Jump to content
  • Sign Up

Duke Blackrose.4981

Members
  • Posts

    88
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Duke Blackrose.4981's Achievements

  1. How about no? New elite specs are the main source of depth and playstyle expansion for this game, and they should absolutely continue.
  2. No, it really isn't. Shared inventory space isn't free, and altoholics like myself don't want to do the story on all of our characters.
  3. Maybe they just need to normalize waypoint costs. One set in-zone cost and one set out-of-zone cost. None of the distance-based nonsense that shouldn't even matter since it's instant teleportation technology.
  4. In what way was sustain in PvE a problem worth nerfing? Seriously?
  5. Some more I'd like to see. Flying Cutter - have each hit of Flurry of Blades grant a stack of Might. Bladecall - Inflicts Cripple Unstable Bladestorm - make it the secondary activation of a new skill - Bladeguard. Bladeguard blocks incoming attacks and retaliates with Blades. Activate again to use Unstable Bladestorm. This allows for better synergy with the spec's expansive blocking traitline. Blade Renewal - now blocks instead of distorting. Again, for better trait synergy. Bladeturn Refrain - Bladesongs grant Aegis AND Aegis now removes a condition when it blocks an attack or expires. Mental Focus - Sorry, this isn't a melee spec, and if you were playing it melee, you would use the Block line, not this. Rework this trait to provide a generic 10% damage bonus after using a Bladesong.
  6. Yeah. I haven't been this disappointed at a great cosmetic being wasted on an Outfit since Logan's Pact Marshal outfit. Which so looks like it could have been a T4 Cultural.
  7. When your design issue is literally "don't do projectiles," the problem isn't the spec.
  8. PvP only specs are an issue of design. "PvE oy specs" are an issue of balance. You could look at something like the Willbender and obviously observe that it was being intentionally hamstrung by tradeoffs for PvP. You could look at things like the Scrapper's gyro finisher and Daredevil's elite skill and know that they were being designed for PvP. A spec that fails in PvP is one that just isn't offering the things PvP happens to need.
  9. As per usual, I don't care about outfits. Gear that I can't mix and match is worthless for fashion, no matter how good it looks. But the accompanying cape? Perfection. That and the previous archer captain's cape are must-have cosmetics. I applaud Arenanet's streak of practical, classy cosmetics.
  10. Let's actually give this thing some identity. Scrap the Condi Build. This isn't a condi spec. Bladesong Sorrow - changed conditions from Confusion to Weakness and Vulnerability. Increased power damage. Jagged Mind -> Relentless Blades - Completely reworked. Bladesongs inflict Cripple. Sharpening Stone - Gain Fury when you use a Psionic skill. Gain Expertise while under the effects of Fury. Psionic skills recharge 20% faster. Bloodsong -> Discord - Completely reworked. When you inflict Cripple, deal damage and inflict Daze for 1/4 second. 5 second CD. Stock a Blade when you inflict Cripple.
  11. I like the idea of Ranger getting it. Call the elite spec the Strider, and give it a Rifle. They pretty much already have elemental dodges with their Arcane GM. But it's a cool idea. Maybe in the future with a Torch, which has a espec collection skin changes its visual element to match the current attunement.
  12. So here's some changes I'd like to see. Greatsword Eternity's Requiem - add a quarter-second Daze to each hit. True Strike - add Weakness for synergy with Jalis/Retribution. St. Viktor Battle Dance - Add Resolution to the boons for synergy with Jalis/Retribution. Urn of St Viktor - Change to summon St. Viktor, who taunts surrounding foes, takes the damage for you, and heals in the area when the duration ends. Traits Reaver's Curse - Change to increased Power while under the effects of Vigor. Gain 7% of your Power as Ferocity. Angsiyan's Trust - Gain increased Expertise and Concentration while under the effects of Vigor. Gain 7% of your Power as Concentration. Song of Arboreum - Change effect to increased Healing Power while under the effects of Vigor. Gain 7% of your Power as Healing Power. Empire Divided - Change to be the old effect of Song of Arboreum, and rename to Will of Two. I feel like this effect is so important to the functioning of the spec that it has to be a minor trait.
  13. Since when have "PvE-only" specs been an issue this game has actually had. We have had an issue with specs that were very clearly designed with only PvP in mind (the original versions of the Scrapper and Willbender), and those are much bigger design failings.
×
×
  • Create New...