Hell I would not be surprised if they have an office pool for when the next gripe about defense is posted. -
Give Steve a chance... in WVW!!
DaVid Darksoul.4985 replied to Merica Madman.4695's topic in World vs. World
Long ago we built Taquatl at SE camp and took Hills. We had to use all of the camp supplies and sacrifice the Supervisor, workers, QM, and guards. It was glorious. -
Can anyone tell me how long the effect of 50% decrease in movement speed lasts? I am thinking it would be the same as the Fear duration, but seems that would make it a laughable relic. How is it useful that for 1-2 seconds you Fear your opponent and they run away at half speed?
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HaHa, at one time Golems were fun. HoD had many awesome camp defense events using Golems to hold while the zergs would clash, with the fun extending thru several battles with the enemy zerg repeat running back. Also having field skirmishes with Golems kicked it. But the Devs must have been frustrated by Golems denying them caps so they got nerf.
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cutting 10 man skills to 5! now going from 5 to 3..
DaVid Darksoul.4985 replied to hunkamania.7561's topic in World vs. World
The other day we stopped a Dev led zerg from taking bay by draining their supply with trebs and traps, bet soon those get nerfed. -
Question to older players about exploiting & such
DaVid Darksoul.4985 replied to shinkamalei.2574's topic in World vs. World
I salute your stance on commanding. I avoid exploits as much a I can, sometimes you see a port and take it not thinking it was a cheat tho. There is one commander whom used the AC exploit where you could target anyone in an objective and would do so even if he had a full squad against one person. Myself and other guild leaders called him out when his guild transferred to our server and they left. Playing fair is always better. -
What should matter is having fun, although I know that also many come to play so they can become what they can not become irl. It is hard to balance things so that all can feel a sense of accomplishment, so the game is skewed to nightly raid groups who have limited playtime. Attack have a quick fight, cap, move to next. That leads to frustration for those that pretty much live in WvW
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Good to see so many responses on the subject of defense, which I have centered my gameplay around since start..that and roaming. My statement of free siege for use at objectives was half serious, kind of a response to the countless nerfs to tactics and siege damage. I also have noticed what seem to be nerfs to skill usage against siege. A great routine I learned as a necro using spectral walk, wells and plague land to take out rams and catas seemed much more effective then it does now. Arrow carts are useless unless you have ten minutes or so of a couple pounding attackers siege. As it is now I mostly make an effort but usually wind up scrambling right before the breech, I get more of a thrill escaping while they try to catch me then just donating as a hero making a last stand.
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cutting 10 man skills to 5! now going from 5 to 3..
DaVid Darksoul.4985 replied to hunkamania.7561's topic in World vs. World
Not quite true there, I for one kitten about everything. -
Please stop reseting wvw ability points
DaVid Darksoul.4985 replied to cephiroth.6182's topic in World vs. World
Why even bother with the reset, all that was done was add points to one trait? I ran straight to NET to defend and got so pissed at not being able to try and defend with siege that I logged off wishing every curse I could on anet. Oh and Chaba the pushback was just from someone trying to make themselves feel superior, some need to do that. -
Tired of wasting time and gold on sieging objective when it no longer does any good for defense. if there aren't as many defenders now as there are attackers you just wind up feeding them. Tactics, buffs, structures, and siege have all been nerfed into ineffectiveness, and low- information devs think this is a good thing, ( a reference to the appearance that they only talk to attackers and not to mental capacity). Maybe a vendor posted at objectives that dispense free siege that can only be used at objectives would placate defenders, ya know like the increase in supply and the number of ewps "made a difference".
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Would rather have the boon corrupt on scepter 3 back.