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Vexona.6452

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  1. They would also have to remove the confetti infusion, Frostfang animation and about 20 other animations that have been in the game and triggered seizures on people. Hint: Anet will never remove infusions from being forced to show on others whether we like it or not.
  2. Even after killing Tequatl it doesn't seem to show up with touching the second crystal. Instead the text is "Unpurified Lingering Modrem Aether."
  3. Pre-Long Cat bug... but in all seriousness that's a terrible bug to keep in the game which seems like a simple skin fix. Oof.
  4. Dear Anet; If you want your patches to go over well, your devs have to remove their bias. Not fixing a Mesmer bug because "I don't like axe" is a major, major fail point. That alone was enough to give people a confirmation bias that your teams not only have bias, but are proud of that bias and will boost the numbers of anything that isn't what they don't like. That one dev is just one person and the fact he has the power to ignore a bug like that is unprofessional at best. Do better.
  5. Does this mean you'll start implementing colour blind mode and an accessibility team so that people who are physically unable to see the visual overlaps of spells/abilities/infusions, etc can be properly rendered?
  6. Each of the phases explains the mechanics for escort + Soo-Won platform and the side platforms at 60% and 20%. Including CC, picking up essences, moving out of stuff, CC, more CC, etc. It's a group bonding time, too, when you do a pre-made.
  7. There's a major visual issue within the GW2 game. The clarity for important vs showy is so blurred that people have to run content over and over again until they figure it out. My groups always turn off mini's, backpacks, etc, so people can see things better along with character model quality the lowest. It's almost impossible to see certain ground abilities when you have 10-50 people spamming their own πŸ˜›
  8. I have 50+ wins with the DE Meta. Message me in game so you can be included with our runs. I have time setup to accommodate a wise variety of time zones πŸ™‚
  9. At first I thought we had to beat a timer but... it's not inconsistent enough for that πŸ˜›
  10. The goggles only show up for raisins I don't know about it. Sometims there or sometimes not. Thanks for reading πŸ™‚
  11. Wow. I'm kinda surprised. I made a thread for feedback. There are 593 other threads that are filled with "I don't like it" and that's valid. But it doesn't make logic to post here. If you really are interested in a DE meta, I have a post about it. I've taken all walks of life into DE meta and people keep coming back because we make it fun. We've formed new friendships from all over. We're inclusive, kind and zero toxicity policy. I would encourage anyone who wants to see it done to join our group. I still find it fun and I hope to bring that joy to others.
  12. Not at all. It's the culmination of a very dedicated group of people helping players get their achievements and/or egg. I post 21 wins to Anet so they know I'm not someone just complaining but as a sign "Hey, I know this meta, I love this meta." If you want to join us, I have a post inviting anyone and everyone to join us. We are an inclusive group of people who simply enjoy the content πŸ™‚
  13. Dear Anet; Thank you for the tuning of the DE meta. Since you implemented better CC bars for the whirlpools, we've been able to keep enough people up at the end and save some time. We're still lacking proper CC management on the west platforms- both the mind phase lady and charging charr gentleman make it almost impossible for our CC to go off because they blink/charge away. Is there a way to tone down their bar and/or movement? We're also having a problem with goggles only appearing maybe 1 out of 3 wins, is there something we're missing with getting them to show? Remember the blue wisps are also physically impossible for certain colour blind spectrums to see them; please consider adjusting them to a white colour so that anyone can participate! I truly love this meta and have since you released it. I love how it's a culmination of all the battles we've fought before; the design work, the programming is just amazing and the little tweaks here and there have really allowed us to bring in more and more players who were scared to try it. I had a player today who only has one arm join us, stay alive for the entire fight and get their egg. The tears were real. Because we achieved something as a group and it was fun. Thank you again for this meta!
  14. Confirmed. After 19 wins, we've only seen the goggles about 7 or 8 times. I'm still trying to get into the bucket!
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