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Andy.5981

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Everything posted by Andy.5981

  1. To the OP, for info you should be aware that there are a number of achievments involving the Crash site jumping puzzle. The new return to season 2 achievment , which is called "Reconquer the crash site climb" isn't to jump off the topmost part, it is to reach the top. Unfortunately that is currently bugged. There are also two old existing achiemements called "Dive Master: Prosepect valley", which is to jump off the highest point with the diving goggles.and another one called "Prospect valley crash site climber" which again is to reach the top of the jumping puzzle.
  2. Definately something wrong. I'm running an Intel Q6600 @ 2.4ghz, 8Gb Ram, Windows 10 and GW2 both running from the same SSD and a Nvidia Geforce GTX 970 with 4Gb ram. That processor was released in 2008. Loading times as follows - Pressing Play on the launcher to showing character select screen is 8.65 seconds Entering game with a character and the map loading is 16.9 seconds The processor, graphics card and memory you are using far exceed my spec and although I've turned some things down I still get a smooth playable game. Sure it definately slows down to single digits with some encounters (Svanir shaman I'm looking at you), but it works remarkably well during the Nayos Wyvern meta! These are the settings I use for the graphics. I know I could get better frame rates by dropping some of the settings even more, but with those settings it just looks nice. https://ibb.co/WsS7d3x
  3. During the Hidden Arcana Living Story 2 mission, you have to defeat the Distorted Facet of Darkness. To do so you walk into one of the clear crystal bubbles he spawns which then surrounds you. You then move onto a Vortex crystal, which drops the clear crystal bubble onto it and then smash the Vortex crystal which then fires a shot at the Distorted Facet of Darkness and reduces its health. To defeat him you do this repeatedly until he is dead. There is an achievement called Exposed weakness, which requires you to drop the Distorted Facet of Darkness' health from 75% to 0 in less than 15 seconds. To do this you stack the crystal bubble onto multiple Vortex crystals and then when you have enough primed, you hit each one oblitering the Facets health. Now I've done this achievment years ago. Today however I was running one of my Alts, a core Necromancer through this mission. I noted that when I dropped the clear bubble onto the Vortex crystal it automatically fired at the Facet. I didn't have any pets or minions up and I wasn't using any weapons, it just autodetonated. I've done this mission multiple times over numerous alts and this wasn't behaviour that I'd seen before - the Vortex crystals should remain until you conciously attack them. If this is happening then there is a possibility that people will not be able to obtain the Exposed weakness achiement if they're attempting it for the first time. Needs looking at.
  4. Like everyone else in this thread I've been locked out all day. Just tried again and I've been able to log into the game and also the forums. It looks like they may have fixed the issue.
  5. Bang bang bang bang bang bang bang bang bang Simultaneously the noise of Ele pistol autoattack and me hitting my head against the wall to dull the pain of using this. What a woeful weapon. Underpowered, lacking in fun, awkward mechanic to get the special attack on skill 1 and its mind numbingly boring. You have the ability to pull the data from the servers Anet. How many Elementalitss are using pistols in competitive modes or even PVE? I suspect very few in pvp/wvw and even the ones in PVE are probably spamming pistol skills so they can get Artisan of Arms: Elementalist's Pistol achievment done. You need to go back to the drawing board on this one. Edit - weapon effects are also lazy. Skills 1 and 2 share the same graphics. Also agree with Randulf below - what on earth is Air skill 3 supposed to be?
  6. I hope to god they don't link them all up. It would be like Dragons end all over again.
  7. I'd forgotten that they gave it to new players, however thank you for reminding me and yes I would agree Nayos is a bit easier, Amnytas is a pita.
  8. Just killed Vespera (AGAIN) and still not getting credit for the kill.
  9. Thanks both. @ Shadowmoon, yes I agree it looks like some sort of oversight. @ Raknar, thanks for posting that video, it always amazes how ingenious GW2 players can be.
  10. If you don't have a flying mount or rely upon a friend to use TP to friend or a Mesmer/Thief Port, how exactly would someone cross between Heitor's Territory and Nyedra Sound? There doesn't appear to be any holes or paths through the rock walls that forms the eastern edge of Nyedra Surround. What intrigues me is the fact that behind Heitor's Gate is a weird Kryptis device called a Nebular Fount. If you trace a line from it across the Wailing Chasm point of interest, you end up at a pile of rubble. If you fly up and over and to the opposite side of this rubble , there s a corridor that leads down to the Forward Bivouac Waypoint. So was there an event that was canned that was supposed to blow the rubble apart using the Nebular Fount following the defeat of Ignaxious?
  11. As per the title, the thief axe skills 1 and 2 and subsequently skill 3 when you direct the rotating axes into a target do not damage the Inquest rifle, lightning and thumper turrets in Sandswept isles.when you are at range. These skills have a range of 900 units but to damage to the above turrets you have to be literally on top of them. If you are further back you just get a load of MISS shown on screen.
