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SimplyRed.9378

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  1. You are missing my point, my point was about this patch is giving more to the offensive minded players, which in turn make it harder for any number of player to defend an objectives. Objectives like tower or keep should be hard to take even with smaller number of defender because the structure itself is part of the defense, so it should evens out the fight. Smaller number of supplies inside keeps is making it harder to defend anything now. Give more incentive for people to defend is all I'm saying. *Not everything is about offense.*
  2. Pretty obvious me, who ever is in charge for the WvW mode right now, has only been playing WvW with a big zerg that goes around flipping everything in sight, if ever. And never experienced playing in an outnumbered situation and getting rolled over by a higher population server, or playing in the dead timezone. Game mode should be balance, not everything is about offense. Also everyone is right, do something about all the currencies. Just my 2 cents.
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