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Hadesengel.2980

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  1. The problem with the meta is it isn't challenging right now just because it is too hard, it is challenging because RNG keeps kittening things up. During my latest try right now there were only 2 CC phases. An early one (which I feel is guaranteed to happen before 80%). The other was at 61% so it didn't help at all. And after 60% all the way to 20% there was not a single one. Every time the tail was up, she almost only swapped sides, i.e. no tsunamis (so tail killing takes even longer), and once tail buff is gone, it felt like the next attack was bubbles = new tail buff. Timer expired during 20% split phase as expected with such a run. Since the patch I only had one decent run, which sadly failed one early CC phase, resulting in a fail on 2% health left. What is required is a less-RNG way for the CC phases. Maybe when tail is broken, have her not be able to put up tail buff again until there was a CC phase, or have fixed CC phases at 95, 75, 55, 35, 15. Yes, this can still lead to unlucky runs if RNG decides not to put up a CC phase anyway or the fixed CC phases come up when tail just went up, but at least there is a better chance for a decent attack pattern that way.
  2. Team is now correct for me, thank you. Biggest issue I see in EU is the language as stated before. The mixing does not work well. Oh, and a minor bug: If a team takes an Objective, the messages still state the old server names instead of the team name (e.g. Phoenix Dawn captures Redlake, message says Ring of Fire captured Redlake).
  3. Yes, what's with that green? This is supposed to be Echovald Forest, not Jade Sea or Fallout 3.
  4. • Your assigned team: Fortune's Vale• Your original home shard: Kodash [DE]• The name of the WvW guild you selected in the World Restructuring menu and if it was selected before last night’s deadline: Die Quaggans [JPHM] - was selected before deadline• A description of the issue: Placed on Fortune's Vale instead of Skrittsburgh
  5. Got in now, seemed to be a problem on map transition - staying on a map (in my case Auric Basin) while queued still works. Teams are messed up, though - I chose a specific guild as my WvW guild before the event, and still I am not assigned to that guild's team (Skrittsburgh) but the team of a different guild I am not even representing (Fortune's Vale).
  6. Queue is bugged too. I got the "ready" popup three times now, and every time I tried to join it instead put me back in the queue.
  7. Seems fake to me, it was explicity stated that the new guild hall is a Shing Jea guild hall, the map instead has 3 halls: Kaineng City, Kurzick and Luxon and no Shing Jea. Also mainland Cantha looks exactly the way it looked in GW1, no changes in landmasses, islands etc., also unlinkely.
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