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Trigarta.3841

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Everything posted by Trigarta.3841

  1. Hi, can we please get a Guildbank NPC in the Wizards Tower? Arborstone has one and even a Laurel Merchant. Would be nice to have those in the Wizards Tower, too.
  2. I never had a good time with the world restructuring betas. It's too random with whom you are matched with, except your own guild, nobody really cares about what's going on, finding decent commanders is hard. Having that feature turned on full time without the actual alliancesystem in place sounds horrible to me.
  3. Not a good look. Probably nobody, at this point, believes that locking down text and translating it takes that long. It seems like you totally foregot about legendary runes and are desperately trying to come up with something to appease the community. If your solution means people will lose their quality of life that they worked hard for and thought they could keep forever, these players won't be happy. Maybe you will surprise us in a positive way on the 20th but I doubt that.
  4. Please don't let the reworked core reward system be a Seasonpass! I hate these so much! They are never fun and force you into playing stuff you don't want or playing at all to fill the bar. Fomo is also a big talking point when it comes to Seasonpasses. Never a good thing. GW2 is about picking what you want to do with your playtime. Be it PvE, PvP or WvW there are so many things to do. Being forced into activities you don't like would greatly diminish my enjoyment of the game. I am happy that this BS is not in the game right now and I hope it stays that way!
  5. So where exactly in Gyala Delve are we supposed to talk to Gorrik for Updates? Don't see him around. Edit: Wasn't there when I logged in yesterday, apparently it was fixed. Got it now.
  6. In the german Patchnotes it says that the reset for the weekly achievements is on Tuesday at 8:30 am. The achievements reset today, a Monday. Is that a bug or is that intentional and you just translated the Patchnotes wrong?
  7. Not a fan of mantras being reverted to their old functionality. I play my firebrand in WvW so I am not even getting the autoprepare I would get on a PvE map. Why even distinguish between gamemodes? I want the autoprepare in WvW too! If you really wanna go that route (and I really hope you reconsider and not revert the mantras!), at least give every gamemode that autoprepare mechanic. I don't see a reason why WvW and PvP should be excluded.
  8. I don't wanna go back to the old mantras. I prefer how they work at the moment. I never liked the preparation mechanic. 😒
  9. 8 Gold and Tickets is nice but for a whole week it could be more.
  10. Why is the reset for the weekly achievement on Monday and not on Friday, with the general WvW reset?
  11. We get an ANet response for the healing skill but not to this problem?
  12. Also at 1 KB/Sec. Even snails move faster than this downlaod
  13. I think it's good that you want to strengthen Druids place as a viable WvW support but this can't be enough to break up the stale support meta we have in WvW for ages! Firebrand is finally getting some nerfs although I will have to to play it myself to see how significant the changes are. Didn't you want to do something about stability? you replaced stability on one skill with protection but you gave no stability to the other supports. Just give the other supports more opportunities to hand out stability for their groups. What I don't like the most about the update is that you didn't touch Heal Vindicator at all for WvW! Before the massive nerfs in the october 18 patch, it was actually becoming a viable support. The numbers could have been tweaked a bit, of course, but you basically pushed Heal Vindicator back into the "not viable pit" it just climbed out of. The changes were so severe that playing Heal Vindicator just isn't worth it anymore unless you want to play a subpar heal spec with lackluster cleansing and barrier output. I had a lot of fun with the Heal Vindicator before it got nerfed so hard and want to see it come back. I know the big problem is probably the second dodge you introduced and and the endurance regen rate but Heal Vindicator wasn't overperforming. It didn't shake up the meta in a meaningful way. It just gave support players more choice what they wanted to play and break up the meta that is going on for years.
  14. I play support most of the time in WvW. I tried out support Vindicator because I wanted to get out of the Firebrand/Scrapper meta and play another support that is not them. Well that time didn't last long. I was having fun with Vindicator and there probably needed to be some adjustments down the line but it didn't feel overpowered. Now ANet came down hard with the nerfbat and made the spec unappealing to me, again. Why would I play it now other than flavor? It's healing and barrier was nerfed a lot, cleansing wasn't amazing before and now is even less so, I don't bring a lot of buffs. So why would I play a subpar spec? I was really hoping that ANet would finally break up the stale support meta so that I would have more choices but It's back to fb/scrapper again. So much for having fun...
  15. Achievement not working for me either. No progress at all after capturing and/or defending.
  16. On all other Pets you can see on the tooltip that their beast ability heals allies around the pet but on all EoD Pets that is not the case. I tried it out in combar and EoD pets really don't heal but non EoD pets do.
  17. The Gyro changes kill Scrapper for me. The Gyrowell following you around made this spec. I hate ground targeted abilities. It is always a bit clunky to perfectly target an area in a big fight. If you really want to take that away, I guess I would be more okay with the wells being placed at the current position of the player and not being ground targeted. Some people probably like ground targetting, I just don't The Ranger changes do look very interesting though. I hope more support love for other specs is on the way. I would like to see specter being a thing in WvW, Vindicator being more viable. Still not happy about Alacrity being on the Lucid Singularity trait for Tempest. Takes away from Elemental Bastion. Alacrity could be put on Hardy Conduit to give more choice.
  18. Another beta so soon?! Finally shorter intervalls between them and not like half a year or more. This gives me hope that the team does make more progress than I anticipted. I just hope we get to see the actual alliance feature some time soon but as world restructuring is still not perfect, probably not.
  19. Last time I checked it wasn't so that's a good thing, although "very high" probably will fill up rather quickly.
  20. I play on Drakkar Lake and for some weird reason the server still counts as full. We really could profit from an influx of new players that want to try out WvW. The server might seem full, due to some flawed chart or statistic but the amount of players actually playing is far from it. Other servers also won't see any new faces. I would like for ANet to take away the restrictions of not being able to join a server because it is labeled "Full" for a few weeks, to allow every server to get new players. Now people would probably argue about broken population balance, resident players flocking to the high demand servers and so but when was the last time server population was balanced anyway? I don't think this would do more harm.
  21. I was hoping for a beta with the relink this week but that's probably not gonna happen. It's really been a while since a beta happened. As slow as progress is, I don't expect Alliances to be released until maybe 2024.
  22. Through the road map posted today, we know that season 1 epiosode 4 is coming september 13th. We know that there is still episode 5 to come (probably some time in november). Season 1 coming back is great but at the end of the day it is old content. I was really hoping for a new living world season still this year but it doesn't look like it. Maybe they surprise us with a date during gamescom but who knows.
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