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Theocraft.6054

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Everything posted by Theocraft.6054

  1. does not change that there is PvE nerf as well for who knows how long... but the clunkiness is even worse. I can't even the the bot most of the time if there are more players (machinists as well) around. And the fun factor aroud more, swift bullet fire is gone as well...
  2. this or preferably more weaker shots, just for the dynamic of it
  3. ...clunky mess. It was such a nice spec. Anet... you could just lower it's dps if you wanted it to be more in line with other LI builds. Although the ~20% nerf is a bit much (solo dps check before/after). But worse than that - you made it much less fun to play. The "mechanical genius" is a terrible idea, many people had foreseen this and ask you to rethink and you still push this. Please either remove or add some auto "leash" function... currently it's just made to annoy players. Second... not sure why, but rifle auto-attacks started to feel unpleasantly so? I didn't expect the rework of 2 shots into 1 shot to have that much of a negative impact...
  4. I could repeat those and similar comments again. This change will make the gameplay more clunky and unpleasant. Please think by imagining longer gameplay when you need to micromanage the golem. That is not something "fun" by any means. You will already correct the main issue by putting holo as top dps spec for engineers.
  5. can't disagree with such big overrepresentation being unhealthy... in my eyes, still, the gap between average players and top-players shouldn't be as wide. So yes, kinda agree with some of those malicious comments regarding afk-builds. Ultimately even end-game players will be happy since all events and pugs will be smoother, and for casuals - open world & story contents will be less sluggish. But I do agree that very active classes like weavers should be always TOP dps since they are that difficult. But not too much, 10-20% more than afk-builds otherwise then everybody will be forced to play hard classes (otherwise kicks) and people will start leaving the game. I guess, people like me - who actually just like rifle power mechanist, don't want it being nerfed too much so it is basically unplayable, boring, sluggish and so on. Or so bad that you will be kicked out of the group just for bringing this spec. But I do understand other spec-fans that it should all be more in line. The difference seem to be that I would make all LI-builds better for average players. It wouldn't hurt anybody and help most players.
  6. well said, and I believe, that while casuals make up for definitely most of each mmorpg players (and GW2 by far) they will rather not visit forum (even less likely to voice and opinion). If they won't be able to play as they want, they will simply leave. or maybe after work I am not that inclined to burn myself away with an intensive gaming session rather than I would like to relax a bit. If statistics are to believe and average player is around 35 y.o. then I may be in the majority, but I am not expecting to be defended by them. I myself very rarely speak up on forums. I had done that here only because mechanist has given me fun I was looking for in GW2 since 2014 (with intermissions). I would love to be able to jump in any other spec and have 1 simple build viable for most occasions. So far, between Lord Hizen and Vallun, I had found mechanist, scourge, renegade and mirage to be relaxing, effective, fun. But mechanist seems to be the best for mostly solo players which I would assume, there are many and ranger is surprising not that easy for soloing elites, champions, meta events and rarely strikes. kinda contradicting yourself over there. But yes, it is unhealthy that one spec is overpopular, I'm not sure why exactly but I am guessing some super boon build while good dps, something I heard many times in the past over firebrand/scourge. I think Mechanist answers to more needs of players than just good end-game build. I also think that looking over which classes are popular in GW2, it would again show us that those are mostly simpler professions, not necessarily "absolutely the best". When you look through WoW's classes' popularity it will show similar trends (easy classes are popular despite nerfs or being underdog for a season or two). I was actually surprised by the backlash here. I am guessing that there are a lot of people that would like to get similar status for their favourite classes as mechanist/scourge/firebrand are holding as of now. Which I hope that they will receive. In general - This seems like the eternal discussion between casuals vs hardcore. I am coming from WoW - over there one can easily see what catering to end-game players leads to in the long term.
  7. thanks, I am aware of LI builds, I was trying a lot of them, but this is first time it is a decent POWER LI build and 'rifle' as a bonus 🙂
  8. Hi, I am by no means "end game" player, I dabble in strikes, never attempted a raid. But I always preferred simple, power build (and hate weapon-swaps as anti-climatic forced mechanic) which... sucked heavily in this game and caused me to dropped it a few times in the past. I also love the rifle as a weapon but it rather sucked in the past on all classes in PvE. I simply love power mechanist as it is. If I could ask for something, it would be to have other classes also such nice and simple builds that are viable in strikes and generally helpful to other players (if only by having nice dps). So thank you Devs, this is exactly what I wanted in this game 🙂 I would think that "easy" build should do like 80-90% of possible dps, and the rest for the more ambitious and active builds. That should keep LI players happy and useful, and top players would still be top on their preferred classes.
  9. I give up, I may try to re-do all tips above but it seems that it just worked for some people, they added some philosophy to it and that's it. The targeting and hitting still is not working correctly and it's infuriating... Really shame as I loved this story step and I will have really mixed memory out of it... I give up on this achievement which happens rarely...
  10. 90% 4/5 Nowadays there is simply no other MMORPG I would invest into, and I am coming straight after years of WoW, also tried quite a bit of FF14 and ESO. There general issues with online games - greed of investors - is unfortunately getting more and more common and it is affecting GW2 as well, although to a lesser extent than other titles. I could easily list how is it visible in WoW, ESO, FF14, Destiny 2 and similar... It is less aggresive and disheartening in GW2. For now.
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