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nagreatereu.7865

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  1. Anet - are you going to provide compensation for the gutting of leap of faith? I understand it hit way way way too hard, but seeing how WB/dps guard isn't close to being meta, shouldn't you give a slight buff to an area or areas elsewhere? such as a GS 5 rework? More healing on Leap of faith? GS 4 radius/damage/resolution increase or something? Nobody should complain about slight GS buffs after this nerf. also, is there somewhere I can find the documentation for these under the radar kind of changes you make? Maybe they are somewhere obvious and I am missing them. Edit: slight CD reduction for leap of faith I believe it's 15 seconds bring it down to 12.something like that. I don't understand how slight changes like these can't be made more frequently to be tested out.
  2. I'm just putting this here for you to comment that you were wrong. Mostly Superspeed alone is the issue. Lmk
  3. There will be more complaints about scrapper in PVP. Please for the love of god all you need to do is greatly reduce super speed access to scrapper. This is all you need to do. If you also feel the need to slightly nerf hammer skills, then that would be ok. edited for super speed only
  4. Want to get some players together who want to win. No rage, focused on improvememt, and dedicated to the game. I would prefer players who are seasoned to the game and play well(frequent AT's and atleast top 100/150 ranked for what ever that's worth). Please send me a message on here if interested. I currently play necro/engie and have been practicing my untamed. Specs that I'm looking for specifically(most are obvious): Support tempest Cata Untamed Vindi Spellbreaker (with defense and hammer experience a plus) herald holosmith Harb Possibly bunk chrono Core support guard
  5. The only issue is a well timed maul attack with swipe/chomp(I think it's called chomp) when ported on. This is the burst that needs to be looked at and addressed. The soul beast 1 shot build doesn't bother me because it dies in 3 seconds
  6. This spec is unkillable from conditions - especially if you use double cleanse sigil - Crashing Courage is sickly broken with the stab it provides as a stun break. On what something like 25.5 second CD?... that ports... - flowing resolve - an evade...(x2 and removes 3 conditions per use to allies in 600 radius... kittening insane) makes you uncontrollable - you can't be slowed/stopped - GS 5 is clunky af and needs to be tuned - main hand sword 2 on an 8 second CD isn't too powerful by itself but combined with this spec it's an insane port to traverse terrain/port through walls/ target swap instantly especially when used with judge's intervention - with a target, willbender is probably faster than daredevil theif. How do you escape or catch up ? - heavy armor further helps just to recap the mobility that's available to willbender - gs 3 - sword 2 - sword 5 - f1(rushing justice), f2(flowing resolve x2), f3(crashing courage) - judge's intervention what am i overlooking here? how does willbender fare in high level tournament play?
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