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Suyheuti.1732

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  1. Condi virtuoso is the highest DPS in real combat scenarios.
  2. Exactly. If they did balancing by popularity, they wouldn’t even consider touching mirage. Who cares how much DPS mirage does on golem, it is impossible to get same result in real combat scenario. According to SC calculations, mirage will deal about 40k dps after nerfs. Tell me one good reason to play with mirage after? If I get answer that question by devs, I will be appreciated because I cannot see any
  3. Power Scrapper is more than good compared its playstyle. Nerfing it a little wont hurt too much. About Power Holosmith, especially, sword, yes, it needs buff. The true disappointment in this patch is Nerfing mirage to the bottom of the barrel. If anet release this, mirage’s benchmark will be about 40k-41k. Cvirt is 42,5k right now and will stay untouched. After all, tell me one good reason to play mirage?
  4. You are unbelievable Anet. Are you nerfing mirage just because less than %1 people play. Really unbelievable. There was one thing to do. That would be tuning down chaos a little to balance staxe version without touching pure axe. If you release this, mirage will be garbage again.
  5. Yeah I experienced that, and at the last %20. The last knight disappeared
  6. I sent this via bug report as a ticket and they asked me SS. I dont understand, dont they even get in the game and check it or dont they check this from too? The thing what drives me crazy is couple months ago, mirage got bugged and its dps increased slightly and because players benefited from it and thank to anet, they fixed in 2 days. But whenever the bug makes players miserable, fixing that takes months or years. ıs this customer satisfaction?
  7. After very long time, I really see good changes. Thank you for anet dev team. It will be nice if anet remove "Succesfully evade" part to only "evade" from Relic of the Mirage. It would be very good change for condi mirage & condi trv holosmith for creating good alternatives for relics.
  8. All we know weapon mastery is not going to removed from the game. Our fury is not coming from Weapon Mastery. It is coming from they are continuosly making bad decisions about balance. Anet put Weapon Mastery as a feature for the expansion, because they needed to put something huge to sell. The problem is they dont think consequences about it. Tuesday's balance patch should have been released in 1 week max after soto was released. They had 1 month to do something useful. Do you remember balance phisolophy of anet balance team? They said they would not follow benchmarks. In the end, all we saw, benchmark matters. Because there is no another way to nerf Condi Berserker. They nerfed it because CostaPrimo benched 46+, with aura share 50k+. Tell me how many condi berserker you have seen in the game since the banners were nerfed? Noone was complaining about condi berserker was dealing too much damage. Even that was one of the top DPS in game, in the end, it wasnt in SC's recommended builds. Everyone knows archieving that damage in real scenario is impossible with that build. But they chose to nerf it anyway. Yes, many people complained about scourge, condi virtuoso (it should have been nerfed to 4s, not 4,5 btw) Another issue is mesmer commutity were asking to fix mirage bugs. Couple months ago, mirage had torment bug and it was dealing couple k dps more. Anet fixed that bug in 2 days. Just because players got benefit from bug. But the unfixed bugs were making mirage playes miserable over years. Anet ignores those bugs. Mirage can maybe deal good DPS now, but it is full melee, hard to play and it has bugs. Last week I saw, according to wingman logs, mirage was the least played espec in every instanced content in the game (Fractals, Raids and Strikes). To be honest, as soon as I saw patch notes, I saw elementalist changes tab first and I wanted to break my laptop with hammer without checking another. Nerfing weaver and catalyst traits call was brutal. Elementalist is not easy spec to archieve high dpses without efford. Some people can argue with me but hammer catalyst is hardest spec to play for me. It has rampup time unlike the other power specs, it is full melee and fighting with moving targets is nightmare. That spec should have been the top benchmark in the game imo. Just because xchris and couple players like him are able to high dps with that spec shouldnt be baseline of the balance. Thanks to arenanet balance team, hammer is useless weapon now. We liked versality of the game. I played for that reason, I was enjoying playing with that reason. Now I'm not enjoying. Anet simplified every class with that change and bad balance calls.
  9. Which is amazing part? I explain you with 2 most played classes by me. 1 - Elementalist; Tempest = weapons werent changed. D/Wh Weaver = (Before soto) Sc/Focus condi, Sw/D power. (After soto) Sc/Wh condi, Sw/Wh Power. Time to time staff was usable. Catalyst = (Before soto) Hammer, (After soto) Sw/Wh. Hammer is meme weapon in catalyst now. In conclusion, I was able to use, mh/oh dagger, scepter, focus, sword, staff, hammer before soto. Now, all specs have to use warhorn. Staff, focus and hammer has been retired. 2- Mesmer; Chronomancer = (before soto) Sw/sw-gs, (after soto) d/sw-gs Mirage = weapons werent changed. They didnt even bother to fix its bugs. (Here is the irony, there was a bug after some patch, it was adventage for mirage players and anet fixed it in 2 days. But these bugs ara existed very long time and they are bad for players, anet doesnt care) And mirage is the least played spec in raids, strikes and fractals in all 3 instanced content at the moment. Virtuoso = weapons d/s-gs power, d/s-d/f condi. In conclucion, you have to use dagger mh and sword oh. Sword mh retired. Shield was killed at 27th june patch, and there is a weapon, scepter, it was dead for a long time anyway. Tell me what I gained with weaponmastery here? I had more alternatives before it.
  10. Actually I’m curiouz about Condi Mech benchmark. Anyone knows?
  11. For God’s sake, please Anet remove the Weaponmaster Training from the game permanently. This is getting worse in every patch.
  12. They killed weaver and catalyst instead of nerfing warhorn. Thank you anet, hammer and oh dagger is garbage now. Edit: I missed Wildfire nerf after being furious about trait nerfs in 2 specs. But hammer is still useless weapon
  13. Anet released tons of relics but 4-5 of them are useful, the rest are trash. I cannot get what kind of mindset they had while they were preparing this. For instance: Relic of the Mirage. "It triggers with successful evasion". Unless you fight against many mobs at the same time in OW, it is useless. Even in that position, survival will be much important than DPS. I mean, in every condition, that relic sucks. I dont understand why anet didnt let that relic is triggered by dodge only. Maybe it would be useful with just only mirage builds, maybe condi trv holosmith.
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