  12. Don't put 10 people up against 45-60. It's just not worth it. Irrespective of your skill levels you will all die due to the bigger group having more boons and damage spells. Take your group of 10 and attack a target held by an enemy on the opposite side of the map to the enemy Zerg. Don't bother defending, it isnt worth it. Don't worry about winning or losing since it has no consequence. Just go round and round the map in circles capturing stuff like everyone else does. That's what the game mode has become sadly.
  13. Some people who replied to you may not have seen Lord Hizens beta video using the SB with the Mech and bearing in mind this was prior to these improvements. There isn't much risk playing a Mechanist at the moment, wait till this improved SB goes live. It will be rediculously busted. Video can be found at https://www.youtube.com/watch?v=ZBmaOZsSXTY and the Mechanist footage can be found at 3m 18s.
  14. 1) The original Tyrian Maps - loads of quests, events and variety of terrain. 2) HoT Maps - loads of quests, events and the twisty maps. 3) PoF Maps - loads of quests, events and some truely stunning maps (hmm there is a common theme going on here isn't there?) 4) in game music and sound effects. 5) Jimden the Asura who has an owl phobia in Snowden drifts
  15. technically all of the above are correct from information contained in the screenshot. Though I suspect that the OP is referring to the mass of Rangers/Revenants/Necromancers that appear to have been reported by them. Underneath all that visual clutter is another AFK (or not?) Farm at this particular Poi To quote someone who has a lot of posts with this phrase, "report and move on"....
  16. Not sure if it is still happening, as it jas been quite a while since I've played in this zone, but there was always an issue with map closing messages towards the end of the map event chains on this map. This was despite there being sufficient number of players who subsequently were able to finish the meta. If you swapped maps due to this message you invariable ended up on a new map.
  17. You've probably set the in game "Cursor Contrast" to High. To check, press F11 to open the game Options, about half way down that first page you should see "Cursor Contrast". You can set it to Off/Low/High.
  18. Another Captain obvious reply. Yeah I know its a game and the aim is to have fun but here's something that might surprise you. Most events are on schedules in this game. They also spawn multiple times during the day. Can you also tell us how you manage to know that a large part of the playerbase would quit? I mean do you work for Anet and have the data? I think you're just picking holes in things for the sake of it.
  19. The reason they're where they are is due to the fact that there is a really fast enemy NPC spawn point there. I don't think it is related to any event. Remove the spawn point or make it spawn at the normal rate and it should clear up most of the issues.
  20. Yes that's fairly obvious from the OP and from the replies and yes I know how events scale due to numbers. I'm also well aware that the more AFK'rs there are the harder it is for those trying to win. I didn't just start playing the game yesterday! That's the whole point of my suggestion. If you are not doing anything you shouldnt get any rewards. It would become pointless to just sit there AFK since you aren't going to get anything at the end of the event. As for complaints from latecomers? Sorry, we all have clocks on our screens and can work out how to use /wiki et. You arrive late, the boat has sailed without you.
  21. They don't need to nerf the actual encounter. Just make it so that you 1) cannot damage anything with skyscale fireballs. and 2) introduce a Participation counter for taking part in each phase. If you don't have the counters you don't do any damage on the next phase. To get a reward from the boss you need all the participation levels from the previous phases. Phase 1 - helping Zojja, killing Avatars of spite, destroying seige weapons or of the three Kryptis champions gives you Participation Level 1 Phase 2 - if you've not done any of the above you then you won't have Participation level 1 and therefore cannot damage anything. If you actively take part in this phase by killing seige, avatars of spite, a kryptis lieutenant, Generals etc, you receive Participation level 2. Phase 3 - Legendary Sorrow/Demon Knight. If you've not got Participation level 1 and 2 you don't do any damage and get no loot at the end. Actively attacking the boss gives Pariticipation level 3. Boss dies - you've got all 3 Participation levels? Nice, you get loot. The above won't affect anyone playing to win, only AFKr's
  22. Its been a while since I ran my characters through the map. You mentioned watching a YT video, was it this one? https://www.youtube.com/watch?v=mRdI-F5vD2E The creator of that video mentions that previously the location for the correct Jade Behemoth was a box and now its a Jade Behemoth, so not 100% sure if its the one at the final fight or one that spawns after the final fight. If you take a careful look at the mini map in the above video the one you need is sat on some sort of pad.
  23. Are you interacting with the correct Jade Behemoth? On the wiki there is a note on the achievement entry, stating the following - "A Brotherhood's best friend: Interact with the Jade Behemoth found east of the area where the final fight takes place, about half way to the waypoint"
  24. Totally agree. It threw me completely since it just wouldn't unlock itself in the relevant collections by the normal means. As I've previously said I've bug reported it but the problem clearly is still there. The solution is quite simple, if you gain one by any means, salvage/purchase or drop then it should unlock.
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