Yes, the time restraint on gaining skirmish tickets is bad in wvw compared to the other two methods. Anet needs to look into improving the number of players going into WVW and keeping them highly interested in this game mode. One way would to improve the reward tracks and the way skirmish tickets are obtained. There is a lack of players in GW2 playing this mode of the game. It was far easier to gain the leggie trinkets than the armor. Skirmish tickets need to be a map currency that can be bought or traded on the TP and/or traded through a vendor. The skirmish tickets should also be in the skirmish chests as part of the reward system and/or after the last diamond chest is obtained, more tickets could be obtain through completing the last diamond chest over and over again. If this isn't a viable option, Anet could lower the amount of skirmish tickets needed per leggie item requiring them while keeping the current system. 365 tickets per week is really not enough. Especially working 22 weeks or longer to get them.
Players need a sense of accomplishment when completing a goal like making a piece of leggie armor. It feels like a punishment to many players and eventually they leave WvW due to the length of time needed for the tickets. Gamings in general are designed to make players feel good when completing a goal. Sure, there are several achievements in GW2 that make one pull out their teeth like jumping puzzles. I've heard through discord several players cussing up a storm on puzzles, but also they come back to try it again and again. There's not a time constraint usually on puzzles. Just player skills in order to complete the puzzle. When games have a contraint placed on players, time and time again we can see a decline in that games' overall population or in an area of an online game. I've seen a lot of players leave games due to restraints which leads to a loss of interest.
So, ideas to help WvW grow/expand
1. Skirmish tickets as an option in Skirmish Chests.
2. Reduce the 22 weeks to 10 to 12 weeks to gain tickets. Perhaps 1000 tickets / wk max.
3. Skirmish tickets traded for gold at the TP.
4. Skirmish tickets traded for other map currencies
5. Rewards tracks need improvements. Reduce the amount of points needed to complete tracks. Reduce track pts from 20000k to 10k or 15k.
6. Up the amount of rewards in the track if 20k points wouldn't be reduced. This would actually help Anet in a way. Players make more, have less space b/c they fill up their bags to quickly - forces player to upgrade. When players are gaining a lot, players feel good about that. Play more.
This game mode has been neglected for a long time. WvW players need improvements in this area of the game. Players please help contribute ideas and direct them to Anet...
Unite for WvW and when you meet an enemy player in WvW, kill them well b/c they deserve it 🙂 hehe. Remember, it's all in fun!