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AaronWinterhalter.9425

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  1. I would love to see that! I would like to see a lot more of the Guild Wars 1 ideas weaved into GW2. FA/JQ was one of the most fun PvP maps in any game. I would like to see an attack and defend type map, where teams each took turns attacking and defending and the best time wins. Kind of like old school Unreal Tournament Assault.
  2. Can we please not bring elements of World of Warcraft and other MMO's into this amazing game. In Guild Wars 1 there was no "Tier" there was play and counter play. People would design a team that seemed unbeatable" "IWAY" and then the community would figure out a way to counter build it, what makes gw1 and gw2 (to a lesser extent ) great is, that you can counter "Meta" by thinking outside the box. There is no Tier, there is no Meta, there may be Easier and more straightforward builds and team compositions , but in the Guild Wars Universe, there are professions, skill , traits, rune options, and player and team skill. It has always been that way. Things that are under performing and over performing will be balanced, lets not worry about what the "Best" is and just enjoy this incredible game player our characters the way we want to play them.
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